Merge commit 'origin/gallium-0.1' into gallium-0.2
[mesa.git] / src / mesa / drivers / dri / savage /
2005-04-30 Felix KuehlingAdded S3TC support to the Savage driver with some help...
2005-04-24 Felix KuehlingSoftware fallback for glColorMask. Can be avoided on...
2005-04-23 Felix KuehlingFixed a segfault introduced by Keith's pipeline changes.
2005-04-23 Felix KuehlingTexturing fixes for Savage3D/MX/IX:
2005-04-22 Keith WhitwellFirst pass at updating these drivers with pipeline_stag...
2005-04-21 Felix KuehlingFixed some suspicious pointer casts that caused lots of
2005-04-21 Felix KuehlingFixed TexEnv modes GL_BLEND and GL_ADD on Savage4-based...
2005-03-24 Felix KuehlingFixed segfault due to an off-by-one error in SAVAGE_TEX...
2005-03-23 Felix KuehlingInitialize texture addresses to something valid.
2005-03-14 Felix KuehlingWhen timestamping textures, need to emit the event...
2005-03-13 Felix KuehlingUpdated savage_dri.h from Xorg CVS. This removes defini...
2005-03-12 Felix KuehlingRemoved savagedma.[ch]. They have been unused for a...
2005-03-10 Felix Kuehling- Flush before updating the timestamp of a texture...
2005-03-09 Felix KuehlingIf the texture image changed force emitting the texture...
2005-03-06 Felix KuehlingDon't synchronize after each frame. Allow the GPU to...
2005-03-06 Felix Kuehling- Fixed two bugs related to DMA buffer handling that...
2005-02-23 Felix KuehlingDon't forget to update a heap's timestamp when a textur...
2005-02-23 Felix KuehlingWith Savage DRM version 2.3.x or later use event counte...
2005-02-12 Felix KuehlingFall back properly when GL_COLOR_LOGIC_OP is enabled...
2005-02-12 Felix KuehlingOffset LOD bias by about 0.3 to match software renderin...
2005-02-12 Felix KuehlingMake glean's masked clear test pass.
2005-02-12 Felix KuehlingSavage3D-based chips seem so use a constant tile stride...
2005-02-09 Felix KuehlingFixed stride of incomplete tiles.
2005-02-05 Felix KuehlingDisable vertex DMA on SuperSavages.
2005-02-05 Felix Kuehling- Fixed scissor rectangle not moving with the window...
2005-02-04 Felix KuehlingAdded an option texture_heaps that allows selecting...
2005-02-04 Felix KuehlingMade subtile upload a template. This speeds up tiled...
2005-02-02 Felix KuehlingCheck for heap == NULL before driSetTextureSwapCounterL...
2005-02-02 Felix KuehlingFixed flushing of client-side vertex buffers.
2005-02-02 Felix KuehlingFixed some debug output that was unconditionally enabled.
2005-01-31 Adam JacksonBug #2428: #ifdef GLX_DIRECT_RENDERING in DRI drivers...
2005-01-29 Felix Kuehling* Fixed uploading of textures of certain sizes.
2005-01-24 Felix KuehlingConverted the Savage texture management to use Ian...
2005-01-23 Felix KuehlingFixed initialization of draw destination to front buffe...
2005-01-23 Felix KuehlingMy last attempt to fix polygon offsets with the reverse...
2005-01-22 Felix KuehlingFixed polygon offset with reversed viewport depth range.
2005-01-21 Felix KuehlingSmall cleanup:
2005-01-20 Felix Kuehling* Added options for disabling the fast path (render...
2005-01-20 Felix KuehlingAdded support for ELTS to the _savage_render_stage...
2005-01-16 Felix KuehlingAdded a fast path for emitting unclipped primitives...
2005-01-15 Felix KuehlingConverted to use spantmp2.h.
2005-01-13 Felix KuehlingMake sure DMA buffers are released in savageDestroyCont...
2005-01-10 Felix KuehlingFixes to cope with the lack of AGP textures. This is...
2005-01-08 Felix Kuehling* Flush and wait in per-primitive fallback functions...
2005-01-08 Felix KuehlingAdded state debugging option (SAVAGE_DEBUG=state).
2005-01-07 Felix KuehlingFixed: ptex drawing functions were overridden with...
2005-01-05 Felix Kuehling* Fixed handling of scissors
2005-01-03 Felix KuehlingAdded support for floating point depth buffers on Savag...
2005-01-02 Felix KuehlingImproved the performance of software fallbacks by not...
