i965: Keep track of whether LRI is allowed in the context struct.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_context.h
2015-12-09 Francisco Jerezi965: Keep track of whether LRI is allowed in the conte...
2015-12-08 Jason Ekstrandi965/state: Get rid of dword_pitch arguments to buffer...
2015-12-07 Chris Forbesi965: Add state bits for tess stages
2015-12-07 Chris Forbesi965: Add backend structures for tess stages
2015-12-07 Kenneth Graunkei965: Create new files for HS/DS/TE state upload code.
2015-12-02 Kenneth Graunkei965: De-duplicate key_debug() function.
2015-12-01 Kenneth Graunkei965: Increase BRW_MAX_UBO to 14.
2015-11-24 Matt Turneri965: Clean up #includes in the compiler.
2015-11-20 Ben Widawskyi965: Add lossless compression to surface format table
2015-11-17 Kenneth Graunkei965: Add INTEL_DEBUG=shader_time support for tessellat...
2015-11-11 Kenneth Graunkei965: Combine BRW_NEW_*_BINDING_TABLE dirty bits.
2015-11-01 Jordan Justeni965: Setup pull constant state for compute programs
2015-10-28 Emil Velikovi965: remove cache_aux_free_func array
2015-10-26 Timothy Arceriglsl: keep track of intra-stage indices for atomics
2015-10-22 Alejandro Piñeiroi965/vec4: print predicate control at brw_vec4 dump_ins...
2015-10-19 Jason Ekstrandi965: Move the entire compiler API into a single file
2015-10-14 Iago Toral Quirogai965: Adapt SSBOs to work with their own separate index...
2015-10-10 Kenneth Graunkei965/gs: Make MAX_GS_INPUT_VERTICES a #define in brw_co...
2015-10-10 Kenneth Graunkei965/vs: Unify URB entry size/read length calculations...
2015-10-08 Kristian Høgsberg... i965: Use util_next_power_of_two() for brw_get_scratch_...
2015-10-08 Kristian Høgsberg... i965/cs: Split out helper for building local id payload
2015-10-05 Ilia Mirkini965: add EXT_polygon_offset_clamp support to gen4...
2015-10-05 Iago Toral Quirogai965: Assert on the number of combined UBO and SSBO...
2015-10-05 Iago Toral Quirogai965: Reserve binding table space for SSBO surfaces
2015-10-05 Iago Toral Quirogai965: Define BRW_MAX_SSBO
2015-10-05 Iago Toral Quirogai965: Define BRW_MAX_UBO
2015-09-30 Jordan Justeni965/cs: Upload UBO/SSBO surfaces
2015-09-30 Jason Ekstrandi965: Get rid of prog_data compare functions
2015-09-30 Jason Ekstrandi965/state_cache: Remove the aux_compare fields
2015-09-29 Jordan Justeni965/cs: Setup surface binding for gl_NumWorkGroups
2015-09-29 Jordan Justeni965/cs: Add a binding table entry for gl_NumWorkGroups
2015-09-29 Jordan Justeni965/cs: Store compute invocation information in brw...
2015-09-26 Kenneth Graunkei965: Implement "Static Vertex Count" geometry shader...
2015-09-26 Kenneth Graunkei965: Simplify handling of VUE map changes.
2015-09-26 Kenneth Graunkei965: Don't re-layout varyings for separate shader...
2015-09-25 Iago Toral Quirogai965: Upload Shader Storage Buffer Object surfaces
2015-09-10 Jordan Justeni965/cs: Enable barrier in MEDIA_INTERFACE_DESCRIPTOR
2015-09-10 Jordan Justeni965/cs: Emit texture surfaces to enable CS sampling
2015-09-04 Kenneth Graunkei965: Remove legacy clip plane handling from geometry...
2015-09-02 Jordan Justeni965/cs: Setup push constant data for uniforms
2015-08-11 Francisco Jerezi965/gen7-8: Set up early depth/stencil control appropr...
2015-08-11 Francisco Jerezi965: Hook up image state upload.
2015-08-11 Francisco Jerezi965: Define and initialize image parameter structure.
2015-08-11 Francisco Jerezi965: Implement surface state set-up for shader images.
2015-07-29 Anuj Phogati965: Change the type of max_{vs, hs, ...}_threads...
2015-07-18 Abdiel Janulguei965: Enable hardware-generated binding tables on rende...
2015-07-18 Abdiel Janulguei965: Enable resource streamer for the batchbuffer
2015-07-15 Matt Turneri965: Optimize batchbuffer macros.
2015-07-09 Matt Turneri965: Set brw->batch.emit only #ifdef DEBUG.
