Merge branch 'master' of git+ssh://keithw@git.freedesktop.org/git/mesa/mesa into...
[mesa.git] / src / mesa / drivers / dri / nouveau / nv30_state.c
2007-01-16 Keith WhitwellMerge branch 'master' of git+ssh://keithw@git.freedeskt...
2007-01-14 Carlos Martín Nietonouveau: Implement much of the fog handling.
2007-01-02 Patrice MandinUpdate spot light params
2006-12-23 Ben Skeggsnouveau: Kill some compile warnings.
2006-12-23 Ben Skeggsnouveau: maintain numClipRects/pClipRects in context.
2006-12-23 Ben Skeggsnouveau: Don't fill nrb->dPriv for private buffers
2006-12-22 Ben Skeggsnouveau: get 16bpp working
2006-12-19 Dave AirlieMerge branch 'nouveau-import'
2006-12-14 Ben Skeggs0x4497 doesn't have NV30_TCL_PRIMITIVE_3D_NORMALIZE_ENABLE
2006-12-14 Ben SkeggsSome more voodoo to get 3D going with a minimal initial...
2006-12-08 Patrice MandinUpdate spot light params also for nv20 and nv30
2006-12-08 Ben Skeggsstate cache is automagically flushed on a normal BEGIN_...
2006-12-08 Ben SkeggsImplement a simple nv30Clear, and make sure we get...
2006-12-08 Ben SkeggsSome work on buffer handling, most likely not entirely...
2006-11-25 Ben SkeggsIncomplete shader stuff, should mostly work for NV40...
2006-11-25 Ben Skeggsfix scissor
2006-11-24 Patrice Mandinnv10,nv20,nv30: send correct values for spot light...
2006-11-21 Patrice Mandinnv10,nv20,nv30: color light components renamed from...
2006-11-21 Stephane MarchesinRemaining state cache changes
2006-11-21 Stephane MarchesinAdd the state caching mechanism. It seems to work,...
2006-11-21 Jeremy KolbMore state.
2006-11-19 Ben SkeggsDon't bother touching lighting stuff if shaders are...
2006-11-19 Ben SkeggsFix nv30LineWidth, hw expects a ubyte.
2006-11-19 Ben SkeggsStupid bug..
2006-11-18 Stephane MarchesinMore state functions
2006-11-18 Stephane MarchesinAdd nv20_state.c ; hook nv10_state.c into the build...
2006-11-16 Ben Skeggsjkolb pointed out that face can also be FRONT_AND_BACK...
2006-11-16 Ben SkeggsAdd nv30InitStateFuncs
2006-11-11 Ben Skeggsfix typo
2006-11-11 Jeremy KolbFill in nv30PointSize and nv30Viewport.
2006-11-11 Stephane MarchesinAdd the GL_LIGHING enable
2006-11-11 Stephane MarchesinSome work on nv30 state, heavily based on jkolb's work