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Destroy the GL context after driDestroyTextureHeap, because the driver's
[mesa.git]
/
src
/
mesa
/
drivers
/
dri
/
radeon
/
radeon_state_init.c
2006-01-07
Roland Scheidegger
cube maps on r100 require newer drm than the same featu...
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2005-11-02
Eric Anholt
First step of Radeon DRI unification:
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2005-10-17
Roland Scheidegger
add GL_EXT_fog_coord support to radeon driver. No vtxfm...
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2005-10-15
Roland Scheidegger
enable cube maps on radeon (#2241 on bugzilla). No...
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2005-10-13
Roland Scheidegger
enable 3rd texture unit on radeon (default still 2...
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2005-09-01
Brian Paul
Finish up some of the gl_renderbuffer work.
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2005-02-16
Brian Paul
s/0/NULL/ (Jeff Muizelaar)
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2005-01-26
Roland Scheidegger
(Stephane Marchesin, me) Add support for color (framebu...
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2005-01-26
Roland Scheidegger
replace magic number with macro constant RADEON_ZBLOCK16
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2004-12-08
Roland Scheidegger
(Stephane Marchesin, me) add hyperz support to radeon...
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2004-09-30
Eric Anholt
OK, one more time. Simplify the state-backup system...
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2004-09-25
Eric Anholt
The previous code would emit a full set of state during...
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2004-08-17
Eric Anholt
Close some races with locking on R100 and R200 which...
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2004-03-11
Jon Smirl
Adjustments to make everything use IOCTL/sarea defines...
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2004-02-10
Roland Scheidegger
change lighting to use MULT instead of PREMULT (i.e...
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2004-01-23
Michel Dänzer
Fix attenuation hardware state handling, inspired by...
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2003-12-07
Alan Hourihane
merge some more of the radeon DRI driver from the DRI...
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2003-10-21
Jon Smirl
Update DRI drivers to current DRI CVS and make them...
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2003-08-22
Brian Paul
patch to import Jon Smirl's work from Bitkeeper
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