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i965/blorp: Disable vertex element swizzling
[mesa.git]
/
src
/
mesa
/
drivers
/
dri
/
i965
/
gen6_depth_state.c
2016-05-25
Matt Turner
i965: Assert that a depth_mt exists when using HiZ.
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2015-08-17
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-07-11
Kenneth Graunke
i965/gen6: Set up layer constraints properly for depth...
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2015-06-24
Chris Wilson
i965: Rename intel_emit* to reflect their new location...
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2015-03-10
Jordan Justen
i965/hiz: Start to separate miptree out from hiz buffers
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2015-02-17
Kenneth Graunke
i965: Do Sandybridge workaround flushes before each...
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2014-08-16
Jordan Justen
i965/gen6: Stencil/hiz needs an offset for LOD > 0
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2014-08-16
Jordan Justen
i965/gen6 depth surface: program 3DSTATE_DEPTH_BUFFER...
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2014-08-16
Jordan Justen
i965/gen6 depth surface: calculate minimum array elemen...
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2014-08-16
Jordan Justen
i965/gen6 depth surface: calculate LOD being rendered to
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2014-08-16
Jordan Justen
i965/gen6 depth surface: calculate depth (array size...
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2014-08-16
Jordan Justen
i965/gen6 depth surface: calculate more specific surfac...
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2014-08-16
Jordan Justen
i965/gen6_depth_state.c: Remove (gen != 6) code paths
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2014-08-16
Jordan Justen
i965: Split gen6 depth hiz state out from brw
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