r300/compiler: Remove unnecessary header.
[mesa.git] / src / mesa / drivers / dri / r300 / compiler /
2010-08-04 Vinson Leer300/compiler: Remove unnecessary header.
2010-08-04 Tom Stellardr300/compiler: Always unroll loops when doing loop...
2010-08-04 Tom Stellardr300/compiler: r500 hw support for break and continue...
2010-08-04 Tom Stellardr300/compiler: KILP may not always be inside an IF...
2010-08-04 Tom Stellardr300/compiler: Don't unroll loops with continue or...
2010-07-14 Zack RusinMerge branch 'mesa-2d-registers'
2010-07-14 Marek Olšákr300/compiler: fix swizzling in the transformation...
2010-07-13 Marek Olšákr300/compiler: implement the Abs source operand modifie...
2010-07-13 Marek Olšákr300/compiler: emulate SIN/COS/SCS in r3xx-r4xx vertex...
2010-07-09 Tom Stellardr300/compiler: Add a register rename pass.
2010-07-09 Tom Stellardr300/compiler: Fix scheduling of TEX instructions.
2010-07-06 Tom Stellardr300/compiler: Implement KILP opcode.
2010-07-03 Tom Stellardr300/compiler: Fix loop unrolling
2010-07-03 Tom Stellardr300/compiler: Use hardware flow control instructions...
2010-07-03 Tom Stellardr300/compiler: Don't continue copy propagation inside...
2010-07-03 Tom Stellardr300/compiler: Print debug info for flow control instru...
2010-07-03 Tom Stellardr300/compiler: Enable hardware IF statements for r500...
2010-07-03 Tom Stellardr300/compiler: In the peephole optimizer, ELSE should...
2010-07-03 Tom Stellardr300/compiler: Correctly calculate the max number of...
2010-07-03 Tom Stellardr300/compiler: Handle loops in deadcode analysis.
2010-06-28 Jakob BornecrantzMerge branch 'gallium-drm-driver-drescriptor'
2010-06-24 Brian PaulMerge branch 'shader-file-reorg'
2010-06-23 Marek Olšákr300/compiler: allow 1024 instructions in r5xx vertex...
2010-06-23 Marek Olšákr300/compiler: allow 32 temporaries in vertex shaders
2010-06-23 Marek Olšákr300/compiler: emulate loops in vertex shaders
2010-06-12 Joakim Sindholtr300/compiler: fix scons build
2010-06-11 Tom Stellardr300/compiler: Handle more complex conditionals in...
2010-06-11 Tom Stellardr300/compiler: Fix warning.
2010-06-11 Tom Stellardr300/compiler: Handle SGT and SLE at the beginning...
2010-06-11 Tom Stellardr300/compiler: Verify assumptions about opcode types.
2010-06-11 Tom Stellardr300/compiler: Unroll loops that decrement the counter.
2010-06-11 Tom Stellardr300/compiler: Unroll loops that have a constant number...
2010-06-11 Tom Stellardr300/compiler: Implement simple loop emulation
2010-06-05 Joakim Sindholtr300compiler: fix scons build
2010-06-05 Marek Olšákr300/compiler: implement SIN+COS+SCS for vertex shaders
2010-06-05 Marek Olšákr300/compiler: implement SNE unwound for r3xx VS, nativ...
2010-06-05 Marek Olšákr300/compiler: implement SEQ unwound for r3xx VS, nativ...
2010-06-05 Marek Olšákr300/compiler: implement SFL for vertex shaders
2010-06-03 Roland ScheideggerMerge branch 'gallium-newclear'
2010-06-03 Marek Olšákr300/compiler: print opcode names instead of numbers
2010-05-26 Marek Olšákr300/compiler: implement SGT+SLE opcodes
2010-05-26 Marek Olšákr300/compiler: fix dumping r5xx vertex shaders
2010-05-26 Marek Olšákr300/compiler: move hardware caps to the radeon_compile...
2010-05-26 Marek Olšákr300/compiler: shorten swizzle expressions
2010-05-21 Roland ScheideggerMerge branch 'gallium-msaa'
2010-05-21 Keith WhitwellMerge branch 'gallium-front-ccw'
2010-05-08 Marek Olšákr300g: respect compare mode regardless of sampler type
2010-05-08 Marek Olšákr300/compiler: fake equal/notequal for shadow samplers
2010-05-08 Marek Olšákr300/compiler: use perspective division only for TXP...
