Drop GLcontext typedef and use struct gl_context instead
[mesa.git] / src / mesa / drivers / dri / r300 /
2010-10-13 Kristian HøgsbergDrop GLcontext typedef and use struct gl_context instead
2010-10-13 Kristian HøgsbergRename GLvisual and __GLcontextModes to struct gl_config
2010-10-13 Vinson Leer300: Silence uninitialized variable warning.
2010-09-30 Nicolas Kaiserdri/r300: remove duplicated include
2010-09-29 Vinson Leer300/compiler: Move declaration before code.
2010-09-29 Vinson Leer300/compiler: Move declaration before code.
2010-09-29 Vinson Leer300/compiler: Move declaration before code.
2010-09-29 Vinson Leer300/compiler: Move declaration before code.
2010-09-29 Vinson Leer300/compiler: Remove declaration before code.
2010-09-29 Vinson Leer300/compiler: Move declaration before code.
2010-09-29 Vinson Leer300/compiler: Move declaration before code.
2010-09-29 Vinson Leer300/compiler: Move declaration before code.
2010-09-29 Vinson Leer300/compiler: Move declaration before code.
2010-09-29 Vinson Leer300/compiler: Move declaration before code.
2010-09-29 Vinson Leer300/compiler: Move declaration before code.
2010-09-29 Vinson Leer300/compiler: Move declaration before code.
2010-09-29 Vinson Leer300/compiler: Move declaration before code.
2010-09-29 Vinson Leer300/compiler: Move declaration before code.
2010-09-29 Vinson Leer300/compiler: Move declaration before code.
2010-09-29 Tom Stellardr300/compiler: Don't merge instructions that write...
2010-09-29 Tom Stellardr300/compiler: Don't use rc_error() unless the error...
2010-09-29 Tom Stellardr300/compiler: Fix segfault in error path
2010-09-28 Tom Stellardr300/compiler: Use rc_for_all_reads_src() in "dead...
2010-09-28 Tom Stellardr300/compiler: radeon_remove_constants.c: fix indentation
2010-09-28 Tom Stellardr300/compiler: Print immediate values after "dead const...
2010-09-28 Tom Stellardr300/compiler: Add more helper functions for iterating...
2010-09-28 Marek Olšákr300g: add support for 3D NPOT textures without mipmapping
2010-09-28 Marek Olšákr300/compiler: fix shadow sampling with swizzled coords
2010-09-28 Marek Olšákr300/compiler: do not use copy propagation if SaturateM...
2010-09-28 Marek Olšákr300/compiler: fix projective mapping of 2D NPOT textures
2010-09-28 Marek Olšákr300g: code cleanups
2010-09-27 Ian Romanickmesa: Force GL_SGIS_generate_mipmap to always be enabled
2010-09-25 Tom Stellardr300/compiler: Fix two mistakes in the presubtract...
2010-09-21 Brian PaulMerge branch 'sprite-coord'
2010-09-21 Tom Stellardr300/compiler: Refactor the pair instruction data struc...
2010-09-15 Christoph BumillerMerge remote branch 'origin/nv50-compiler'
2010-09-13 Marek Olšákr300/compiler: fix warnings
2010-09-11 Tom Stellardr300/compiler: Reorganize presub_helper()
2010-09-11 Tom Stellardr300/compiler: Don't use presubtract in TEX instructions
2010-09-11 Tom Stellardr300/compiler: Print the presub subtract operation...
2010-09-11 Tom Stellardr300/compiler: Fix dataflow bug in presub_helper()
2010-09-11 Tom Stellardr300/compiler: Replace asserts with error messages
2010-09-11 Tom Stellardr300/compiler: Fix copy propigation for some presub...
2010-09-11 Tom Stellardr300/compiler: Add peephole optimization for the 'sub...
2010-09-11 Tom Stellardr300/compiler: Add peephole optimization for the 'add...
2010-09-11 Tom Stellardr300/compiler: Clean up rc_pair_alloc_source()
2010-09-11 Tom Stellardr300/compiler: Enable presubtract sources
2010-09-05 Marek Olšákr300g,r300c: memset the compiler struct to zeros
2010-09-05 Tom Stellardr300/compiler: Remove stray break statement
2010-09-04 Marek Olšákr300/compiler: fix the instruction limit in vertex...
