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implement arb_vertex_program in hw for r200. Code contains still some hacks, generic...
[mesa.git]
/
src
/
mesa
/
drivers
/
glide
/
fxdrv.h
2005-11-09
Brian Paul
Move COPY_FLOAT() macro down into glide driver.
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2005-09-21
Brian Paul
replace GLdepth with GLuint
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2005-09-13
Brian Paul
Replace ctx->Driver.StencilOp/Func/Mask() functions...
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2005-01-06
Daniel Borca
semantic in parameter names
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2004-12-21
Daniel Borca
added GL_EXT_stencil_two_side (yes, it works)
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2004-09-24
Daniel Borca
added (back!) option to use non-packedcolor
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2004-09-13
Daniel Borca
cleanup
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2004-07-05
Daniel Borca
added GL_ARB_point_sprite.
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2004-07-02
Daniel Borca
added GL_EXT_fog_coord.
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2004-06-24
Daniel Borca
hack for compressed textures with aspectratio greater...
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2004-06-03
Daniel Borca
masked out unsupported glBlendColor (some games check...
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2004-05-10
Daniel Borca
fixed bugs in fxddtex.c
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2004-04-30
Daniel Borca
FXT1: getting warmer
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2004-03-29
Daniel Borca
code cleanup heheh
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2004-02-16
Daniel Borca
cleanup and some WGL PIXELFORMAT issues
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2004-01-29
Daniel Borca
GL_TEXTURE_1D and other stories...
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2004-01-27
Ian Romanick
Added support for EXT_blend_equation_separate / ATI_ble...
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2004-01-23
Daniel Borca
accomodated new driver_func initialization
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2004-01-21
Ian Romanick
Remove dd_function_table::BlendFunc. All drivers now use
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2004-01-20
Brian Paul
Before calling _mesa_create_context(), initialize a...
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2004-01-13
Daniel Borca
added support for textures bigger than HW can support...
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2003-12-15
Daniel Borca
EXT_secondary_color and EXT_separate_specular via multipass
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2003-12-10
Daniel Borca
got rid of __FUNCTION__ :(
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2003-11-03
Daniel Borca
Voodoo2 happiness
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2003-10-29
Daniel Borca
changes to accomodate texture compression
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2003-10-21
Daniel Borca
Napalm total immersion
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2003-10-14
Daniel Borca
minor fixes + doc update
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2003-10-09
Daniel Borca
Reorganized combiners. Added optimized span functions.
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2003-10-02
Brian Paul
updates from Daniel Borca
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2003-08-19
Brian Paul
DOS and glide driver updates from Daniel Borca
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2003-07-17
Brian Paul
more DOS updates from Daniel Borca
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2003-01-08
Brian Paul
fix some float/ubyte mistakes (Daniel Borca)
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2002-11-04
Brian Paul
misc driver updates (Daniel Borca)
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2002-10-24
Brian Paul
Header file clean-up:
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2002-06-13
Brian Paul
New _mesa_debug() function to replace fprintf() calls.
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2001-09-23
Brian Paul
fixed some configure;make build problems. cleaned...
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2001-09-18
Keith Whitwell
Fix FX driver to the point where gears & morph3d work.
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2001-08-29
Brian Paul
changes to allow the driver to compile - still doesn...
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2001-07-12
Keith Whitwell
Rename some of the tnl->Driver.* functions to tnl-...
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2001-05-10
Brian Paul
check hardware type and use SETUP_SNAP if needed
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2001-04-24
Brian Paul
texture image code updates (not finished)
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2001-03-07
Brian Paul
fixed a bunch of g++ warnings/errors. Compiling with...
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2001-03-03
Brian Paul
used indent to clean-up the code
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2001-03-03
Brian Paul
lots of gl_*() to _mesa_*() namespace clean-up
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2001-02-06
Brian Paul
updated texture image handling - STILL UNTESTED
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2001-02-06
Brian Paul
Overhaul of texture image handling.
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2001-01-16
Keith Whitwell
Fix several conformance problems. Hack solution to...
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2001-01-05
Keith Whitwell
Remove 'pv' parameter from Line/Tri/Point funcs. The...
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2001-01-03
Brian Paul
More color macro clean-ups.
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2001-01-02
Brian Paul
Removed fixed.h (GLfixed now in mtypes.h, fixed-pt...
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2000-12-28
Keith Whitwell
Add render stage for unclipped vb's to fx driver.
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2000-12-26
Keith Whitwell
Major rework of tnl module
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2000-11-27
Brian Paul
minor changes to fix compiler warnings
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2000-11-24
Keith Whitwell
Support for swappable t&l modules, including an example...
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2000-11-22
Jouk Jansen
Modified Files:
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2000-11-16
Keith Whitwell
Move the transform and lighting code to two new directories
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2000-11-05
Keith Whitwell
Lots of changes:
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2000-10-31
Keith Whitwell
Remove dead code in FX driver.
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2000-10-30
Keith Whitwell
Replace the flags Mesa was using for ctx->NewState...
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2000-09-07
Brian Paul
Removed ctx->Driver.LogicOp().
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2000-05-26
Brian Paul
include glheader.h instead of system headers
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2000-05-04
Brian Paul
conditionally include some fields in the context struct...
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2000-04-20
Brian Paul
minor clean-up
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2000-03-29
Brian Paul
new texture image download code
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2000-03-27
Brian Paul
removed tfxMipMapLevel's used and translate fields...
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2000-03-23
Brian Paul
added some comments and new texture image functions
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2000-03-22
Brian Paul
added Daryll's patches for texture alignment
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2000-03-07
Brian Paul
added target parameter to Driver.TexEnv()
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2000-03-03
Brian Paul
clean-up warnings
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2000-02-16
Brian Paul
update fog near/far bug fix
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2000-02-16
Brian Paul
updated with changes from DRI project CVS
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2000-02-09
Brian Paul
removed fxDDBufferSize proto
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2000-01-18
Brian Paul
updated with latest DRI tree changes
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2000-01-13
Brian Paul
added fxMesaContext arg to fxInitPixelTables()
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1999-12-10
Brian Paul
new depth buffer functions
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1999-12-10
Brian Paul
applied Daryll's patches
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1999-11-22
Brian Paul
removed redundant fxCloseHardware() decl
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1999-11-18
Brian Paul
removed unused fxTMNewTMFreeNode decl
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1999-11-15
Brian Paul
include mem.h
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1999-11-15
Brian Paul
update/merge with Daryll's X server changes
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1999-10-19
Keith Whitwell
Changes to reduce the memory footprint of display lists
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1999-10-08
Keith Whitwell
fixed voodoo initialization
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1999-10-08
Keith Whitwell
Fixed includes & added a few hooks for the DRI.
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1999-10-05
Miklos Fazekas
Packed RGB support.
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1999-08-29
Keith Whitwell
more fixes on the fast path
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1999-08-26
Keith Whitwell
various pipeline bugs
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1999-08-19
jtg
Initial revision
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