2010-05-08 Marek Olšákr300/compiler: make shadow sampler codegen more readabl...
2010-05-08 Marek Olšákr300/compiler: shorten RC_*SWIZZLE* expressions
2010-05-08 Marek Olšákr300/compiler: generalize depth texture mode to support...
2010-05-08 Marek Olšákr300/compiler: fix LIT instruction case 0^0 = 1
2010-05-19 Keith WhitwellMerge commit 'origin/graw-tests'
2010-05-19 Nicolai Hähnler300/compiler: Implement constant folding
2010-05-19 Tom Stellardr300/compiler: Emit 0.5 swizzle when necessary.
2010-05-16 Tom Stellardr300/compiler: fix peephole optimizer
2010-05-16 Nicolai Hähnler300/compiler: Implement simple peephole optimizer
2010-05-15 Marek Olšákr300/compiler: silence a warning
2010-04-23 Ian RomanickMerge branch '7.8'
2010-04-23 Jerome GlisseMerge remote branch 'origin/7.8'
2010-04-23 Michel DänzerMerge branch '7.8'
2010-04-22 Brian PaulMerge branch '7.8'
2010-04-20 José FonsecaMerge branch 'gallium-index-bias'
2010-04-20 Dan NicholsonMerge branch '7.8'
2010-04-19 Jesse BarnesMerge branch '7.8'
2010-04-28 Brian PaulMerge branch '7.8'
2010-04-28 Jakob BornecrantzMerge branch '7.8'
2010-04-28 Brian PaulMerge branch '7.8'
2010-04-27 Brian PaulMerge branch '7.8'
2010-04-19 Jesse BarnesMerge branch '7.8'
2010-04-19 Brian PaulMerge branch '7.8'
2010-04-18 Marek Olšákr300/compiler: lower CEIL
2010-04-18 Marek Olšákr300/compiler: enable branch emulation for vertex shaders
2010-04-18 Marek Olšákr300/compiler: optimize CMP for vertex shaders a bit
2010-04-18 Nicolai Hähnler300/compiler: Use memory_pool_array_reserve in deadcod...
2010-04-18 Nicolai Hähnler300/compiler: Use memory_pool_array_reserve in r500...
2010-04-18 Marek Olšákr300/compiler: enable branch emulation for R500 fragmen...
2010-04-18 Nicolai Hähnler300/compiler: Implement branch emulation for R300...
2010-04-17 Vinson Leer300/compiler: Remove unnecessary header.
2010-04-17 Vinson Leer300/compiler: Add radeon_program_tex.c to SCons build.
2010-04-17 Marek Olšákr300/compiler: add emulation of all mirrored-clamp...
2010-04-17 Marek Olšákr300/compiler: replace mirrored-repeat emulation with...
2010-04-16 Marek Olšákr300/compiler: add handy definitions for XYZ0 and smear...
2010-04-16 Marek Olšákr300/compiler: make ARB_shadow_ambient optional
2010-04-16 Marek Olšákr300/compiler: restore r500-specific bits of TEX transf...
2010-04-16 Corbin Simpsonr300/compiler: Fix texture instruction readmasks.
2010-04-16 Corbin Simpsonr300/compiler: Fix magic numbers in readmasks.
2010-04-16 Corbin Simpsonr300/compiler: Oops, this slipped through.
2010-04-16 Corbin Simpsonr300/compiler: Save Q for mirror and repeat.
2010-04-16 Corbin Simpsonr300/compiler: Split off texture fixes to their own...
2010-04-16 Marek Olšákr300/compiler: fix repeat wrap mode for TXP and NPOTs
2010-04-15 Marek Olšákr300/compiler: kill off RC_WRAP_CLAMP
2010-04-13 Jesse BarnesMerge branch '7.8'
2010-04-13 Corbin Simpsonr300/compiler: Hax around instructions limits in mirror...
2010-04-12 Corbin Simpsonr300/compiler: Comment code, add much better mirror...
2010-04-12 Corbin Simpsonr300/compiler: Implement texcoord repeat and mirror...
2010-04-12 Corbin Simpsonr300/compiler: Add NPOT compatibility fields to externa...
2010-04-11 Maciej CencoraMerge commit 'origin/7.8'
2010-04-11 Vinson Leer300/compiler: Remove unused variable.
next