2005-01-01 Felix KuehlingRemoved all direct hardware access (MMIO, BCI) from...
2004-12-23 Felix KuehlingSimplified and optimized _savage_texnorm_stage.
2004-12-22 Felix KuehlingEnabled hardware rendering of 1D textures. No need...
2004-12-22 Felix Kuehling- Fake projective textures on a single texture unit...
2004-12-17 Felix KuehlingMade debugging output controllable via environment...
2004-12-17 Felix KuehlingAdded a TNL pipeline stage that normalizes texture...
2004-12-16 Adam JacksonAlso PUBLICize the config option table
2004-12-15 Adam JacksonMark __driCreateNewScreen PUBLIC
2004-12-15 Felix KuehlingAdded configuration support to the Savage driver. Three...
2004-12-15 Felix KuehlingFixed GL_CLAM_TO_EDGE. It's not supported in hardware...
2004-12-15 Felix KuehlingFixed initialization of some stencil-related S4 registe...
2004-12-15 Felix KuehlingMoved some code from savageCreateContext to savageInitD...
2004-12-15 Felix KuehlingFixed some missing uint8_t -> u_int8_t.
2004-12-14 Alan Hourihaneuint*t -> u_int*t
2004-11-27 Brian PaulRemove _mesa_ResizeBuffersMESA() call from _mesa_set_vi...
2004-10-08 Alex DeucherApply Eric's stencil wrap patch (Eric Anholt)
2004-10-07 Felix KuehlingFix emitting fog without secondary color and vice-versa.
2004-10-04 Ian RomanickAdd some Savage3D stencil documentation based on discus...
2004-10-02 Brian Pauladded support for GL_ARB_draw_buffers
2004-08-22 Felix KuehlingConverted the Savage driver to the new DRI interface...
2004-07-01 Keith WhitwellRename the various function types in t_context.h to...
2004-06-03 Jon SmirlOpen/Close FullScreen die. unichrome and savage impleme...
2004-06-02 Ian RomanickReplace drmHandle, drmContext, drmDrawable, drmMagic...
2004-05-24 Felix KuehlingWAIT_IDLE_EMPTY in savageSwapBuffers until real frame...
2004-05-03 Dave Airlieget rid of last few XF86DRIClipRect
2004-04-22 Keith WhitwellFix order of EMIT_4UB_4F declarations
2004-04-08 Alan Hourihanemake note about needing to fix the drm driver to enable...
2004-03-27 Felix KuehlingForgot to set SAVAGE_NEW_CULL in savageDDEnable_s3d.
2004-03-26 Felix KuehlingEnable drawing directly to the (now tiled) front buffer.
2004-03-25 Felix KuehlingRecalculate the viewport matrix in savageEmitDrawingRec...
2004-03-25 Felix KuehlingMore state management changes:
2004-03-24 Felix KuehlingMake sure hardware culling is disabled for unfilled...
2004-03-24 Felix KuehlingMissing in last commit.
2004-03-24 Felix KuehlingBuffer vertices and emit them in batches. Still using...
2004-03-21 Felix Kuehlingctx->Const.MaxTextureLevels is not the highest mipmap...
2004-03-21 Felix KuehlingImproved MaxTextureLevel computation to take the nr...
2004-03-21 Brian PaulImplemented support for software-based AUX color buffers.
2004-03-21 Felix KuehlingRemoved some useless definitions, artifacts from the...
2004-03-21 Felix Kuehlingunsigned int -> uint32_t, unsigned char -> uint8_t...
2004-03-20 Felix KuehlingFixed texture LOD bias.
2004-03-20 Felix KuehlingFixed MAXFIFO_S4. Removed WAIT_IDLE_EMPTY from savage_B...
2004-03-20 Felix KuehlingCleaned up and fixed stencil fallback.
2004-03-08 Felix KuehlingCleaned up and slightly optimized the texture upload...
2004-03-08 Felix KuehlingSwapout textures who's space is claimed by a new textur...
2004-03-07 Felix KuehlingFixed texture tiling format for 8bit texels on ProSavag...
2004-03-07 Felix KuehlingRewrote tiled texture upload. Small mipmap levels work...
2004-03-07 Felix KuehlingFixed two small problems in the vertex setup.
2004-03-04 Felix KuehlingSmall texture management fixes. Should get rid of asser...
2004-03-04 Felix KuehlingClearing rectangle was one too big in each direction.
2004-03-02 Felix KuehlingCope with float colors in VERT_SET_RGBA and VERT_SET_SP...
2004-03-02 Felix KuehlingFixed some small state tracking issues while hunting...
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