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s/_mesa_debug_fp_inst/_mesa_print_program/
[mesa.git]
/
src
/
mesa
/
drivers
/
glide
/
2005-11-05
Brian Paul
Unify vertex/fragment program instuctions.
tree
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commitdiff
2005-10-05
Brian Paul
s/IntFormat/InternalFormat/ and s/Format/_BaseFormat...
tree
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commitdiff
2005-10-05
Brian Paul
In gl_texture_image replace IntFormat with InternalForm...
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commitdiff
2005-09-21
Brian Paul
replace GLdepth with GLuint
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commitdiff
2005-09-13
Brian Paul
Replace ctx->Driver.StencilOp/Func/Mask() functions...
tree
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commitdiff
2005-09-09
Roland Scheidegger
add _tnl_arb_vertex_program_stage to all drivers which...
tree
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commitdiff
2005-09-01
Brian Paul
remove fxDDSetBuffer()
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commitdiff
2005-06-27
Brian Paul
Get rid of the MESA_PBUFFER_ALLOC/FREE() macros.
tree
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commitdiff
2005-05-09
Daniel Borca
pathetic attempt to accomodate new frambuffer changes...
tree
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commitdiff
2005-05-09
Daniel Borca
accomodate new frambuffer changes
tree
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commitdiff
2005-05-04
Brian Paul
Major check-in of changes for GL_EXT_framebuffer_object...
tree
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commitdiff
2005-01-25
Brian Paul
Use the _mesa_HashNextEntry() function to walk over...
tree
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commitdiff
2005-01-19
Daniel Borca
make sure we avoid assertion failure wrt VB->ColorPtr...
tree
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commitdiff
2005-01-17
Daniel Borca
cleaned up warnings
tree
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commitdiff
2005-01-12
Daniel Borca
some "safer" type-punning (gcc optimizes float moves...
tree
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commitdiff
2005-01-06
Daniel Borca
semantic in parameter names. changed emitter function.
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commitdiff
2005-01-06
Daniel Borca
semantic in parameter names
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commitdiff
2004-12-21
Daniel Borca
added GL_EXT_stencil_two_side (yes, it works)
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commitdiff
2004-12-20
Daniel Borca
put back clipmask code; it proved to be a MinGW/gcc...
tree
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commitdiff
2004-12-20
Daniel Borca
use float constants.
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commitdiff
2004-12-20
Daniel Borca
removed ifdef'ed out code (to whom it may concern:...
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commitdiff
2004-12-20
Daniel Borca
removed detritus (ncc).
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commitdiff
2004-12-20
Daniel Borca
comment reorg.
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commitdiff
2004-12-20
Daniel Borca
made some functions static.
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commitdiff
2004-12-20
Daniel Borca
comment reorg.
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commitdiff
2004-12-20
Daniel Borca
allow greater swappendingcount for older hw (v1/v2)
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commitdiff
2004-12-17
Daniel Borca
fxRasterPrimitive wasn't always receiving the reduced...
tree
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commitdiff
2004-12-13
Daniel Borca
disabled ClipMask usage in vb emitter (clipping bugs?)
tree
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commitdiff
2004-12-06
Daniel Borca
small fix for debug paths
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commitdiff
2004-11-27
Brian Paul
Remove _mesa_ResizeBuffersMESA() call from _mesa_set_vi...
tree
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commitdiff
2004-11-15
Daniel Borca
moved windoze specific code outside drivers/glide/
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commitdiff
2004-11-15
Daniel Borca
fix _mesa_image_address2d invocation
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commitdiff
2004-11-10
Brian Paul
GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D...
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commitdiff
2004-10-20
Daniel Borca
fixed compilation errors
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commitdiff
2004-10-12
Daniel Borca
avoid the patch if Mesa_DXTn flag is set
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commitdiff
2004-10-05
Daniel Borca
put Rush in the list of supported HW
tree
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commitdiff
2004-10-02
Brian Paul
added support for GL_ARB_draw_buffers
tree
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commitdiff
2004-09-27
Daniel Borca
stencil wrap works, either HW or SW (Ian Romanick)
tree
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commitdiff
2004-09-24
Daniel Borca
added (back!) option to use non-packedcolor
tree
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commitdiff
2004-09-20
Daniel Borca
clamp size of wide points
tree
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commitdiff
2004-09-13
Daniel Borca
cleanup and bugfixes for fxDDClear()
tree
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commitdiff
2004-09-13
Daniel Borca
cleanup and some changes towards GL_ARB_point_sprite...
tree
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commitdiff
2004-09-13
Daniel Borca
cleanup
tree
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commitdiff
2004-09-03
Daniel Borca
make sure the HW is clean before shooting the pipeline
tree
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commitdiff
2004-08-31
Daniel Borca
newer Glide3x snaps vertices internally for V1/VR/VB
tree
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commitdiff
2004-08-20
Daniel Borca
hide GL_ARB_texture_compression from non-VSA cards
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commitdiff
2004-08-19
Daniel Borca
why is GL_ARB_texture_env_combine different from EXT?
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commitdiff
2004-08-19
Daniel Borca
"const int _nc" was really stupid...
