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i965/nir/vec4: Select between new nir_vec4 or current vec4_visitor code-paths
[mesa.git]
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src
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mesa
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drivers
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dri
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i965
/
brw_vec4_vs_visitor.cpp
2015-07-10
Kenneth Graunke
i965/vs: Remove 'c'/vs_compile from vec4_vs_visitor.
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2015-07-10
Kenneth Graunke
i965/vec4: Move c->last_scratch into vec4_visitor.
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2015-07-10
Kenneth Graunke
i965/vec4: Plumb log_data through so the backend_shader...
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2015-06-23
Jason Ekstrand
i965: Remove the brw_context from the visitors
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2015-06-23
Jason Ekstrand
i965/vec4_vs: Add an explicit use_legacy_snorm_formula...
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2015-06-23
Jason Ekstrand
i965: Pull calls to get_shader_time_index out of the...
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2015-06-23
Jason Ekstrand
i965: Use a single index per shader for shader_time.
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2015-02-20
Matt Turner
i965: Use greater-equal cmod to implement maximum.
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2015-02-19
Kenneth Graunke
i965/vec4: Replace debug_flag with debug_enabled.
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2014-09-12
Kenneth Graunke
i965: Separate gl_InstanceID and gl_VertexID uploading.
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2014-09-10
Kenneth Graunke
i965: Expose gl_BaseVertex via a vertex attribute.
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2014-09-10
Ian Romanick
i965: Handle SYSTEM_VALUE_VERTEX_ID_ZERO_BASE
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2014-07-01
Matt Turner
i965: Use unreachable() instead of unconditional assert().
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2014-03-05
Topi Pohjolainen
i965: Merge resolving of shader program source
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2014-02-19
Francisco Jerez
i965/vec4: Trivial improvements to the with_writemask...
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2014-01-21
Paul Berry
i965: Add GS support to INTEL_DEBUG=shader_time.
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2013-12-12
Tapani Pälli
glsl: move variables in to ir_variable::data, part II
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2013-10-25
Paul Berry
i965/vec4: Add the ability to suppress register spilling.
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2013-09-05
Paul Berry
i965/vs: Move vs-specific code out of brw_vec4_visitor...
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