i965: Use MESA_FORMAT_B8G8R8X8_SRGB for RGB visuals
[mesa.git] / src / mesa / drivers / dri / i965 / brw_nir.h
2015-11-23 Jason Ekstrandi965: Use nir_lower_tex for texture coordinate lowering
2015-11-23 Jason Ekstrandi965/nir: Split shader optimization and lowering into...
2015-11-10 Eduardo Lima Mitevnir/nir_opt_peephole_ffma: Move this lowering pass...
2015-10-02 Jason Ekstrandi965/nir: Pull GLSL uniform handling into a common...
2015-10-02 Jason Ekstrandi965/nir: Pull common ARB program uniform handling...
2015-08-03 Eduardo Lima Mitevi965/nir: Add new utility method brw_glsl_base_type_for...
2015-08-03 Eduardo Lima Mitevi965/nir: Move brw_type_for_nir_type() to brw_nir to...
2015-08-03 Eduardo Lima Mitevi965/nir: Pass a is_scalar boolean to brw_create_nir()
2015-04-11 Kenneth Graunkei965: Create NIR during LinkShader() and ProgramStringN...
2015-03-23 Jason Ekstrandi965: Add a NIR analysis pass for determining when...