Better fix to get tuxracer working.
[mesa.git] / src / mesa / drivers / dri /
2005-02-08 Aapo TahkolaBetter fix to get tuxracer working.
2005-02-08 Aapo Tahkolafog + immediate mode = bad things
2005-02-08 Aapo TahkolaImplemented checks that prevent r300 from locking up...
2005-02-08 Vladimir DergachevLet Polygon Offset be turned on and off.
2005-02-08 Aapo TahkolaTo cut the long and boring story short, polygon offsets...
2005-02-06 Jerome GlisseAdded PCI id (0x4152).
2005-02-05 Felix KuehlingDisable vertex DMA on SuperSavages.
2005-02-05 Felix Kuehling- Fixed scissor rectangle not moving with the window...
2005-02-05 Jerome GlisseAdded PCI id (0x4152).
2005-02-05 Jerome GlisseModified hw state for big endian computers.
2005-02-05 Brian Paulremove unneeded code
2005-02-05 Brian Paulremoved need for Shared->TexObjectList, walk over textu...
2005-02-05 Felix KuehlingFixed a typo in an assertion. (Don't understand how...
2005-02-05 Vladimir DergachevWarn of unknown texture formats.
2005-02-04 Felix KuehlingAdded an option texture_heaps that allows selecting...
2005-02-04 Felix KuehlingMade subtile upload a template. This speeds up tiled...
2005-02-03 Felix KuehlingUse all texture heaps in a fair way when textures need...
2005-02-03 Aapo TahkolaRemoving some trash and disabling fog fallback as it...
2005-02-03 Aapo TahkolaChanging vb code to handle inputs correctly.
2005-02-03 Vladimir DergachevStart beginning of pixel shader generator..
2005-02-03 Vladimir DergachevForgot to increase the length.
2005-02-03 Vladimir DergachevLooks like we need at least one instruction for pixel...
2005-02-03 Vladimir DergachevGet vertex programs supplied by the user work properly...
2005-02-03 Vladimir DergachevSince high bits can be used for flags, mask them out.
2005-02-03 Vladimir DergachevRemove redundant instructions from fixed pipelines...
2005-02-03 Vladimir DergachevMark ZBIAS definitions.
2005-02-03 Vladimir DergachevThis was too optimistic sorry - all that register does...
2005-02-03 Vladimir DergachevGet Polygon offset fill to work.
2005-02-02 Felix KuehlingCheck for heap == NULL before driSetTextureSwapCounterL...
2005-02-02 Felix KuehlingDon't try to kick textures from a NULL tex heap.
2005-02-02 Felix KuehlingFixed flushing of client-side vertex buffers.
2005-02-02 Felix KuehlingFixed some debug output that was unconditionally enabled.
2005-02-02 Aapo TahkolaChanged parts of r300_setup_routing to use WARN_ONCE.
2005-02-01 Aapo TahkolaAdd a missing break and a reminder.
2005-02-01 Aapo TahkolaImplement appropriate src checks for attribs/params.
2005-02-01 Aapo TahkolaImplemented bunch of ops.
2005-02-01 Aapo TahkolaVertex programs work now with some restrictions. I...
2005-02-01 Vladimir DergachevMake WARN_ONCE messages more informative.
2005-02-01 Vladimir DergachevReduce noiseness of the driver.
2005-02-01 Vladimir DergachevGet alpha in textures to work properly.
2005-02-01 Vladimir DergachevProperly set ABLEND and CBLEND registers. The older...
2005-02-01 Vladimir DergachevLooks like we can define FIRE_VERTICES correctly.
2005-02-01 Vladimir DergachevIt helps to print actual values instead of random ones.
2005-01-31 Adam JacksonBug #2428: #ifdef GLX_DIRECT_RENDERING in DRI drivers...
2005-01-31 Vladimir DergachevAdd magic sequence to prevent ClearBuffer from locking up.
2005-01-31 Vladimir DergachevUse SecondaryColorPtr, not ColorPtr[1] (the latter...
2005-01-30 Vladimir DergachevMy bad, the old code works fine if updated to newer...
2005-01-30 Vladimir Dergachevstruct ati_fragment_shader was not defined anywhere...
2005-01-30 Aapo TahkolaFix for compiler warnings.
2005-01-29 Felix Kuehling* Fixed uploading of textures of certain sizes.
