glsl: move to compiler/
[mesa.git] / src / mesa / drivers / dri / i965 / gen7_wm_surface_state.c
2015-12-07 Alejandro Piñeiroi965: use _mesa_is_array_texture instead of _mesa_tex_t...
2015-11-24 Matt Turneri965: Clean up #includes in the compiler.
2015-11-05 Neil Robertsi965: Support calculating the bits needed to set up...
2015-09-30 Chad Versacei965/miptree: Rename align_w,align_h -> halign,valign
2015-04-29 Topi Pohjolaineni965: Refactor rb surface setup to allow caller to...
2015-04-27 Francisco Jerezi965/gen7: Factor out texture surface state set-up...
2015-04-14 Marius Preduti965: replace __FUNCTION__ with __func__
2015-04-08 Zhenyu Wangi965: Fix depth field setting in surface state for...
2015-04-06 Iago Toral Quirogai965: Make sure we always mark array surfaces as such
2015-03-02 Francisco Jerezi965: Remove the create_raw_surface vtbl hook.
2015-02-10 Francisco Jerezi965: Generalize the update_null_renderbuffer_surface...
2015-02-09 Kenneth Graunkei965: Fix integer border color on Haswell.
2015-01-31 Francisco Jerezi965: Enable L3 caching of buffer surfaces.
2015-01-22 Jason Ekstrandi965: Apply the miptree offset to surface state for...
2015-01-05 Kenneth Graunkei965: Micro-optimize swizzle_to_scs() and make it inlin...
2014-08-16 Jordan Justeni965: Change mipmap array_spacing_lod0 to array_layout...
2014-07-02 Eric Anholti965: Add a comment about null renderbuffer surfaces...
2014-07-01 Matt Turneri965: Use unreachable() instead of unconditional assert().
2014-06-12 Neil Robertsi965: Set the fast clear color value for texture surfaces
2014-05-13 Jordan Justeni965/gen7 renderbuffer: Set depth size based on LOD0...
2014-05-10 Kenneth GraunkeRevert "i965: Fix depth (array slices) computation...
2014-05-08 Chris Forbesi965/Gen7: Set up layer constraints properly for render...
2014-05-08 Kenneth Graunkei965: Fix depth (array slices) computation for 1D_ARRAY...
2014-05-01 Eric Anholti965: Drop use of intel_region from miptrees.
2014-04-10 Chris Forbesi965: Adjust surface_state emission to account for...
2014-03-05 Topi Pohjolaineni965/wm: Use resolved miptree consistently in surface...
2014-02-19 Kenneth Graunkei965: Use ffs() for sample counting in gen7_surface_msa...
2014-01-27 Mark Muellermesa: change gl_format to mesa_format
2014-01-20 Kenneth Graunkei965: Use the new drm_intel_bo offset64 field.
2014-01-18 Chris Forbesi965/Gen7: Only emit cube face enables for cubes.
2013-12-30 Kenneth Graunkei965: Remove unused depth_mode parameter from translate...
2013-12-07 Chris Forbesi965/Gen7: emit mcs info for multisample textures
2013-11-16 Kenneth Graunkei965: Make swizzle_to_scs non-static.
2013-11-06 Kenneth Graunkei965: Combine {brw,gen7}_update_texture_buffer_surface...
2013-11-06 Kenneth Graunkei965: Unvirtualize brw_create_constant_surface; delete...
2013-11-06 Kenneth Graunkei965: Virtualize emit_buffer_surface_state().
2013-10-29 Francisco Jerezi965: Simplify the shader time code by using atomic...
2013-10-29 Francisco Jerezi965: Define vtbl method that initializes an untyped...
2013-10-23 Eric Anholti965: Try to avoid stalls on the GPU when doing glBuffe...
2013-10-23 Eric Anholti965: Add support for GL_ARB_texture_buffer_range.
2013-10-15 Eric Anholti965: Make a brw_stage_prog_data for storing the SURF_I...
2013-10-02 Chris Forbesi965/hsw: Apply gather4 RG32F w/a using SCS instead...
2013-10-02 Chris Forbesi965: Emit a second set of SURFACE_STATE for gather4...
2013-09-30 Eric Anholti965: Totally switch around how we handle nonzero basel...
2013-09-30 Eric Anholti965: Always look up from the object's mt when setting...
2013-09-21 Abdiel Janulguei965/gen7.5: Fix missing Shader Channel Select entries...
2013-09-19 Kenneth Graunkei965: Refactor Gen7+ SURFACE_STATE setup for buffer...
2013-09-19 Kenneth Graunkei965: Fix off by one errors in texture buffer size...
2013-09-13 Kenneth Graunkei965: Use brw_stage_state for WM data as well.
2013-09-01 Paul Berryi965: Modify signature to update_texture_surface functions.
