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Replace ctx->Driver.StencilOp/Func/Mask() functions with
[mesa.git]
/
src
/
mesa
/
drivers
/
dri
/
savage
/
savagestate.c
2005-09-13
Brian Paul
Replace ctx->Driver.StencilOp/Func/Mask() functions...
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2005-09-03
Brian Paul
SetBuffer, renderbuffer changes
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2005-08-13
Ian Romanick
Enable support for EXT_stencil_wrap. The code was...
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2005-05-04
Brian Paul
Major check-in of changes for GL_EXT_framebuffer_object...
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2005-05-01
Felix Kuehling
Fixed and cleaned up programming of watermark registers...
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2005-04-24
Felix Kuehling
Software fallback for glColorMask. Can be avoided on...
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2005-04-23
Felix Kuehling
Texturing fixes for Savage3D/MX/IX:
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2005-04-21
Felix Kuehling
Fixed some suspicious pointer casts that caused lots of
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2005-03-23
Felix Kuehling
Initialize texture addresses to something valid.
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2005-03-09
Felix Kuehling
If the texture image changed force emitting the texture...
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2005-02-12
Felix Kuehling
Fall back properly when GL_COLOR_LOGIC_OP is enabled...
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2005-02-05
Felix Kuehling
- Fixed scissor rectangle not moving with the window...
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2005-01-23
Felix Kuehling
Fixed initialization of draw destination to front buffe...
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2005-01-16
Felix Kuehling
Added a fast path for emitting unclipped primitives...
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2005-01-08
Felix Kuehling
Added state debugging option (SAVAGE_DEBUG=state).
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2005-01-05
Felix Kuehling
* Fixed handling of scissors
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2005-01-03
Felix Kuehling
Added support for floating point depth buffers on Savag...
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2005-01-01
Felix Kuehling
Removed all direct hardware access (MMIO, BCI) from...
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2004-12-15
Felix Kuehling
Added configuration support to the Savage driver. Three...
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2004-12-15
Felix Kuehling
Fixed initialization of some stencil-related S4 registe...
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2004-12-14
Alan Hourihane
uint*t -> u_int*t
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2004-11-27
Brian Paul
Remove _mesa_ResizeBuffersMESA() call from _mesa_set_vi...
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2004-10-08
Alex Deucher
Apply Eric's stencil wrap patch (Eric Anholt)
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2004-10-02
Brian Paul
added support for GL_ARB_draw_buffers
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2004-05-03
Dave Airlie
get rid of last few XF86DRIClipRect
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2004-03-27
Felix Kuehling
Forgot to set SAVAGE_NEW_CULL in savageDDEnable_s3d.
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2004-03-26
Felix Kuehling
Enable drawing directly to the (now tiled) front buffer.
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2004-03-25
Felix Kuehling
Recalculate the viewport matrix in savageEmitDrawingRec...
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2004-03-25
Felix Kuehling
More state management changes:
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2004-03-24
Felix Kuehling
Make sure hardware culling is disabled for unfilled...
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2004-03-24
Felix Kuehling
Buffer vertices and emit them in batches. Still using...
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2004-03-21
Brian Paul
Implemented support for software-based AUX color buffers.
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2004-03-21
Felix Kuehling
Removed some useless definitions, artifacts from the...
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2004-03-21
Felix Kuehling
unsigned int -> uint32_t, unsigned char -> uint8_t...
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2004-03-20
Felix Kuehling
Cleaned up and fixed stencil fallback.
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2004-03-02
Felix Kuehling
Fixed some small state tracking issues while hunting...
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2004-02-29
Felix Kuehling
Reorganized hardware state data structures and state...
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2004-02-26
Felix Kuehling
Converted vertex setup to use t_vertex.[ch].
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2004-02-22
Felix Kuehling
Imported the Savage DRI driver from the savage-2-0...
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