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i965: Add support for gl_BaseVertexARB and gl_BaseInstanceARB
[mesa.git]
/
src
/
mesa
/
drivers
/
dri
/
i965
/
brw_vec4.cpp
2015-12-29
Kristian Høgsberg...
i965: Add support for gl_BaseVertexARB and gl_BaseInsta...
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2015-12-28
Kenneth Graunke
i965: Don't set interleave or complete on TCS EOT message.
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2015-12-28
Kenneth Graunke
i965: Relase input URB Handles on Gen7/7.5 when TCS...
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2015-12-28
Kenneth Graunke
i965: Port tessellation evaluation shaders to vec4...
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2015-12-22
Kenneth Graunke
i965: Add tessellation control shaders.
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2015-11-30
Kenneth Graunke
i965: Add src/dst interference for certain instructions...
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2015-11-24
Matt Turner
i965: Clean up #includes in the compiler.
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2015-11-24
Matt Turner
i965: Prevent implicit upcasts to brw_reg.
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2015-11-24
Matt Turner
i965: Use scope operator to ensure brw_reg is interpret...
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2015-11-24
Matt Turner
i965: Use implicit backend_reg copy-constructor.
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2015-11-24
Matt Turner
i965: Add and use backend_reg::equals().
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2015-11-23
Jason Ekstrand
i965: Use nir_lower_tex for texture coordinate lowering
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2015-11-23
Jason Ekstrand
i965: Move postprocess_nir to codegen time
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2015-11-19
Matt Turner
i965: Drop IMM fs_reg/src_reg -> brw_reg conversions.
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2015-11-19
Matt Turner
i965/vec4: Replace src_reg(imm) constructors with brw_i...
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2015-11-17
Kenneth Graunke
i965: Convert scalar_* flags to a scalar_stage array.
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2015-11-13
Matt Turner
i965: Use BRW_MRF_COMPR4 macro in more places.
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2015-11-13
Matt Turner
i965: Combine register file field.
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2015-11-13
Matt Turner
i965: Replace HW_REG with ARF/FIXED_GRF.
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2015-11-13
Matt Turner
i965: Rename GRF to VGRF.
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2015-11-13
Matt Turner
i965: Use brw_reg's nr field to store register number.
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2015-11-13
Matt Turner
i965: Unwrap some lines.
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2015-11-13
Matt Turner
i965/vec4: Remove swizzle/writemask fields from src...
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2015-11-13
Matt Turner
i965: Remove fixed_hw_reg field from backend_reg.
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2015-11-13
Matt Turner
i965: Use immediate storage in inherited brw_reg.
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2015-11-13
Matt Turner
i965: Make 'dw1' and 'bits' unnamed structures in brw_reg.
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2015-11-11
Kenneth Graunke
i965: Print force_writemask_all in dump_instructions().
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2015-11-05
Neil Roberts
i965/vec4/skl+: Use ld2dms_w instead of ld2dms
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2015-11-02
Matt Turner
i965: Replace default case with list of enum values.
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2015-10-29
Kenneth Graunke
i965/vec4: Wrap vec4_generator in a C function.
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2015-10-29
Kenneth Graunke
i965/vec4: Convert src_reg/dst_reg to brw_reg at the...
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2015-10-28
Emil Velikov
i965: remove unneeded src_reg copy in emit_shader_time_...
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2015-10-22
Alejandro Piñeiro
i965/vec4: print predicate control at brw_vec4 dump_ins...
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2015-10-22
Alejandro Piñeiro
i965/vec4: adding vec4_cmod_propagation optimization
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2015-10-21
Neil Roberts
i965: Remove block arg from foreach_inst_in_block_...
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2015-10-19
Matt Turner
i965: Extract can_change_source_types() functions.
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2015-10-19
Jason Ekstrand
i965/vs: Move URB entry_size and read_length calculatio...
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2015-10-19
Jason Ekstrand
i965: Rename brw_foo_emit to brw_compile_foo
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2015-10-19
Jason Ekstrand
i965/vs: Rework vs_emit to take a nir_shader and a...
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2015-10-19
Jason Ekstrand
i965/vec4: Remove gl_program and gl_shader_program...
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2015-10-19
Jason Ekstrand
i965/fs: Remove the gl_program from the generator
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2015-10-10
Kenneth Graunke
i965/vs: Unify URB entry size/read length calculations...
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2015-10-08
Kristian Høgsberg...
i965: Move brw_get_shader_time_index() call out of...
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2015-10-08
Kristian Høgsberg...
i965: Move brw_dump_ir() out of brw_*_emit() functions
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2015-10-05
Matt Turner
i965: Generalize predicated break pass for use in vec4...
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2015-10-02
Jason Ekstrand
i965/shader: Get rid of the shader, prog, and shader_pr...
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2015-10-02
Jason Ekstrand
i965/fs,vec4: Get rid of the sanity_param_count
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2015-10-02
Jason Ekstrand
i965/vec4: Use nir info instead of pulling things out...
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2015-10-02
Jason Ekstrand
i965: Move binding table setup to codegen time.
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2015-10-02
Jason Ekstrand
i965/shader: Pull assign_common_binding_table_offsets...
