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i965: Move intel_context::batch to brw_context.
[mesa.git]
/
src
/
mesa
/
drivers
/
dri
/
i965
/
gen7_blorp.cpp
2013-07-09
Kenneth Graunke
i965: Move intel_context::batch to brw_context.
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2013-07-09
Kenneth Graunke
i965: Pass brw_context to functions rather than intel_c...
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2013-06-12
Paul Berry
i965/blorp: Write blorp code to do render target resolves.
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2013-06-12
Paul Berry
i965/gen7+: Implement fast color clear operation in...
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2013-06-12
Paul Berry
i965/gen7+: Set up MCS in SURFACE_STATE whenever MCS...
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2013-06-12
Paul Berry
i965/gen7+: Create an enum for keeping track of fast...
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2013-06-10
Kenneth Graunke
i965: Allocate push constant L3 space once at startup...
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2013-05-20
Kenneth Graunke
i965: Disable pixel statistics in BLORP.
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2013-05-08
Eric Anholt
i965: Fix hangs on HSW since the gen6 blorp fix.
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2013-04-30
Eric Anholt
i965: Implement color clears using a simple shader...
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2013-04-30
Eric Anholt
i965: Don't flush the batch at the end of blorp.
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2013-04-10
Paul Berry
i965/blorp: Remove unnecessary test in gen7_blorp_emit_...
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2013-04-10
Chad Versace
i965: Change signature of brw_get_depthstencil_tile_masks()
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2013-03-05
Eric Anholt
intel: Hook up the WARN_ONCE macro to GL_ARB_debug_output.
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2013-03-01
Chris Forbes
i965: add support for sample mask on Gen6+
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2013-03-01
Eric Anholt
i965: Add WARN_ONCE for depthstencil workarounds we...
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2013-01-18
Eric Anholt
intel: Make intel_region's pitch be bytes instead of...
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2013-01-03
Kenneth Graunke
i965: Replace structs with bit-shifting for Gen7 SURFAC...
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2012-10-16
Eric Anholt
i965: Share the draw x/y offset masking code between...
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2012-09-12
Paul Berry
intel: Add map_stencil_as_y_tiled to intel_region_get_a...
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2012-09-12
Paul Berry
i965/blorp: Account for offsets when emitting SURFACE_S...
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2012-09-12
Paul Berry
i965/blorp: store x and y offsets in brw_blorp_mip_info.
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2012-09-12
Paul Berry
i965/blorp: store surface width/height in brw_blorp_mip...
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2012-09-12
Paul Berry
i965/blorp: Clarify why width/height must be adjusted...
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2012-08-01
Paul Berry
i965/msaa: Treat GL_SAMPLES=1 as equivalent to GL_SAMPL...
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2012-07-27
Kenneth Graunke
i965: Fix typo in shader channel select field name.
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2012-07-20
Paul Berry
i965/blorp: Configure SURFACE_STATE correctly for IMS...
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2012-07-11
Paul Berry
i965/msaa: Set SURFACE_STATE properly when CMS MSAA...
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2012-06-26
Paul Berry
i965/msaa: Implement glSampleCoverage.
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2012-06-07
Paul Berry
i965/blorp: Refactor surface format determination.
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2012-05-25
Paul Berry
i965/msaa: Modify blorp code to account for Gen7 MSAA...
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2012-05-25
Paul Berry
i965/msaa: Validate Gen7 surface state constraints.
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2012-05-25
Paul Berry
i965/msaa: Properly handle sliced layout for Gen7.
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2012-05-25
Paul Berry
i965/blorp: Enable blorp blits on Gen7.
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2012-05-25
Paul Berry
i965/blorp: Use 16 pixel dispatch on Gen7.
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2012-05-25
Paul Berry
i965/blorp: Allocate space for push constants on Gen7.
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2012-05-25
Paul Berry
i965/blorp: Factor gen6_blorp_emit_batch_head into...
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2012-05-25
Paul Berry
i965/blorp: Use MSDISPMODE_PERSAMPLE rendering when...
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2012-05-23
Eric Anholt
i965/gen6+: Add support for fast depth clears.
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2012-05-23
Eric Anholt
i965/gen7: Add CC viewport setup to blorp code.
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2012-05-23
Eric Anholt
i965: Drop a layer of indirection in doing HiZ resolves.
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2012-05-15
Paul Berry
i965/gen6: Initial implementation of MSAA.
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2012-05-15
Paul Berry
i965/gen6+: Add code to perform blits on the render...
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2012-05-15
Paul Berry
i965: split gen{6,7}_blorp_exec functions into manageab...
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2012-05-15
Paul Berry
i965: Parameterize HiZ code to prepare for adding blitting.
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2012-05-11
Marek Olšák
Merge branch 'gallium-userbuf'
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2012-05-10
Paul Berry
i965/hiz: Convert gen{6,7}_hiz.h to gen{6,7}_blorp.h
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2012-05-10
Paul Berry
i965/hiz: Convert gen{6,7}_hiz.c to C++
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