2010-09-04 Marek Olšákr300/compiler: indent printed instructions according...
2010-09-04 Marek Olšákr300/compiler: use limits from the compiler input inste...
2010-09-04 Marek Olšákr300/compiler: improve register allocation with indexab...
2010-09-04 Marek Olšákr300/compiler: fix handling of indexed temporaries...
2010-09-04 Marek Olšákr300/compiler: disable deadcode elimination for indexed...
2010-09-04 Marek Olšákr300/compiler: allocate at least FS inputs if register...
2010-09-04 Marek Olšákr300g: add a new debug option which disables compiler...
2010-09-04 Marek Olšákr300/compiler: compute the final number of temporaries...
2010-09-04 Marek Olšákr300/compiler: make optimizations not use 0.5 swizzles...
2010-09-04 Marek Olšákr300/compiler: use peephole and constant folding for...
2010-09-04 Marek Olšákr300/compiler: remove unused enum OPCODE_REPL_ALPHA
2010-09-04 Marek Olšákr300/compiler: refactor fragment shader compilation
2010-09-04 Marek Olšákr300/compiler: add new compiler parameter max_constants
2010-09-04 Marek Olšákr300/compiler: refactor vertex shader compilation
2010-09-04 Marek Olšákr300/compiler: remove a redundant parameter in rc_pair_...
2010-09-04 Marek Olšákr300/compiler: remove a redundant parameter in rc_dataf...
2010-09-04 Marek Olšákr300/compiler: use null-terminated array of transformat...
2010-09-04 Marek Olšákr300/compiler: add new compiler parameter max_alu_insts
2010-09-04 Marek Olšákr300/compiler: put emulate_loop_state in radeon_compiler
2010-09-02 Christoph BumillerMerge remote branch 'origin/master' into nv50-compiler
2010-08-26 Vinson Leer300: Remove unnecessary header.
2010-08-25 Marek Olšákr300/compiler: emulate relative addressing with negativ...
2010-08-25 Vinson Leer300/compiler: Silence uninitialized variable warning.
2010-08-25 Vinson Leer300g: Add missing comma in SConscript.
2010-08-25 Marek Olšákr300/compiler: implement elimination of unused constants
2010-08-25 Marek Olšákr300/compiler: terminate vertex shader compilation...
2010-08-25 Marek Olšákr300/compiler: fail to compile if we hit hw limits...
2010-08-25 Marek Olšákr300/compiler: handle indexable temporaries correctly...
2010-08-25 Marek Olšákr300/compiler: disable register allocation for indexabl...
2010-08-18 Christoph BumillerMerge remote branch 'origin/master' into nv50-compiler
2010-08-17 Ian RomanickMerge branch 'glsl2'
2010-08-15 Marek Olšákr300/compiler: implement DP2 opcode
2010-08-15 Marek Olšákr300/compiler: implement SSG opcode
2010-08-15 Marek Olšákr300/compiler: fix allocation of temporaries in radeonT...
2010-08-14 Ian RomanickMerge branch 'master' into glsl2
2010-08-11 Marek Olšákr300/compiler: remove an unused variable
2010-08-11 Tom Stellardr300/compiler: Implement the CONT opcode.
2010-08-11 Tom Stellardr300/compiler: Handle loops in the register allocator.
2010-08-11 Marek Olšákr300g: implement gl_FrontFacing
2010-08-10 Tom Stellardr300/compiler: Use predicate bit for IF statements...
2010-08-10 Tom Stellardr300/compiler: Implement hardware assisted loops for...
2010-08-10 Tom Stellardr300/compiler: Correctly transform nested loops.
2010-08-09 Henri Verbeetradeon: Use MESA_FORMAT_SARGB8 for sRGB formats
2010-08-07 Marek Olšákr300c: do not advertise half float vertex on RV3xx...
2010-08-04 Vinson Leer300/compiler: Remove unnecessary header.
2010-08-04 Tom Stellardr300/compiler: Always unroll loops when doing loop...
2010-08-04 Tom Stellardr300/compiler: r500 hw support for break and continue...
2010-08-04 Tom Stellardr300/compiler: KILP may not always be inside an IF...
2010-08-04 Tom Stellardr300/compiler: Don't unroll loops with continue or...
2010-08-02 Mario Kleinerradeon: Add DRI2 flush extension support, so we synchro...
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