2005-01-29 hmarsonAdded 0x4e54 (Thinkpad r50p) as PCI_CHIP_RV350_NP
2005-01-29 Aapo TahkolaBeginings of program generation. This code havent been...
2005-01-29 Aapo TahkolaCleaning up.
2005-01-28 Aapo TahkolaFix wrong comment.
2005-01-28 Aapo TahkolaForgot one comment...
2005-01-28 Aapo TahkolaAdd basic sceleton for vertex programs + some other...
2005-01-27 Aapo TahkolaAdd vector distance operator for vertex programs.
2005-01-26 Roland Scheidegger(Stephane Marchesin, me) Add support for color (framebu...
2005-01-26 Roland Scheideggernew version check to allow to test for a range of ddx...
2005-01-26 Roland Scheideggerreplace magic number with macro constant RADEON_ZBLOCK16
2005-01-25 Aapo TahkolaFixes for clamp modes.
2005-01-24 Aapo Tahkolaborder_color causes lockups with vertex buffers. Disabl...
2005-01-24 Vladimir DergachevRemove lots of old code that dealed with "magic" textur...
2005-01-24 Felix KuehlingConverted the Savage texture management to use Ian...
2005-01-23 Dave Airliereapply Keiths workaround for zbs emit that got dropped...
2005-01-23 Nicolai HaehnleRemove unused variables from r300_context
2005-01-23 Nicolai HaehnleFix more warnings and compilation issues.
2005-01-23 Nicolai HaehnleSynchronize r300_reg.h.
2005-01-23 Dave Airlieadd sync debugging to the radeon driver
2005-01-23 Adam Jacksonsilence makedepend warnings about non-portable whitespace
2005-01-23 Felix KuehlingFixed initialization of draw destination to front buffe...
2005-01-23 Felix KuehlingMy last attempt to fix polygon offsets with the reverse...
2005-01-22 Vladimir DergachevProperly configure routing - based on advice by Keith...
2005-01-22 Felix KuehlingFixed polygon offset with reversed viewport depth range.
2005-01-21 Vladimir DergachevProperly input stencil info contributed by Wladimir.
2005-01-21 Alan Hourihanesilence the 'using AGP/PCI' string unless VIA_DEBUG...
2005-01-21 Felix KuehlingSmall cleanup:
2005-01-20 Felix Kuehling* Added options for disabling the fast path (render...
2005-01-20 Felix KuehlingAdded support for ELTS to the _savage_render_stage...
2005-01-20 Alan HourihaneEnclose passed macro values in brackets to ensure corre...
2005-01-19 Keith WhitwellBring the texcombine fixes to the trunk.
2005-01-19 Keith WhitwellAlways use ARGB8888 hardware texture format when mesa...
2005-01-18 Alan Hourihaneremove some debug
2005-01-18 Alan HourihaneFix tristrips (which fixes coloredTexPerf2 & coloredLit...
2005-01-16 Aapo TahkolaThis fixes it but why mipmaps still work?
2005-01-16 Aapo TahkolaI was wrong...
2005-01-16 Aapo TahkolaLooks like masking masking t->filter isnt needed anymore.
2005-01-16 Felix KuehlingAdded a fast path for emitting unclipped primitives...
2005-01-15 Vladimir DergachevOn the way to getting stencil working.
2005-01-15 Vladimir DergachevOn the way to getting stencil and texture formats working.
2005-01-15 Felix KuehlingConverted to use spantmp2.h.
2005-01-15 Felix KuehlingUse HW_READ_LOCK and HW_READ_UNLOCK in assembler-optimi...
2005-01-15 Vladimir DergachevUse symbolic constants to describe pixel shader ALU...
2005-01-14 Aapo TahkolaAdded fixes for filter modes and support for anisotropy...
2005-01-14 Alan HourihaneEnable line stippling.
2005-01-14 Keith WhitwellFix previously un-noticed issue with flat-shaded points.
2005-01-14 Alan Hourihanesilence a warning
2005-01-14 Alan HourihaneGet PolygonStipple working.. (or seemingly too). It...
2005-01-14 Alan Hourihane16bpp doesn't support masked clears, so fallback when...
2005-01-14 Keith WhitwellPopulate WriteMonoDepthSpan in 24/8 modes.
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