Add disabled support for GL_EXT_fog_coord. While it seems correct to me, it's
[mesa.git] / src / mesa / drivers / glide /
2005-10-05 Brian Pauls/IntFormat/InternalFormat/ and s/Format/_BaseFormat...
2005-10-05 Brian PaulIn gl_texture_image replace IntFormat with InternalForm...
2005-09-21 Brian Paulreplace GLdepth with GLuint
2005-09-13 Brian PaulReplace ctx->Driver.StencilOp/Func/Mask() functions...
2005-09-09 Roland Scheideggeradd _tnl_arb_vertex_program_stage to all drivers which...
2005-09-01 Brian Paulremove fxDDSetBuffer()
2005-06-27 Brian PaulGet rid of the MESA_PBUFFER_ALLOC/FREE() macros.
2005-05-09 Daniel Borcapathetic attempt to accomodate new frambuffer changes...
2005-05-09 Daniel Borcaaccomodate new frambuffer changes
2005-05-04 Brian PaulMajor check-in of changes for GL_EXT_framebuffer_object...
2005-01-25 Brian PaulUse the _mesa_HashNextEntry() function to walk over...
2005-01-19 Daniel Borcamake sure we avoid assertion failure wrt VB->ColorPtr...
2005-01-17 Daniel Borcacleaned up warnings
2005-01-12 Daniel Borcasome "safer" type-punning (gcc optimizes float moves...
2005-01-06 Daniel Borcasemantic in parameter names. changed emitter function.
2005-01-06 Daniel Borcasemantic in parameter names
2004-12-21 Daniel Borcaadded GL_EXT_stencil_two_side (yes, it works)
2004-12-20 Daniel Borcaput back clipmask code; it proved to be a MinGW/gcc...
2004-12-20 Daniel Borcause float constants.
2004-12-20 Daniel Borcaremoved ifdef'ed out code (to whom it may concern:...
2004-12-20 Daniel Borcaremoved detritus (ncc).
2004-12-20 Daniel Borcacomment reorg.
2004-12-20 Daniel Borcamade some functions static.
2004-12-20 Daniel Borcacomment reorg.
2004-12-20 Daniel Borcaallow greater swappendingcount for older hw (v1/v2)
2004-12-17 Daniel BorcafxRasterPrimitive wasn't always receiving the reduced...
2004-12-13 Daniel Borcadisabled ClipMask usage in vb emitter (clipping bugs?)
2004-12-06 Daniel Borcasmall fix for debug paths
2004-11-27 Brian PaulRemove _mesa_ResizeBuffersMESA() call from _mesa_set_vi...
2004-11-15 Daniel Borcamoved windoze specific code outside drivers/glide/
2004-11-15 Daniel Borcafix _mesa_image_address2d invocation
2004-11-10 Brian PaulGL_(UN)PACK_SKIP_IMAGES should only be applied to 3D...
2004-10-20 Daniel Borcafixed compilation errors
2004-10-12 Daniel Borcaavoid the patch if Mesa_DXTn flag is set
2004-10-05 Daniel Borcaput Rush in the list of supported HW
2004-10-02 Brian Pauladded support for GL_ARB_draw_buffers
2004-09-27 Daniel Borcastencil wrap works, either HW or SW (Ian Romanick)
2004-09-24 Daniel Borcaadded (back!) option to use non-packedcolor
2004-09-20 Daniel Borcaclamp size of wide points
2004-09-13 Daniel Borcacleanup and bugfixes for fxDDClear()
2004-09-13 Daniel Borcacleanup and some changes towards GL_ARB_point_sprite...
2004-09-13 Daniel Borcacleanup
2004-09-03 Daniel Borcamake sure the HW is clean before shooting the pipeline
2004-08-31 Daniel Borcanewer Glide3x snaps vertices internally for V1/VR/VB
2004-08-20 Daniel Borcahide GL_ARB_texture_compression from non-VSA cards
2004-08-19 Daniel Borcawhy is GL_ARB_texture_env_combine different from EXT?
2004-08-19 Daniel Borca"const int _nc" was really stupid...
