Switch to a more complicated scheme of choosing texture formats, as it looks
[mesa.git] / src / mesa / drivers / dri / r300 /
2005-01-06 Vladimir DergachevSwitch to a more complicated scheme of choosing texture...
2005-01-06 Ben SkeggsAdded GL_POLYGON primitive. Single primitive between...
2005-01-05 Vladimir DergachevReduce the amount of debug output, while still printing...
2005-01-05 Vladimir DergachevPlay a little bit with texture formats.
2005-01-04 Vladimir DergachevSync with master copy.
2005-01-04 Vladimir DergachevPort code from r200 that implements color blending...
2005-01-04 Vladimir DergachevUnify rendering of textured and non-textured primitives.
2005-01-04 Vladimir DergachevMajor code restructuring:
2005-01-03 Vladimir DergachevAdd structs describing vertex and pixel shader state...
2005-01-03 Vladimir DergachevTurns out I left flat primitives in vertex buffer mode...
2005-01-03 Vladimir DergachevEnable code to compute other constants that were used...
2005-01-03 Vladimir DergachevPort texture allocation code from R200.
2005-01-02 Vladimir DergachevAdd texture units registers
2005-01-02 Vladimir DergachevCleanup !
2005-01-02 Vladimir DergachevI think I fixed the lockups issue.
2005-01-02 Vladimir DergachevGet textures to work with NeHe lesson06.
2005-01-01 Vladimir DergachevAdd a convenience function to issue CP delays.
2004-12-31 Vladimir DergachevQualify the magic 20B0 register as SE_VTE_CNTL similar...
2004-12-31 Vladimir DergachevSync with master copy.
2004-12-31 Vladimir DergachevAdd texture drawing code. Note: it is broken at the...
2004-12-30 Vladimir DergachevRework slightly r300_get_primitive_type - make it clear...
2004-12-30 Vladimir DergachevAdd missing files.
2004-12-30 Vladimir DergachevUpdate vertex buffer code (still does not work properly..)
2004-12-30 Vladimir DergachevUpdate to recent r300_lib.
2004-12-30 Vladimir DergachevHooked up projection matrix - the gears actually rotate !
2004-12-30 Vladimir DergachevRestructure code.
2004-12-30 Vladimir DergachevChange default RS settings so that glxgears will displa...
2004-12-30 Vladimir DergachevClarify some of the unkXXXX atoms.
2004-12-30 Vladimir DergachevPort viewport setting code from R200.
2004-12-29 Vladimir DergachevRearrange code so we don't dump state as often.
2004-12-29 Vladimir DergachevGet most primitives working using immediate mode.
2004-12-29 Vladimir DergachevBring in latest revision of r300_lib.
2004-12-27 Vladimir DergachevUse R300_CMD_END3D for end_3d().
2004-12-27 Vladimir DergachevImplement rendering of (flat color) QUAD primitives...
2004-12-26 Vladimir DergachevExpose primitive types being rendered, in preparation...
2004-12-26 Vladimir DergachevUpdate with most recent version.
2004-12-19 Vladimir DergachevFix cut and paste error (reported by Jerome Glisse)
2004-12-16 Vladimir DergachevThe types uint32_t and uint8_t are not used in Mesa...
2004-11-02 Nicolai HaehnleNo visible changes, but commit the groundwork for furth...
2004-11-02 Nicolai HaehnleAdd culling registers, sync versions of r300_reg.h
2004-10-24 Nicolai HaehnleImplement ColorMask
2004-10-24 Nicolai HaehnleHardware accelerated depth clear
2004-10-17 Nicolai Haehnle- FIX: flickering
2004-10-15 Nicolai HaehnleHuge dumb drop. State:
2004-09-28 Nicolai HaehnleInitial revision