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commitdiff
2004-08-19
Daniel Borca
cleanup
tree
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commitdiff
2004-08-19
Daniel Borca
silence compiler warnings
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commitdiff
2004-08-16
Daniel Borca
cleanup
tree
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commitdiff
2004-08-16
Daniel Borca
fixed texture fetchers, fixed automatic mipmap generati...
tree
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commitdiff
2004-08-16
Daniel Borca
fixed pixel drawing routines, some cleanup
tree
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commitdiff
2004-08-16
Daniel Borca
disabled stereo checking in wglChoosePixelFormat
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commitdiff
2004-07-26
Daniel Borca
disable W1 when single-texturing
tree
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commitdiff
2004-07-26
Daniel Borca
Rush is back on ZBUFFER
tree
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commitdiff
2004-07-23
Daniel Borca
fixed pixelpiped DrawBitmap / DrawPixels (clipping...
tree
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commitdiff
2004-07-21
Daniel Borca
partial GL_BLEND for Voodoo1
tree
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commitdiff
2004-07-20
Daniel Borca
GL_EXT_texture_env_add shouldn't be conditioned by...
tree
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commitdiff
2004-07-19
Daniel Borca
trying vertex_program...
tree
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commitdiff
2004-07-16
Daniel Borca
minor corrections
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commitdiff
2004-07-16
Daniel Borca
GL_MODULATE/GL_REPLACE multitex (wasteful, but apparent...
tree
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commitdiff
2004-07-16
Daniel Borca
SGIS_generate_mipmap
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commitdiff
2004-07-06
Daniel Borca
use tnl_emit_func, it's safer
tree
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commitdiff
2004-07-05
Daniel Borca
added GL_ARB_point_sprite.
tree
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commitdiff
2004-07-02
Daniel Borca
added GL_EXT_fog_coord.
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commitdiff
2004-07-01
Keith Whitwell
Rename the various function types in t_context.h to...
tree
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commitdiff
2004-06-24
Daniel Borca
hack for compressed textures with aspectratio greater...
tree
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commitdiff
2004-06-19
Daniel Borca
Hack for linear fogging. Added empty routines for WGL_A...
tree
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commitdiff
2004-06-14
Daniel Borca
Fixed a bug in vertex emitter (untile we move to t_vert...
tree
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commitdiff
2004-06-11
Brian Paul
remove the 3dfx CatchSignals stuff (the var was alwasy...
tree
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commitdiff
2004-06-08
Daniel Borca
corrected a bug wrt point_size
tree
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commitdiff
2004-06-03
Daniel Borca
masked out unsupported glBlendColor (some games check...
tree
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commitdiff
2004-05-31
Daniel Borca
reworked FXT1
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commitdiff
2004-05-20
Daniel Borca
doc update; minor changes
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commitdiff
2004-05-19
Daniel Borca
added GL_NV_blend_square
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commitdiff
2004-05-18
Daniel Borca
added some core-level extensions
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commitdiff
2004-05-12
Daniel Borca
minor fixes
tree
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commitdiff
2004-05-10
Daniel Borca
fixed bugs in fxddtex.c
tree
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commitdiff
2004-05-04
Daniel Borca
texture compression: getting warmer
tree
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commitdiff
2004-04-30
Daniel Borca
FXT1: getting warmer
tree
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commitdiff
2004-04-29
Daniel Borca
FXT1 preparations
tree
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commitdiff
2004-04-26
Daniel Borca
accomodate newtexstore
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commitdiff
2004-04-14
Daniel Borca
documentation updates
tree
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commitdiff
2004-03-29
Daniel Borca
code cleanup heheh
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commitdiff
2004-03-25
Daniel Borca
small changes (version string)
tree
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commitdiff
2004-03-21
Brian Paul
Implemented support for software-based AUX color buffers.
tree
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commitdiff
2004-03-09
Daniel Borca
fxMesa: remove buffer_obj_ext, cos it breaks UT2004
tree
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commitdiff
2004-03-08
Daniel Borca
Voodoo Rush fixes
tree
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commitdiff
2004-03-03
Daniel Borca
_tnl_allow_*_fog(...)
tree
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commitdiff
2004-03-02
Daniel Borca
workaround for crash-upon-exit in verbose mode
tree
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commitdiff
2004-02-28
Brian Paul
replace color table FloatTable boolean with Type enum
tree
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commitdiff
2004-02-16
Daniel Borca
cleanup and some WGL PIXELFORMAT issues
tree
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commitdiff
2004-02-10
Daniel Borca
fixed back fxMesaGetCurrentContext to match MakeCurrent
tree
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commitdiff
2004-02-09
Daniel Borca
deal with combine_ext refactor
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commitdiff
2004-02-07
Daniel Borca
added NUL driver for DMesa
tree
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commitdiff
2004-02-02
Daniel Borca
fixed a bug in GL_NEAREST sampler
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commitdiff
2004-01-29
Daniel Borca
GL_TEXTURE_1D and other stories...
tree
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commitdiff
2004-01-27
Ian Romanick
Added support for EXT_blend_equation_separate / ATI_ble...
tree
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commitdiff
2004-01-27
Keith Whitwell
Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image...
tree
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commitdiff
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