2004-08-19 Daniel Borcacleanup
2004-08-19 Daniel Borcasilence compiler warnings
2004-08-16 Daniel Borcacleanup
2004-08-16 Daniel Borcafixed texture fetchers, fixed automatic mipmap generati...
2004-08-16 Daniel Borcafixed pixel drawing routines, some cleanup
2004-08-16 Daniel Borcadisabled stereo checking in wglChoosePixelFormat
2004-07-26 Daniel Borcadisable W1 when single-texturing
2004-07-26 Daniel BorcaRush is back on ZBUFFER
2004-07-23 Daniel Borcafixed pixelpiped DrawBitmap / DrawPixels (clipping...
2004-07-21 Daniel Borcapartial GL_BLEND for Voodoo1
2004-07-20 Daniel BorcaGL_EXT_texture_env_add shouldn't be conditioned by...
2004-07-19 Daniel Borcatrying vertex_program...
2004-07-16 Daniel Borcaminor corrections
2004-07-16 Daniel BorcaGL_MODULATE/GL_REPLACE multitex (wasteful, but apparent...
2004-07-16 Daniel BorcaSGIS_generate_mipmap
2004-07-06 Daniel Borcause tnl_emit_func, it's safer
2004-07-05 Daniel Borcaadded GL_ARB_point_sprite.
2004-07-02 Daniel Borcaadded GL_EXT_fog_coord.
2004-07-01 Keith WhitwellRename the various function types in t_context.h to...
2004-06-24 Daniel Borcahack for compressed textures with aspectratio greater...
2004-06-19 Daniel BorcaHack for linear fogging. Added empty routines for WGL_A...
2004-06-14 Daniel BorcaFixed a bug in vertex emitter (untile we move to t_vert...
2004-06-11 Brian Paulremove the 3dfx CatchSignals stuff (the var was alwasy...
2004-06-08 Daniel Borcacorrected a bug wrt point_size
2004-06-03 Daniel Borcamasked out unsupported glBlendColor (some games check...
2004-05-31 Daniel Borcareworked FXT1
2004-05-20 Daniel Borcadoc update; minor changes
2004-05-19 Daniel Borcaadded GL_NV_blend_square
2004-05-18 Daniel Borcaadded some core-level extensions
2004-05-12 Daniel Borcaminor fixes
2004-05-10 Daniel Borcafixed bugs in fxddtex.c
2004-05-04 Daniel Borcatexture compression: getting warmer
2004-04-30 Daniel BorcaFXT1: getting warmer
2004-04-29 Daniel BorcaFXT1 preparations
2004-04-26 Daniel Borcaaccomodate newtexstore
2004-04-14 Daniel Borcadocumentation updates
2004-03-29 Daniel Borcacode cleanup heheh
2004-03-25 Daniel Borcasmall changes (version string)
2004-03-21 Brian PaulImplemented support for software-based AUX color buffers.
2004-03-09 Daniel BorcafxMesa: remove buffer_obj_ext, cos it breaks UT2004
2004-03-08 Daniel BorcaVoodoo Rush fixes
2004-03-03 Daniel Borca_tnl_allow_*_fog(...)
2004-03-02 Daniel Borcaworkaround for crash-upon-exit in verbose mode
2004-02-28 Brian Paulreplace color table FloatTable boolean with Type enum
2004-02-16 Daniel Borcacleanup and some WGL PIXELFORMAT issues
2004-02-10 Daniel Borcafixed back fxMesaGetCurrentContext to match MakeCurrent
2004-02-09 Daniel Borcadeal with combine_ext refactor
2004-02-07 Daniel Borcaadded NUL driver for DMesa
2004-02-02 Daniel Borcafixed a bug in GL_NEAREST sampler
2004-01-29 Daniel BorcaGL_TEXTURE_1D and other stories...
2004-01-27 Ian RomanickAdded support for EXT_blend_equation_separate / ATI_ble...
2004-01-27 Keith WhitwellConsolidate texObj->Pos/Neg/X/Y/Z and texObj->Image...
2004-01-26 Daniel Borcaaccomodate FetchTexel and fix some memory leak bugs
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