mesa: Allow glTexImage2D with a depth component cube map.
[mesa.git] / src / mesa / drivers /
2011-12-06 Kenneth Graunkei965: Fix incorrect comment about single program flow...
2011-12-05 Dave Airlieradeon/r200: drop old span depth/stencil code.
2011-12-05 Dave Airlieradeon/r200: add draw/stencil buffer detiling
2011-12-05 Dave Airlieradeon: fix warnings
2011-12-05 Dave Airlieradeon: use mesa renderbuffer accessors for depth for...
2011-12-05 Dave Airlieradeon: add some tiling support for r100.
2011-12-05 Dave Airlieradeon: texture/renderbuffer overhaul.
2011-12-05 Dave Airlieradeon: set texture bits to always emit.
2011-12-05 Dave Airlieradeon: update flush according to glXMakeCurrent man...
2011-12-05 Dave Airlieradeon: drop border check
2011-12-05 Dave Airlieradeon: add a bit more debugging to the blit debug...
2011-12-02 Stuart Abercrombiei965: Fix emit of a MOV with bad destination channel...
2011-12-02 Brian Paulmesa: rename MESA_FORMAT_RG88_REV to MESA_FORMAT_RG88
2011-12-02 Brian Paulmesa: rename MESA_FORMAT_RG88 to MESA_FORMAT_GR88
2011-12-02 Kenneth Graunkei965: Make gen6_resolve_implied_move a no-op for MRF...
2011-12-01 Mathias Fröhlichswrast: Fix signed/unsigned problems with negative...
2011-11-30 Eric Anholti965/fs: Fix regression in fbo-alphatest-nocolor.
2011-11-30 Eric Anholti965/fs: Make register file enum 0 be the undefined...
2011-11-30 Eric Anholti965: Don't perform the precompile on fragment shaders...
2011-11-30 Eric Anholti965: Always handle GL_DEPTH_TEXTURE_MODE through the...
2011-11-30 Eric Anholti965: Fix EXT_texture_swizzle with a writemask in the...
2011-11-30 Eric Anholti965: Base HW depth format setup based on MESA_FORMAT...
2011-11-29 Eric Anholti965: Don't depth test the fake depthbuffer when one...
2011-11-29 Mathias Fröhlichmesa: Make gl_program::InputsRead 64 bits.
2011-11-26 Chia-I Wuandroid: pass -std=c99 by default
2011-11-23 Chad Versacei965/gen6: Fix GPU hang when using stencil buffer witho...
2011-11-23 Eric Anholti915: Fix complete texturing regression since 27505a105a
2011-11-23 Eric Anholti915: Fix build since hiz merge.
2011-11-22 Eric Anholti915: Move the texture format setup for this driver...
2011-11-22 Eric Anholti965: Drop intel_context.c's texture format set up...
2011-11-22 Eric Anholti965: Add support for ARGB2101010 rendering.
2011-11-22 Eric Anholti965: Add support for RGBA_16 unorm rendering.
2011-11-22 Eric Anholti965: Add support for half-float formats.
2011-11-22 Eric Anholti965: Reorganize MESA_FORMAT -> BRW_SURFACEFORMAT table.
2011-11-22 Eric Anholti965: Mark texture formats as supported using the surfa...
2011-11-22 Eric Anholtintel: Improve debug output for begin/finish render...
2011-11-22 Eric Anholtintel: Remove duplicate test for texture attachment...
2011-11-22 Eric Anholti965: Don't require spans (swrast) support to consider...
2011-11-22 Eric Anholti965: Use the surface format table to determine render...
2011-11-22 Eric Anholtintel: Add the context to the render_target_supported...
2011-11-22 Eric Anholti965: Add a table of the surface format information...
2011-11-22 Chad VersaceMerge branch 'hiz' of ssh://people.freedesktop.org...
2011-11-22 Chad Versacei965/gen6: Enable HiZ by default
2011-11-22 Chad Versaceintel: Use separate stencil whenever possible
2011-11-22 Kenneth Graunkei965: Implement the actual tables for texture alignment...
2011-11-22 Chad Versacei965/gen6: Set vertical alignment in SURFACE_STATE...
2011-11-22 Chad Versaceintel: Store miptree alignment units in the miptree
2011-11-22 Chad Versaceintel: Enable HiZ for texture renderbuffers
2011-11-22 Chad Versaceintel: Resolve buffers in intel_map_renderbuffer()
2011-11-22 Chad Versaceintel: Resolve buffers in intel_map_texture_image()
2011-11-22 Chad Versaceintel: Mark needed resolves when first enabling HiZ...
