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i965: add support for multisample textures
[mesa.git]
/
src
/
mesa
/
drivers
/
dri
/
intel
/
intel_fbo.c
2013-03-01
Chris Forbes
i965: add support for multisample textures
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2013-02-08
Paul Berry
intel/pre-gen6: Disable EXT_framebuffer_multisample.
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2013-02-06
Kenneth Graunke
i965: Implement CopyTexSubImage2D via BLORP (and use...
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2013-01-15
Anuj Phogat
intel: Support blitting to multiple color draw buffers
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2013-01-09
Paul Berry
intel: Clean up confusion between logical and physical...
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2013-01-09
Paul Berry
intel: Add a force_y_tiling parameter to intel_miptree_...
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2012-11-30
Brian Paul
mesa: pass context parameter to gl_renderbuffer::Delete()
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2012-11-19
Eric Anholt
intel: Push face/level -> slice handling to the caller...
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2012-11-19
Eric Anholt
i965: Remove stale comment about wrapped_depth.
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2012-10-16
Eric Anholt
i965: Make a helper function for the renderbuffer tempo...
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2012-09-27
Eric Anholt
intel: Mark some file-local code as static.
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2012-09-15
Oliver McFadden
mesa: remove FEATURE_OES_EGL_image define.
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2012-09-12
Paul Berry
intel: Add map_stencil_as_y_tiled to intel_region_get_a...
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2012-09-12
Paul Berry
intel: Add map_stencil_as_y_tiled to intel_region_get_t...
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2012-08-31
Brian Paul
mesa: fix-up and use _mesa_delete_renderbuffer()
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2012-08-24
Brian Paul
mesa: add texture target field to ChooseTextureFormat...
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2012-08-07
Chad Versace
i965: Mark needed downsamples for msaa winsys buffers
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2012-08-07
Chad Versace
intel: Refactor creation of hiz and mcs miptrees
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2012-08-07
Chad Versace
intel: Set num samples for winsys renderbuffers
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2012-08-07
Chad Versace
intel: Refactor quantize_num_samples
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2012-08-01
Paul Berry
i965/msaa: Allow GL_SAMPLES to be set to 1 prior to...
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2012-07-26
Paul Berry
intel: Make more consistent use of _mesa_is_{user,winsy...
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2012-07-24
Paul Berry
i965/msaa: Switch on 8x MSAA for Gen7.
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2012-07-17
Eric Anholt
intel: Remove dead intel_framebuffer_has_hiz().
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2012-07-17
Eric Anholt
intel: Add a function for creating a private window...
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2012-07-11
Paul Berry
i965/msaa: Allocate MCS buffer when CMS MSAA is in...
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2012-05-25
Paul Berry
i965/msaa: Enable 4x MSAA on Gen7.
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2012-05-15
Paul Berry
i965/gen6: Initial implementation of MSAA.
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2012-05-15
Paul Berry
i965/gen6+: Add code to perform blits on the render...
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2012-05-11
Marek Olšák
Merge branch 'gallium-userbuf'
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2012-05-07
Paul Berry
i965: Fix mipmap offsets for HiZ and separate stencil...
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2012-05-04
Eric Anholt
intel: Return success when asked to allocate a 0-width...
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2012-02-17
Eric Anholt
intel: Fix rendering from textures after RenderTexture().
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2012-02-17
Eric Anholt
intel: Improve the fallback debug for framebuffer statu...
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2012-02-03
Ian Romanick
intel: FBOs with texture border are unsupported
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2012-01-27
Eric Anholt
intel: Pass the gl_renderbuffer to render_target_suppor...
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2012-01-27
Eric Anholt
intel: Make a renderbuffer wrapping a texture have...
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2012-01-27
Eric Anholt
intel: Simplify intel_renderbuffer_update_wrapper(...
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2012-01-27
Eric Anholt
intel: Drop intel_wrap_miptree().
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2012-01-27
Eric Anholt
intel: Fix accum buffer mapping since the swrast rework.
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2012-01-24
Brian Paul
intel: remove intel_span_supports_format()
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2012-01-24
Brian Paul
intel: derive intel_renderbuffer from swrast_renderbuffer
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2012-01-24
Brian Paul
intel: use intel_rb_format() to get renderbuffer format
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2012-01-24
Brian Paul
mesa: rename gl_renderbuffer::Data to Buffer
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2012-01-24
Brian Paul
mesa: remove gl_renderbuffer::DataType
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2012-01-24
Brian Paul
mesa: remove gl_renderbuffer:RowStride field
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2012-01-24
Brian Paul
intel: remove most of the span Get/PutRow code
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2012-01-20
Chad Versace
intel/gen6: Some framebuffers having separate depthsten...