2013-08-30 Eric Anholti965/gen7: Use the base_level field of the sampler...
2013-08-21 Ville Syrjäläi965/gen7: Set MOCS L3 cacheability for IVB/BYT (v2)
2013-08-19 Kenneth Graunkei965: Use SURF_INDEX_DRAW() for drawbuffer binding...
2013-07-18 Chad Versacei965/hsw: Change L3 MOCS of SURFACE_STAT
2013-07-16 Kenneth Graunkei965: Cite the Ivybridge PRM for multisample surface...
2013-07-16 Kenneth Graunkei965: Delete "the data cache is the sampler cache"...
2013-07-09 Kenneth Graunkei965: Delete intel_context entirely.
2013-07-09 Kenneth Graunkei965: Move intel_context::is_<platform> flags to brw_co...
2013-07-09 Kenneth Graunkei965: Move intel_context::batch to brw_context.
2013-07-09 Kenneth Graunkei965: Move intel_context::vtbl to brw_context.
2013-07-09 Kenneth Graunkei965: Pass brw_context to functions rather than intel_c...
2013-06-26 Eric Anholti965: Stop recomputing the miptree's size from the...
2013-06-26 Eric Anholti965: Drop unused argument to translate_tex_format().
2013-06-18 Jordan Justengen7: fix GPU hang on WebGL texture-size test
2013-06-12 Paul Berryi965/gen7+: Implement fast color clear operation in...
2013-06-12 Paul Berryi965/gen7+: Set up MCS in SURFACE_STATE whenever MCS...
2013-06-12 Paul Berryi965/gen7+: Create an enum for keeping track of fast...
2013-06-03 Jordan Justeni965 gen7: use SURFACE_STATE fields to select render...
2013-06-03 Jordan Justenintel: add layered parameter to update_renderbuffer_surface
2013-05-28 Eric Anholtintel: Rename intel_renderbuffer_tile_offsets.
2013-05-28 Eric Anholtintel: Make intel_miptree_get_tile_offsets return a...
2013-04-30 Eric Anholtmesa: Make a Mesa core function for sRGB render encodin...
2013-04-24 Chia-I Wui965/gen7: fix encoding of (huge) surface size for...
2013-04-01 Eric Anholti965: Make the fragment shader pull constants index...
2013-04-01 Eric Anholti965: Make the constant surface interface take a normal...
2013-03-14 Kenneth Graunkei965: Make INTEL_DEBUG=shader_time use the RAW surface...
2013-03-14 Kenneth Graunkei965: Specialize SURFACE_STATE creation for shader...
2013-03-01 Chris Forbesi965: Support multisampling in surface_state for textures
2013-02-13 Eric Anholti965/gen4: Work around missing sRGB RGB DXT1 support.
2013-02-04 Eric Anholti965: Fix segfaults from 45a28a927ab7f29ff325b9326d386a...
2013-02-01 Abdiel Janulguei965: Account for offsets when updating SURFACE_STATE.
2013-01-25 Kenneth Graunkei965: Use GL_RED for DEPTH_TEXTURE_MODE in ES 3.0 for...
2013-01-18 Eric Anholtintel: Make intel_region's pitch be bytes instead of...
2013-01-03 Kenneth Graunkei965: Replace structs with bit-shifting for Gen7 SURFAC...
2012-12-14 Chris Forbesi965: Add various plumbing for cubemap arrays
2012-09-27 Eric Anholtintel: Mark some file-local code as static.
2012-09-27 Kenneth Graunkei965: Do texture swizzling in hardware on Haswell.
2012-08-25 Kenneth Graunkei965: Un-hardcode WM binding table from update_texture_...
2012-08-07 Eric Anholti965: Add an offset argument to constant buffer setup.
2012-08-01 Pauli Nieminenmesa: Move DepthMode to texture object
2012-08-01 Paul Berryi965/msaa: Treat GL_SAMPLES=1 as equivalent to GL_SAMPL...
2012-07-27 Kenneth Graunkei965: Fix typo in shader channel select field name.
2012-07-24 Paul Berryi965: Set width, height, and tiling properly for null...
2012-07-20 Paul Berryi965/blorp: Configure SURFACE_STATE correctly for IMS...
2012-07-11 Paul Berryi965/msaa: Set SURFACE_STATE properly when CMS MSAA...
2012-07-11 Paul Berryi965/msaa: Add an enum to describe MSAA layout.
2012-07-11 Kristian Høgsbergintel: Add offset field to miptree
2012-05-25 Paul Berryi965/msaa: Validate Gen7 surface state constraints.
2012-05-25 Paul Berryi965/msaa: Properly handle sliced layout for Gen7.
2012-05-15 Paul Berryi965/gen6: Initial implementation of MSAA.
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