mesa/sso: rename Shader to the pointer _Shader
[mesa.git] / src / mesa / drivers / dri / i965 / brw_vec4_gs.c
2014-03-25 Gregory Hainautmesa/sso: rename Shader to the pointer _Shader
2014-02-28 Petri Latvalai965: Allocate vec4_visitor's uniform_size and uniform_...
2014-02-20 Jordan Justeni965: support instanced GS on gen7
2014-02-19 Francisco Jerezi965: Move up duplicated fields from stage-specific...
2014-01-22 Paul Berrymesa: Fold long lines introduced by the previous patch.
2014-01-22 Paul Berrymesa: Replace ctx->Shader.Current{Vertex,Fragment,Geome...
2014-01-21 Kenneth Graunkei965: Reserve space for "Vertex Count" in GS outputs.
2013-11-26 Paul Berryi965/gs: Set GS prog_data to NULL if there is no GS...
2013-10-25 Paul Berryi965/gs: Precompile geometry shaders.
2013-10-25 Paul Berryglsl: Move UsesClipDistance from gl_{vertex,geometry...
2013-10-15 Eric Anholti965: Make a brw_stage_prog_data for storing the SURF_I...
2013-10-15 Eric Anholti965: Remove dead arguments from prog_data_compare.
2013-09-19 Kenneth Graunkei965: Fix brw_gs_prog_data_compare to actually check...
2013-09-17 Paul Berryi965/gs: Implement basic gl_PrimitiveIDIn functionality.
2013-09-16 Paul Berryi965/gs: Stop storing an input VUE map in the GS progra...
2013-09-16 Paul Berryi965/gen6+: Remove VUE map dependency on userclip_active.
2013-09-11 Paul Berryi965/gs: Set control data header size/format appropriat...
2013-09-01 Paul Berryi965/gs: make the state atom for compiling Gen7 geometr...