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Use SecondaryColorPtr, not ColorPtr[1] (the latter is NULL).
[mesa.git]
/
src
/
mesa
/
drivers
/
dri
/
r200
/
r200_texmem.c
2004-10-07
Eric Anholt
Add Roland Scheidegger's S3TC patch. This patch does...
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2004-10-07
Ian Romanick
Prevent Y-offset from exceeding valid range in texture...
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2004-09-25
Eric Anholt
Fix texturing in quake3. Some code was left over from...
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2004-03-11
Jon Smirl
Adjustments to make everything use IOCTL/sarea defines...
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2004-02-06
Roland Scheidegger
align blits for texture rectangles correctly, fix poten...
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2004-01-27
Keith Whitwell
Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image...
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2003-12-11
Keith Whitwell
Updates to tnl_dd_dmatmp.h
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2003-10-21
Jon Smirl
Update DRI drivers to current DRI CVS and make them...
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2003-08-06
Keith Whitwell
r200 driver, brought over by Jon Smirl
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