mesa: Make gl_renderbuffers backed by EGL images use FinishRenderTexture.
[mesa.git] / src / mesa / drivers / dri / intel / intel_fbo.c
2013-05-17 Eric Anholtmesa: Make gl_renderbuffers backed by EGL images use...
2013-05-06 Eric Anholtintel: Remove renderbuffer delete setup from texture...
2013-05-06 Eric Anholtmesa: Make Mesa core set up wrapped texture renderbuffe...
2013-05-06 Eric Anholtintel: Simplify renderbuffer-for-texture width setup.
2013-05-06 Eric Anholtmesa: Make core Mesa allocate the texture renderbuffer...
2013-05-06 Eric Anholti965: Use brw_blorp_blit_miptrees() for CopyTexSubImage().
2013-04-30 Paul Berryi965: Stop passing num_samples to intel_miptree_alloc_h...
2013-04-30 Eric Anholtintel: Remove the last spans code!
2013-04-30 Eric Anholtintel: Ensure renderbuffers are current when mapping...
2013-04-29 Eric Anholtintel: Report FBO incompleteness causes through GL_ARB_...
2013-04-17 Brian Paulmesa: remove #include "mfeatures.h" from numerous sourc...
2013-04-10 Chad Versaceintel: Replace checks for hiz_mt with intel_has*hiz()
2013-04-10 Chad Versaceintel: Add field intel_mipmap_slice::has_hiz
2013-04-08 Chad Versaceintel: Allocate hiz in intel_renderbuffer_move_to_temp()
2013-03-19 Paul Berryi965: Avoid unnecessary copy when depthstencil workarou...
2013-03-01 Chris Forbesi965: add support for multisample textures
2013-02-08 Paul Berryintel/pre-gen6: Disable EXT_framebuffer_multisample.
2013-02-06 Kenneth Graunkei965: Implement CopyTexSubImage2D via BLORP (and use...
2013-01-15 Anuj Phogatintel: Support blitting to multiple color draw buffers
2013-01-09 Paul Berryintel: Clean up confusion between logical and physical...
2013-01-09 Paul Berryintel: Add a force_y_tiling parameter to intel_miptree_...
2012-11-30 Brian Paulmesa: pass context parameter to gl_renderbuffer::Delete()
2012-11-19 Eric Anholtintel: Push face/level -> slice handling to the caller...
2012-11-19 Eric Anholti965: Remove stale comment about wrapped_depth.
2012-10-16 Eric Anholti965: Make a helper function for the renderbuffer tempo...
2012-09-27 Eric Anholtintel: Mark some file-local code as static.
2012-09-15 Oliver McFaddenmesa: remove FEATURE_OES_EGL_image define.
2012-09-12 Paul Berryintel: Add map_stencil_as_y_tiled to intel_region_get_a...
2012-09-12 Paul Berryintel: Add map_stencil_as_y_tiled to intel_region_get_t...
2012-08-31 Brian Paulmesa: fix-up and use _mesa_delete_renderbuffer()
2012-08-24 Brian Paulmesa: add texture target field to ChooseTextureFormat...
2012-08-07 Chad Versacei965: Mark needed downsamples for msaa winsys buffers
2012-08-07 Chad Versaceintel: Refactor creation of hiz and mcs miptrees
2012-08-07 Chad Versaceintel: Set num samples for winsys renderbuffers
2012-08-07 Chad Versaceintel: Refactor quantize_num_samples
2012-08-01 Paul Berryi965/msaa: Allow GL_SAMPLES to be set to 1 prior to...
2012-07-26 Paul Berryintel: Make more consistent use of _mesa_is_{user,winsy...
2012-07-24 Paul Berryi965/msaa: Switch on 8x MSAA for Gen7.
2012-07-17 Eric Anholtintel: Remove dead intel_framebuffer_has_hiz().
2012-07-17 Eric Anholtintel: Add a function for creating a private window...
2012-07-11 Paul Berryi965/msaa: Allocate MCS buffer when CMS MSAA is in...
2012-05-25 Paul Berryi965/msaa: Enable 4x MSAA on Gen7.
2012-05-15 Paul Berryi965/gen6: Initial implementation of MSAA.
2012-05-15 Paul Berryi965/gen6+: Add code to perform blits on the render...
2012-05-11 Marek OlšákMerge branch 'gallium-userbuf'
2012-05-07 Paul Berryi965: Fix mipmap offsets for HiZ and separate stencil...
2012-05-04 Eric Anholtintel: Return success when asked to allocate a 0-width...
2012-02-17 Eric Anholtintel: Fix rendering from textures after RenderTexture().
