Small optimization for big-endian (e.g., PowerPC) systems.
[mesa.git] / src / mesa / drivers / dri / savage / savagestate.c
2004-10-08 Alex DeucherApply Eric's stencil wrap patch (Eric Anholt)
2004-10-02 Brian Pauladded support for GL_ARB_draw_buffers
2004-05-03 Dave Airlieget rid of last few XF86DRIClipRect
2004-03-27 Felix KuehlingForgot to set SAVAGE_NEW_CULL in savageDDEnable_s3d.
2004-03-26 Felix KuehlingEnable drawing directly to the (now tiled) front buffer.
2004-03-25 Felix KuehlingRecalculate the viewport matrix in savageEmitDrawingRec...
2004-03-25 Felix KuehlingMore state management changes:
2004-03-24 Felix KuehlingMake sure hardware culling is disabled for unfilled...
2004-03-24 Felix KuehlingBuffer vertices and emit them in batches. Still using...
2004-03-21 Brian PaulImplemented support for software-based AUX color buffers.
2004-03-21 Felix KuehlingRemoved some useless definitions, artifacts from the...
2004-03-21 Felix Kuehlingunsigned int -> uint32_t, unsigned char -> uint8_t...
2004-03-20 Felix KuehlingCleaned up and fixed stencil fallback.
2004-03-02 Felix KuehlingFixed some small state tracking issues while hunting...
2004-02-29 Felix KuehlingReorganized hardware state data structures and state...
2004-02-26 Felix KuehlingConverted vertex setup to use t_vertex.[ch].
2004-02-22 Felix KuehlingImported the Savage DRI driver from the savage-2-0...