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Add reporting of damage by DRI drivers when the extension support is available.
[mesa.git]
/
src
/
mesa
/
drivers
/
glide
/
fxdd.c
2006-12-19
Dave Airlie
Merge branch 'nouveau-import'
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2006-11-01
Brian Paul
Remove x/y/width/height parameters from Clear functions.
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2006-10-15
Brian Paul
Remove calls to _mesa_ResizeBuffersMESA() - generally...
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2005-09-13
Brian Paul
Replace ctx->Driver.StencilOp/Func/Mask() functions...
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2005-09-09
Roland Scheidegger
add _tnl_arb_vertex_program_stage to all drivers which...
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2005-05-09
Daniel Borca
accomodate new frambuffer changes
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2005-05-04
Brian Paul
Major check-in of changes for GL_EXT_framebuffer_object...
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2005-01-17
Daniel Borca
cleaned up warnings
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2004-12-21
Daniel Borca
added GL_EXT_stencil_two_side (yes, it works)
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2004-12-20
Daniel Borca
comment reorg.
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2004-12-06
Daniel Borca
small fix for debug paths
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2004-11-27
Brian Paul
Remove _mesa_ResizeBuffersMESA() call from _mesa_set_vi...
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2004-11-15
Daniel Borca
fix _mesa_image_address2d invocation
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2004-11-10
Brian Paul
GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D...
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2004-10-02
Brian Paul
added support for GL_ARB_draw_buffers
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2004-09-27
Daniel Borca
stencil wrap works, either HW or SW (Ian Romanick)
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2004-09-13
Daniel Borca
cleanup and bugfixes for fxDDClear()
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2004-08-20
Daniel Borca
hide GL_ARB_texture_compression from non-VSA cards
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2004-08-19
Daniel Borca
why is GL_ARB_texture_env_combine different from EXT?
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2004-08-16
Daniel Borca
fixed pixel drawing routines, some cleanup
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2004-07-26
Daniel Borca
Rush is back on ZBUFFER
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2004-07-23
Daniel Borca
fixed pixelpiped DrawBitmap / DrawPixels (clipping...
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2004-07-20
Daniel Borca
GL_EXT_texture_env_add shouldn't be conditioned by...
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2004-07-19
Daniel Borca
trying vertex_program...
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2004-07-16
Daniel Borca
minor corrections
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2004-07-05
Daniel Borca
added GL_ARB_point_sprite.
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2004-07-02
Daniel Borca
added GL_EXT_fog_coord.
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2004-06-24
Daniel Borca
hack for compressed textures with aspectratio greater...
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2004-06-19
Daniel Borca
Hack for linear fogging. Added empty routines for WGL_A...
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2004-05-31
Daniel Borca
reworked FXT1
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2004-05-19
Daniel Borca
added GL_NV_blend_square
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2004-05-18
Daniel Borca
added some core-level extensions
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2004-05-12
Daniel Borca
minor fixes
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2004-05-10
Daniel Borca
fixed bugs in fxddtex.c
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2004-04-29
Daniel Borca
FXT1 preparations
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2004-03-29
Daniel Borca
code cleanup heheh
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2004-03-21
Brian Paul
Implemented support for software-based AUX color buffers.
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2004-03-09
Daniel Borca
fxMesa: remove buffer_obj_ext, cos it breaks UT2004
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2004-03-08
Daniel Borca
Voodoo Rush fixes
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2004-03-03
Daniel Borca
_tnl_allow_*_fog(...)
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2004-02-16
Daniel Borca
cleanup and some WGL PIXELFORMAT issues
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2004-02-09
Daniel Borca
deal with combine_ext refactor
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2004-01-29
Daniel Borca
GL_TEXTURE_1D and other stories...
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2004-01-27
Ian Romanick
Added support for EXT_blend_equation_separate / ATI_ble...
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2004-01-27
Keith Whitwell
Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image...
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2004-01-26
Daniel Borca
accomodate FetchTexel and fix some memory leak bugs
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2004-01-23
Daniel Borca
accomodated new driver_func initialization
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2004-01-21
Ian Romanick
Remove dd_function_table::BlendFunc. All drivers now use
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2004-01-14
Daniel Borca
fixed a bug in texture memory manager when in UMA mode
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2004-01-13
Daniel Borca
added support for textures bigger than HW can support...