2015-07-08 Chris Wilsoni965: Move pipecontrol workaround bo to brw_pipe_control
2015-07-06 Neil Robertsi965/skl: Set the pulls bary bit in 3DSTATE_PS_EXTRA
2015-06-24 Ben Widawskyi965/bxt: Add basic Broxton infrastructure
2015-06-24 Chris Wilsoni965: Rename intel_emit* to reflect their new location...
2015-06-24 Chris Wilsoni965: Transplant PIPE_CONTROL routines to brw_pipe_control
2015-06-23 Jason Ekstrandi965: Use a single index per shader for shader_time.
2015-06-23 Jason Ekstrandi965: Add compiler options to brw_compiler
2015-06-16 Anuj Phogati965: Rename use_linear_1d_layout() and make it global
2015-06-01 Kenneth Graunkei965: Create a shader_dispatch_mode enum to replace...
2015-05-18 Ben Widawskyi965: Add Gen9 surface state decoding
2015-05-12 Neil Robertsi965: Use predicate enable bit for conditional renderin...
2015-05-12 Neil Robertsi956: Add a function to load a 64-bit register from...
2015-05-07 Chad Versacei965/sync: Replace prefix 'intel_sync' -> 'intel_gl_sync'
2015-05-02 Jordan Justeni965: Upload atomic buffer state for compute shaders
2015-05-02 Jordan Justeni965/state: Emit pipeline select when changing pipelines
2015-05-02 Paul Berryi965: Implement DispatchCompute() back-end
2015-05-02 Jordan Justeni965/cs: Emit state base address
2015-05-02 Jordan Justeni965/fs: Add CS shader time support
2015-05-02 Jordan Justeni965/cs: Support CS program precompile
2015-05-02 Jordan Justeni965/cs: Emit compute shader code and upload programs
2015-05-02 Jordan Justeni965/cs: Add max_cs_threads
2015-05-02 Paul Berryi965/cs: Add brw_cs_prog_data, brw_cs_prog_key and...
2015-05-02 Jordan Justeni965/cs: Add BRW_NEW_CS_PROG_DATA and BRW_CACHE_CS_PROG
2015-05-02 Paul Berryi965/cs: Add BRW_NEW_COMPUTE_PROGRAM state flag.
2015-04-29 Topi Pohjolaineni965: Refactor rb surface setup to allow caller to...
2015-04-27 Zoë BladeFix a few typos
2015-04-27 Francisco Jerezi965/gen7: Factor out texture surface state set-up...
2015-04-22 Jason Ekstrandi965: Add a brw_compiler structure and store the regist...
2015-04-22 Jason Ekstrandi965: Use device_info instead of the context for comput...
2015-04-22 Jason Ekstrandi965/device_info: Add a supports_simd16_3src flag
2015-04-22 Jason Ekstrandi965: Make the disassembler take a device_info instead...
2015-04-17 Kenneth Graunkei965: Make shader_time store names/ids instead of refer...
2015-04-13 Chad Versacei965: Refactor brw_is_hiz_depth_format()
2015-03-31 Jordan Justeni965/state: Remove brw->state.dirty
2015-03-31 Jordan Justeni965/state: Add compute pipeline with empty atom lists
2015-03-31 Jordan Justeni965/state: Create separate dirty state bits for each...
2015-03-31 Jordan Justeni965/state: Support multiple pipelines in brw->num_atoms
2015-03-20 Neil Robertsi965: Store the GPU revision number in brw_context
2015-03-18 Chris Wilsoni965: Throttle to the previous frame
2015-03-18 Chris Wilsoni965: Throttle rendering to an fbo
2015-03-02 Matt Turneri965: Remove hand-rolled memcpy implementation.
2015-03-02 Francisco Jerezi965: Remove the create_raw_surface vtbl hook.
2015-02-18 Chris Forbesi965: Add device limits for tess threads & URB entries
2015-02-17 Kenneth Graunkei965: Do Sandybridge workaround flushes before each...
2015-02-10 Francisco Jerezi965: Generalize the update_null_renderbuffer_surface...
2015-02-10 Francisco Jerezi965: Allocate binding table space for shader images.
2015-02-02 Laura EkstrandDD: Refactor BlitFramebuffer.
2015-01-31 Francisco Jerezi965: Enable L3 caching of buffer surfaces.
2015-01-15 Ian Romanicki965: Store the atoms directly in the context
2015-01-15 Ian Romanicki965: Micro-optimize brw_get_index_type
2015-01-05 Kenneth Graunkei965: Implement WaCsStallAtEveryFourthPipecontrol on...
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