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2015-10-02
Jason Ekstrand
i965/vec4: Get rid of the uniform_vector_size array
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2015-10-02
Jason Ekstrand
i965/vec4: Use the actual channels used in pack_uniform...
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2015-10-02
Jason Ekstrand
i965/vs: Move lazy NIR creation to codegen_vs_prog
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2015-10-02
Jason Ekstrand
i965/vec4: Always use NIR
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2015-09-25
Samuel Iglesias...
i965/vec4: Implement VS_OPCODE_GET_BUFFER_SIZE
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2015-09-23
Antia Puentes
i965/vec4: Don't coalesce regs in Gen6 MATH ops if...
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2015-09-23
Matt Turner
i965/vec4: Detect and delete useless MOVs.
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2015-09-14
Kristian Høgsberg...
i965: Move perf_debug code to brw_codegen_*_prog()
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2015-09-14
Antia Puentes
i965/vec4: Fix saturation errors when coalescing registers
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2015-09-12
Jason Ekstrand
i965/vec4: Don't reswizzle hardware registers
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2015-09-11
Alejandro Piñeiro
i965/vec4: check writemask when bailing out at register...
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2015-09-10
Ilia Mirkin
i965: add support for textureSamples function
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2015-09-04
Iago Toral Quiroga
i965: Add a debug option for spilling everything in...
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2015-09-04
Kenneth Graunke
i965: Remove the brw_vue_prog_key base class.
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2015-09-04
Kenneth Graunke
i965: Move legacy clip plane handling to vec4_vs_visitor.
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2015-09-04
Kenneth Graunke
i965: Delete the brw_vue_program_key::userclip_active...
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2015-09-02
Alejandro Piñeiro
i965/vec4: fill src_reg type using the constructor...
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2015-08-28
Matt Turner
i965: Only consider fixed_hw_reg in equals() if file...
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2015-08-03
Antia Puentes
i965/vec4: Handle uniform and GRF array access on verte...
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2015-08-03
Antia Puentes
i965/vec4: Enable NIR-vec4 pass on ARB_vertex_programs
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2015-08-03
Iago Toral Quiroga
i965/nir: Enable NIR-vec4 pass on geometry shaders
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2015-08-03
Alejandro Piñeiro
i965/vec4: Add a new dst_reg constructor accepting...
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2015-08-03
Eduardo Lima Mitev
i965/nir: Pass a is_scalar boolean to brw_create_nir()
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2015-08-03
Eduardo Lima Mitev
i965/nir/vec4: Select between new nir_vec4 or current...
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2015-07-10
Kenneth Graunke
i965/vs: Get rid of brw_vs_compile completely.
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2015-07-10
Kenneth Graunke
i965/vs: Remove 'c'/vs_compile from vec4_vs_visitor.
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2015-07-10
Kenneth Graunke
i965/vec4: Move c->last_scratch into vec4_visitor.
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2015-07-10
Kenneth Graunke
i965/vec4: Move total_scratch calculation into the...
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2015-07-10
Kenneth Graunke
i965/vec4: Move perf_debug about register spilling...
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2015-07-10
Kenneth Graunke
i965/vec4: Plumb log_data through so the backend_shader...
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2015-06-23
Jason Ekstrand
i965: Remove the brw_context from the visitors
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2015-06-23
Jason Ekstrand
i965/vec4_vs: Add an explicit use_legacy_snorm_formula...
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2015-06-23
Jason Ekstrand
i965/vs: Pass the current set of clip planes through...
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2015-06-23
Jason Ekstrand
i965: Pull calls to get_shader_time_index out of the...
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2015-06-23
Jason Ekstrand
i965: Use a single index per shader for shader_time.
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2015-06-23
Jason Ekstrand
i965: Add compiler options to brw_compiler
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2015-06-23
Jason Ekstrand
i965: Remove the dependance on brw_context from the...
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2015-06-23
Jason Ekstrand
i965: Plumb compiler debug logging through a function...
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2015-06-01
Kenneth Graunke
i965: Create a shader_dispatch_mode enum to replace...
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2015-05-29
Jason Ekstrand
i965/vs: Rework the logic for generating NIR from ARB...
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2015-05-29
Jason Ekstrand
i965: Rename backend_visitor to backend_shader
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2015-05-15
Kenneth Graunke
i965/fs: Combine the fs_visitor constructors.
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2015-05-06
Jason Ekstrand
i965: Change header_present to header_size in backend_i...
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2015-05-04
Francisco Jerez
i965: Perform basic optimizations on the FIND_LIVE_CHAN...
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2015-05-04
Francisco Jerez
i965: Perform basic optimizations on the BROADCAST...
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2015-05-04
Francisco Jerez
i965: Add typed surface access opcodes.
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2015-05-04
Francisco Jerez
i965: Add untyped surface write opcode.
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2015-05-04
Francisco Jerez
i965/vec4: Add support for untyped surface message...
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2015-05-02
Jordan Justen
i965: Add brw_setup_tex_for_precompile. Use in VS,...
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2015-04-30
Kenneth Graunke
i965: Unhardcode a few more stage names and abbreviations.
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