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2003-12-15
Daniel Borca
EXT_secondary_color and EXT_separate_specular via multipass
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2003-12-10
Daniel Borca
got rid of __FUNCTION__ :(
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2003-11-24
Keith Whitwell
Import vtx-0-2-branch
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2003-11-21
Daniel Borca
more texture compression
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2003-11-18
Daniel Borca
doc updates; GLUT timer additions; fixed compilation...
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2003-11-13
Daniel Borca
vanilla extensions disabled
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2003-11-12
Daniel Borca
dirty hack to advertise vanilla extension names
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2003-11-03
Daniel Borca
Voodoo2 happiness
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2003-10-29
Daniel Borca
changes to accomodate texture compression
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2003-10-21
Daniel Borca
Napalm total immersion
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2003-10-14
Daniel Borca
minor fixes + doc update
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2003-10-13
Daniel Borca
glide driver (wip)
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2003-10-09
Daniel Borca
Reorganized combiners. Added optimized span functions.
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2003-10-02
Brian Paul
updates from Daniel Borca
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2003-08-19
Brian Paul
DOS and glide driver updates from Daniel Borca
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2003-07-17
Brian Paul
more DOS updates from Daniel Borca
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2003-06-16
Brian Paul
fix include paths (Daniel Borca)
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2003-03-01
Brian Paul
Killed mmath.[ch]. Moved low-level functions/assembly...
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2003-01-08
Brian Paul
fix some float/ubyte mistakes (Daniel Borca)
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2002-11-04
Brian Paul
misc driver updates (Daniel Borca)
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2002-10-29
Brian Paul
added some casts for mallocs (bug 630379)
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2002-10-04
Brian Paul
Changed a number of context fields from GLchan to GLflo...
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2002-09-27
Brian Paul
new texture compression infrastructure
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2002-08-21
Brian Paul
s/DrawDestMask/_DrawDestMask/
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2002-07-09
Brian Paul
Overhaul of glRead/DrawBuffer() code. Now, swrast...
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2002-06-15
Brian Paul
Implemented GL_NV_texture_rectangle extension.
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2002-06-15
Brian Paul
Added ctx parameter to _mesa_debug()
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2002-06-13
Brian Paul
New _mesa_debug() function to replace fprintf() calls.
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2002-03-16
Brian Paul
Lots of changes related to framebuffer/window buffer...
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2001-09-23
Brian Paul
fixed some configure;make build problems. cleaned...
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2001-09-18
Keith Whitwell
Fix FX driver to the point where gears & morph3d work.
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2001-08-29
Brian Paul
changes to allow the driver to compile - still doesn...
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2001-07-12
Keith Whitwell
Rename some of the tnl->Driver.* functions to tnl-...
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2001-06-13
Brian Paul
Allow different max texture sizes for 1/2D, 3D and...
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2001-05-10
Brian Paul
fixed bad texture border test (sometimes caused a segfault)
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2001-05-10
Keith Whitwell
Driver interface changes
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2001-05-03
Brian Paul
minor clean-ups and warning fixes
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2001-04-24
Brian Paul
texture image code updates (not finished)
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2001-03-30
Brian Paul
fixed compilation problems related to ctx->_Enabled...
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2001-03-27
Brian Paul
silence compiler warnings
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2001-03-19
Keith Whitwell
Split driver struct into swrast/tnl/core components.
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2001-03-03
Brian Paul
used indent to clean-up the code
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2001-03-03
Brian Paul
lots of gl_*() to _mesa_*() namespace clean-up
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2001-02-27
Brian Paul
minor extension tweaks
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2001-02-26
Brian Paul
Disable most extensions by default. Drivers should...
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2001-02-19
Brian Paul
plug in fallback teximage DD functions
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2001-02-16
Keith Whitwell
Allow swrast to cope (fairly) cleanly with GL_SEPERATE_...
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2001-02-07
Brian Paul
new texture image routines work now
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2001-02-06
Brian Paul
Overhaul of texture image handling.
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2001-01-29
Keith Whitwell
Removed knowledge of swrast Clear/Bitmap/Accum/Draw...
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