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i965: Add missing SIMD4x2 sample_l_c message #defines.
[mesa.git]
/
src
/
mesa
/
drivers
/
dri
/
i965
/
brw_shader.cpp
2011-11-30
Eric Anholt
i965: Don't perform the precompile on fragment shaders...
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2011-11-09
Eric Anholt
i965: Make brw_type_for_base_type return the element...
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2011-11-07
Ian Romanick
i965: Move _mesa_ir_link_shader call before device...
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2011-10-26
Ian Romanick
glsl: Add uniform_locations_assigned parameter to do_de...
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2011-10-18
Kenneth Graunke
intel: Convert from GLboolean to 'bool' from stdbool.h.
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2011-10-03
Kenneth Graunke
i965: Stop lowering integer division to multiply and...
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2011-10-03
Kenneth Graunke
i965/fs: Implement integer quotient and remainder math...
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2011-08-31
Bryan Cain
glsl: Use a separate div_to_mul_rcp lowering flag for...
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2011-08-30
Eric Anholt
i965/vs: Don't lower uniform array indexing.
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2011-08-30
Chad Versace
i965: Fix Android build by removing relative includes
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2011-08-27
Stéphane Marchesin
Merge branch 'master' of git://anongit.freedesktop...
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2011-08-16
Eric Anholt
i965/vs: Run the shader backend at link time and return...
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2011-08-16
Eric Anholt
i965/vs: Enable variable array indexing in the VS.
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2011-08-16
Eric Anholt
i965: Start adding the VS visitor and codegen.
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2011-08-16
Eric Anholt
i965: Generate driver-specific IR for non-fragment...
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2011-06-04
Christian König
Merge remote-tracking branch 'origin/master' into pipe...
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2011-05-27
Eric Anholt
i965/fs: Do a FS compile up front at link time to produ...
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2011-05-27
Eric Anholt
i965: Move a couple of GLSL IR -> BRW helper functions...
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2011-05-27
Eric Anholt
i965: Move non-FS-specific shader support to brw_shader...
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