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2012-01-12
Brian Paul
intel: move declaration before code
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2012-01-12
Brian Paul
intel: fix mapping of malloc'd renderbuffers
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2012-01-07
Brian Paul
mesa: rework ctx->Driver.CopyTexSubImage() parameters
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2011-12-29
Eric Anholt
intel: Drop the batchbuffer flush on glRenderbufferStor...
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2011-12-29
Eric Anholt
intel: Drop the batchbuffer flush on glFramebufferRende...
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2011-12-19
Eric Anholt
intel: Stop creating the wrapped depth irb.
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2011-12-19
Eric Anholt
i965: Properly demote the depth mt format for fake...
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2011-12-19
Eric Anholt
intel: Stop creating the wrapped stencil irb.
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2011-12-14
Eric Anholt
intel: Simplify and touch up the FBO completeness test.
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2011-12-14
Eric Anholt
intel: Remove another renderbuffer allocation path.
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2011-12-14
Eric Anholt
intel: Make the separate stencil RB storage path match...
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2011-12-14
Eric Anholt
intel: Move S8 width/height alignment to miptree creation.
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2011-12-14
Eric Anholt
intel: Drop check for wrapped_depth in RB mapping.
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2011-12-14
Eric Anholt
intel: Fix uninitialized values in debug output for...
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2011-12-07
Eric Anholt
intel: Rely on miptree mapping for all renderbuffer...
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2011-12-07
Eric Anholt
intel: Handle MapRenderbuffer of fake packed depth...
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2011-12-07
Eric Anholt
intel: Track miptrees for fake packed depth/stencil...
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2011-12-07
Eric Anholt
intel: Move separate-stencil s8 mapping logic to intel_...
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2011-11-22
Eric Anholt
intel: Improve debug output for begin/finish render...
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2011-11-22
Eric Anholt
intel: Remove duplicate test for texture attachment...
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2011-11-22
Eric Anholt
i965: Don't require spans (swrast) support to consider...
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2011-11-22
Eric Anholt
intel: Add the context to the render_target_supported...
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2011-11-22
Chad Versace
Merge branch 'hiz' of ssh://people.freedesktop.org...
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2011-11-22
Chad Versace
intel: Use separate stencil whenever possible
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2011-11-22
Chad Versace
intel: Enable HiZ for texture renderbuffers
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2011-11-22
Chad Versace
intel: Resolve buffers in intel_map_renderbuffer()
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2011-11-22
Chad Versace
intel: Add resolve functions for renderbuffers
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2011-11-22
Chad Versace
intel: Replace intel_mipmap_tree::hiz_region with a...
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2011-11-22
Chad Versace
intel: Replace intel_texture_image::stencil_irb with...
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2011-11-22
Chad Versace
intel: Refactor intel_render_texture() [v2]
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2011-11-22
Chad Versace
intel: Remove unneeded params from intel_renderbuffer_s...
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2011-11-22
Chad Versace
intel: Track the miptree layer wrapped by a renderbuffe...
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2011-11-22
Chad Versace
intel: Replace intel_renderbuffer::region with a miptre...
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2011-11-22
Chad Versace
intel: Move inline functions from intel_fbo.h to .c
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2011-11-22
Chad Versace
intel: Temporarily disable HiZ for textures
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2011-11-22
Chad Versace
intel: Always gather stencil buffer in intel_map_render...
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2011-11-15
Chad Versace
intel: Simplify stencil detiling arithmetic
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2011-11-15
Chad Versace
intel: Fix intel_map_renderbuffer() for depthstencil...
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2011-11-15
Chad Versace
intel: Fix software detiling of system stencil buffers
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2011-11-15
Chad Versace
intel: Fix intel_unmap_renderbuffer_s8()
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2011-11-15
Chad Versace
intel: Refactor intel_map_renderbuffer()
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2011-11-04
Eric Anholt
i965/gen6: Improve glReadPixels() performance by blitti...
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2011-11-01
Eric Anholt
intel: Add an implementation of MapRenderbuffer.
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2011-11-01
Eric Anholt
intel: Improve the debug info for renderbuffer allocation.
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2011-10-18
Kenneth Graunke
intel: Convert from GLboolean to 'bool' from stdbool.h.
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2011-10-03
Eric Anholt
intel: Add a helper function for getting miptree size...
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2011-10-03
Eric Anholt
intel: Consolidate texture validation copy code, and...
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2011-09-26
Eric Anholt
intel: Drop the "intel" argument to intel_miptree_relea...
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2011-09-26
Eric Anholt
intel: Drop some extra equality checks on reference...
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2011-09-17
Brian Paul
intel: make intel_texture_image a subclass of swrast_te...
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2011-09-09
Ian Romanick
intel: Silence "warning: unused parameter ‘target’"
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2011-09-09
Ian Romanick
intel: Silence "warning: unused parameter ‘fb’"
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