i965: Use MESA_FORMAT_B8G8R8X8_SRGB for RGB visuals
[mesa.git] / src / mesa / drivers / dri / i965 / brw_vec4_gs_nir.cpp
2015-12-10 Jason Ekstrandnir: Get rid of *_indirect variants of input/output...
2015-11-24 Matt Turneri965: Clean up #includes in the compiler.
2015-10-21 Jason Ekstrandi965/gs: Pull prog_data out of brw_gs_compile
2015-10-04 Kenneth Graunkenir: Introduce new nir_intrinsic_load_per_vertex_input...
2015-10-02 Jason Ekstrandi965/backend_shader: Add a field to store the NIR shader
2015-09-29 Kenneth Graunkenir: Use a system value for gl_PrimitiveIDIn.
2015-09-23 Kenneth Graunkei965/gs: Use new NIR intrinsics.
2015-08-25 Kenneth Graunkei965: Move type_size() methods out of visitor classes.
2015-08-03 Iago Toral Quirogai965/nir/gs: Implement support for gl_InvocationID...
2015-08-03 Iago Toral Quirogai965/nir/gs: Implement EmitVertex and EndPrimitive
2015-08-03 Iago Toral Quirogai965/nir/gs: Handle geometry shaders inputs