2012-02-17 Eric Anholtintel: Improve the fallback debug for framebuffer statu...
2012-02-03 Ian Romanickintel: FBOs with texture border are unsupported
2012-01-27 Eric Anholtintel: Pass the gl_renderbuffer to render_target_suppor...
2012-01-27 Eric Anholtintel: Make a renderbuffer wrapping a texture have...
2012-01-27 Eric Anholtintel: Simplify intel_renderbuffer_update_wrapper(...
2012-01-27 Eric Anholtintel: Drop intel_wrap_miptree().
2012-01-27 Eric Anholtintel: Fix accum buffer mapping since the swrast rework.
2012-01-24 Brian Paulintel: remove intel_span_supports_format()
2012-01-24 Brian Paulintel: derive intel_renderbuffer from swrast_renderbuffer
2012-01-24 Brian Paulintel: use intel_rb_format() to get renderbuffer format
2012-01-24 Brian Paulmesa: rename gl_renderbuffer::Data to Buffer
2012-01-24 Brian Paulmesa: remove gl_renderbuffer::DataType
2012-01-24 Brian Paulmesa: remove gl_renderbuffer:RowStride field
2012-01-24 Brian Paulintel: remove most of the span Get/PutRow code
2012-01-20 Chad Versaceintel/gen6: Some framebuffers having separate depthsten...
2012-01-12 Brian Paulintel: move declaration before code
2012-01-12 Brian Paulintel: fix mapping of malloc'd renderbuffers
2012-01-07 Brian Paulmesa: rework ctx->Driver.CopyTexSubImage() parameters
2011-12-29 Eric Anholtintel: Drop the batchbuffer flush on glRenderbufferStor...
2011-12-29 Eric Anholtintel: Drop the batchbuffer flush on glFramebufferRende...
2011-12-19 Eric Anholtintel: Stop creating the wrapped depth irb.
2011-12-19 Eric Anholti965: Properly demote the depth mt format for fake...
2011-12-19 Eric Anholtintel: Stop creating the wrapped stencil irb.
2011-12-14 Eric Anholtintel: Simplify and touch up the FBO completeness test.
2011-12-14 Eric Anholtintel: Remove another renderbuffer allocation path.
2011-12-14 Eric Anholtintel: Make the separate stencil RB storage path match...
2011-12-14 Eric Anholtintel: Move S8 width/height alignment to miptree creation.
2011-12-14 Eric Anholtintel: Drop check for wrapped_depth in RB mapping.
2011-12-14 Eric Anholtintel: Fix uninitialized values in debug output for...
2011-12-07 Eric Anholtintel: Rely on miptree mapping for all renderbuffer...
2011-12-07 Eric Anholtintel: Handle MapRenderbuffer of fake packed depth...
2011-12-07 Eric Anholtintel: Track miptrees for fake packed depth/stencil...
2011-12-07 Eric Anholtintel: Move separate-stencil s8 mapping logic to intel_...
2011-11-22 Eric Anholtintel: Improve debug output for begin/finish render...
2011-11-22 Eric Anholtintel: Remove duplicate test for texture attachment...
2011-11-22 Eric Anholti965: Don't require spans (swrast) support to consider...
2011-11-22 Eric Anholtintel: Add the context to the render_target_supported...
2011-11-22 Chad VersaceMerge branch 'hiz' of ssh://people.freedesktop.org...
2011-11-22 Chad Versaceintel: Use separate stencil whenever possible
2011-11-22 Chad Versaceintel: Enable HiZ for texture renderbuffers
2011-11-22 Chad Versaceintel: Resolve buffers in intel_map_renderbuffer()
2011-11-22 Chad Versaceintel: Add resolve functions for renderbuffers
2011-11-22 Chad Versaceintel: Replace intel_mipmap_tree::hiz_region with a...
2011-11-22 Chad Versaceintel: Replace intel_texture_image::stencil_irb with...
2011-11-22 Chad Versaceintel: Refactor intel_render_texture() [v2]
2011-11-22 Chad Versaceintel: Remove unneeded params from intel_renderbuffer_s...
2011-11-22 Chad Versaceintel: Track the miptree layer wrapped by a renderbuffe...
2011-11-22 Chad Versaceintel: Replace intel_renderbuffer::region with a miptre...
2011-11-22 Chad Versaceintel: Move inline functions from intel_fbo.h to .c
2011-11-22 Chad Versaceintel: Temporarily disable HiZ for textures
2011-11-22 Chad Versaceintel: Always gather stencil buffer in intel_map_render...
2011-11-15 Chad Versaceintel: Simplify stencil detiling arithmetic
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