2011-11-22 Chad Versacei965: Mark that depth buffer needs depth resolve after...
2011-11-22 Chad Versaceintel: Resolve buffers in intelSpanRenderStart
2011-11-22 Chad Versaceintel: Refactor intelSpanRenderStart
2011-11-22 Chad Versacei965: Resolve buffers before drawing [v2]
2011-11-22 Chad Versacei965: Prevent recursive calls to FLUSH_VERTICES [v2]
2011-11-22 Chad Versacei965/gen6: Manipulate state batches for HiZ meta-ops...
2011-11-22 Chad Versacei965/gen6: Complete stubs for HiZ buffer resolves
2011-11-22 Chad Versacei965: Add HiZ operation state to brw_context
2011-11-22 Chad Versaceintel: Add resolve functions for renderbuffers
2011-11-22 Chad Versaceintel: Add resolve functions for miptrees
2011-11-22 Chad Versaceintel: Add field intel_mipmap_tree::hiz_map
2011-11-22 Chad Versaceintel: Define struct intel_resolve_map [v2]
2011-11-22 Chad Versaceintel: Change signature of HiZ resolve functions
2011-11-22 Chad Versaceintel: Remove unused HiZ functions
2011-11-22 Chad Versaceintel: Replace intel_mipmap_tree::hiz_region with a...
2011-11-22 Chad Versaceintel: Replace intel_texture_image::stencil_irb with...
2011-11-22 Chad Versaceintel: Refactor intel_render_texture() [v2]
2011-11-22 Chad Versaceintel: Define intel_miptree_check_level_layer()
2011-11-22 Chad Versaceintel: Remove unneeded params from intel_renderbuffer_s...
2011-11-22 Chad Versaceintel: Track the miptree layer wrapped by a renderbuffe...
2011-11-22 Chad Versaceintel: Kill intel_mipmap_level::nr_images [v4]
2011-11-22 Chad Versaceintel: Refactor intel_miptree_copy_teximage()
2011-11-22 Chad Versaceintel: Refactor intel_mipmap_level offsets
2011-11-22 Chad Versaceintel: Replace intel_renderbuffer::region with a miptre...
2011-11-22 Chad Versaceintel: Define intel_miptree_create_for_renderbuffer()
2011-11-22 Chad Versaceintel: Move inline functions from intel_fbo.h to .c
2011-11-22 Chad Versaceintel: Kill intel_framebuffer_get_hiz_region()
2011-11-22 Chad Versaceintel: Temporarily disable HiZ for textures
2011-11-22 Chad Versaceintel: Always gather stencil buffer in intel_map_render...
2011-11-22 Chad Versaceintel: Fix swrast_render_start() for depthstencil buffe...
2011-11-22 Chad Versaceintel: Don't use special stencil span accessors
2011-11-19 Kenneth Graunkei965: Remove unused file brw_fallback.h.
2011-11-17 Eric Anholti965/gen4: Fix sampling from integer textures.
2011-11-16 Kenneth Graunkei965: Fix inconsistent indentation in brw_gs_emit.c.
2011-11-15 Chad Versaceintel: Fix separate stencil in builtin DRI2 backend
2011-11-15 Chad Versaceintel: Fix region dimensions for stencil buffers receiv...
2011-11-15 Chad Versaceintel: Simplify stencil detiling arithmetic
2011-11-15 Brian Paulradeon: use _mesa_readpixels() instead of _swrast_ReadP...
2011-11-15 Brian Pauli965: use _mesa_readpixels() instead of _swrast_ReadPix...
2011-11-15 Brian Paulmesa: use _mesa_readpixels() as default driver hook
2011-11-15 Brian Paulxlib: remove xm_image.[ch] files
2011-11-15 Brian Paulxlib: remove a ton of old xlib driver cruft
2011-11-15 Brian Paulxlib: use MESA_FORMAT_XRGB8888 for pixmap surfaces
2011-11-15 Brian Paulxlib: remove software alpha buffer support
2011-11-15 Chad Versaceintel: Fix intel_map_renderbuffer() for depthstencil...
2011-11-15 Chad Versaceintel: Fix software detiling of system stencil buffers
2011-11-15 Chad Versaceintel: Fix intel_unmap_renderbuffer_s8()
2011-11-15 Chad Versaceintel: Refactor intel_map_renderbuffer()
2011-11-14 Eric Anholtmeta: Fix restoring of fixed function texture enables.
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