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Fix some wrapping bugs in the last commit. Probably there are more
[mesa.git]
/
src
/
mesa
/
drivers
/
glide
/
fxapi.c
2004-12-20
Daniel Borca
allow greater swappendingcount for older hw (v1/v2)
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2004-11-27
Brian Paul
Remove _mesa_ResizeBuffersMESA() call from _mesa_set_vi...
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2004-09-24
Daniel Borca
added (back!) option to use non-packedcolor
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2004-09-13
Daniel Borca
cleanup
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2004-08-31
Daniel Borca
newer Glide3x snaps vertices internally for V1/VR/VB
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2004-08-16
Daniel Borca
cleanup
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2004-07-02
Daniel Borca
added GL_EXT_fog_coord.
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2004-06-19
Daniel Borca
Hack for linear fogging. Added empty routines for WGL_A...
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2004-06-11
Brian Paul
remove the 3dfx CatchSignals stuff (the var was alwasy...
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2004-06-03
Daniel Borca
masked out unsupported glBlendColor (some games check...
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2004-05-12
Daniel Borca
minor fixes
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2004-03-29
Daniel Borca
code cleanup heheh
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2004-03-25
Daniel Borca
small changes (version string)
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2004-03-08
Daniel Borca
Voodoo Rush fixes
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2004-03-02
Daniel Borca
workaround for crash-upon-exit in verbose mode
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2004-02-16
Daniel Borca
cleanup and some WGL PIXELFORMAT issues
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2004-02-10
Daniel Borca
fixed back fxMesaGetCurrentContext to match MakeCurrent
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2004-01-26
Daniel Borca
accomodate FetchTexel and fix some memory leak bugs
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2004-01-23
Daniel Borca
accomodated new driver_func initialization
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2004-01-20
Brian Paul
Before calling _mesa_create_context(), initialize a...
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2004-01-15
Daniel Borca
_mesa_delete_texture_object and some other updates
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2004-01-08
Daniel Borca
envvars to control run-time
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2003-12-19
Daniel Borca
DMesa: removed MGA2064W driver
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2003-12-10
Daniel Borca
got rid of __FUNCTION__ :(
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2003-11-03
Daniel Borca
Voodoo2 happiness
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2003-10-29
Daniel Borca
changes to accomodate texture compression
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2003-10-21
Daniel Borca
Napalm total immersion
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2003-10-13
Daniel Borca
glide driver (wip)
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2003-10-09
Daniel Borca
Reorganized combiners. Added optimized span functions.
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2003-10-02
Brian Paul
updates from Daniel Borca
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2003-08-19
Brian Paul
DOS and glide driver updates from Daniel Borca
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2003-07-17
Brian Paul
more DOS updates from Daniel Borca
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2002-10-24
Brian Paul
Header file clean-up:
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2002-10-14
Brian Paul
context-related cleanups (ex: _mesa_notifySwapBuffers...
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2002-06-15
Brian Paul
Added ctx parameter to _mesa_debug()
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2001-09-23
Brian Paul
fixed some configure;make build problems. cleaned...
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2001-05-10
Brian Paul
check hardware type and use SETUP_SNAP if needed
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2001-03-27
Brian Paul
silence compiler warnings
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2001-03-03
Brian Paul
used indent to clean-up the code
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2001-03-03
Brian Paul
lots of gl_*() to _mesa_*() namespace clean-up
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2001-01-23
Brian Paul
Replaced struct gl_visual with struct __GLcontextModesR...
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2000-12-26
Keith Whitwell
Major rework of tnl module
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2000-11-16
Keith Whitwell
Move the transform and lighting code to two new directories
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2000-11-05
Keith Whitwell
Lots of changes:
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2000-09-26
Brian Paul
First batch of OpenGL SI related changes:
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2000-08-31
Brian Paul
added more resolutions (Andy Sloane)
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2000-05-05
Brian Paul
added check for tmuRam==4 for Voodoo2 (Bernd)
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2000-05-04
Brian Paul
made fxMesaCurrentCtx static
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2000-04-14
Brian Paul
applied Bernd's changes to useBGR code
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2000-03-31
Brian Paul
misc clean-up
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2000-03-31
Brian Paul
added more debugging code
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2000-03-31
Brian Paul
updates for separate R/G/B/A accum buffer sizes
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2000-03-19
Brian Paul
removed GL_FXMESA_global_texture_lod_bias extension
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2000-03-03
Brian Paul
depth buffer change, BGR/RGB setup change
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2000-02-12
Brian Paul
added MESA_FX_NO_SIGNALS env var (Michael Vance)
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2000-02-09
Brian Paul
udpated version/copyright info
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2000-01-13
Brian Paul
added fxMesaContext arg to fxInitPixelTables()
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1999-12-10
Brian Paul
pass new args to gl_create_framebuffer
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1999-12-01
Brian Paul
fxInitPixelTables() change for Voodoo 1/2 vs 3
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1999-11-15
Brian Paul
update/merge with Daryll's X server changes
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1999-10-08
Keith Whitwell
fixed voodoo initialization
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1999-10-08
Keith Whitwell
Fixed includes & added a few hooks for the DRI.
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1999-10-05
Miklos Fazekas
Minor cleanup.
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1999-08-29
Keith Whitwell
removed bogus call
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1999-08-26
Keith Whitwell
various pipeline bugs
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1999-08-19
jtg
Initial revision
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