mesa: remove _mesa_tex_target_is_array
[mesa.git] / src / mesa / drivers /
2015-12-07 Alejandro Piñeiroi965: use _mesa_is_array_texture instead of _mesa_tex_t...
2015-12-07 Abdiel Janulguei965: Add defines for gather push constants
2015-12-04 Giuseppe Bilottaradeon: const correctness
2015-12-04 Giuseppe Bilottaradeon: whitespace cleanup
2015-12-04 Jason Ekstrandi965/vec4: Stop pretending to support indirect output...
2015-12-04 Jason Ekstrandi965/vec4: Get rid of the nir_inputs array
2015-12-03 Tapani Pällii965: use _Shader to get fragment program when updating...
2015-12-02 Kenneth Graunkei965: Add INTEL_DEBUG=perf information for GS recompiles.
2015-12-02 Kenneth Graunkei965: De-duplicate key_debug() function.
2015-12-01 Kenneth Graunkei965: Increase BRW_MAX_UBO to 14.
2015-12-01 Matt Turneri965: Do dead-code elimination in a single pass.
2015-12-01 Matt Turneri965: Don't mark dead instructions' sources live.
2015-12-01 Jonathan Grayautomake: fix some occurrences of hardcoded -ldl and...
2015-11-30 Samuel Iglesias... i965/fs: remove unused fs_reg offset
2015-11-30 Kenneth Graunkei965: Add src/dst interference for certain instructions...
2015-11-30 Kenneth Graunkei965: Fix JIP to properly skip over unrelated control...
2015-11-29 Emil Velikovdrivers/x11: scons: partially revert b9b40ef9b76
2015-11-26 Francisco Jerezi965/gen9+: Switch thread scratch space to non-coherent...
2015-11-26 Francisco Jerezi965/fs: Don't use Gen7-style scratch block reads on...
2015-11-26 Francisco Jerezi965: Add symbolic defines for some magic dataport...
2015-11-25 Kenneth Graunkei965: Fix scalar vertex shader struct outputs.
2015-11-25 Kenneth Graunkei965: Fix fragment shader struct inputs.
2015-11-25 Iago Toral Quirogai965: remove trailing spaces in various files
2015-11-25 Matt Turneri965: Pass brw_context pointer, not gl_context pointer.
2015-11-24 Ian Romanickmeta: Don't save or restore the active client texture
2015-11-24 Ian Romanickmeta: Don't save or restore the VBO binding
2015-11-24 Ian Romanickmeta/TexSubImage: Don't pollute the buffer object namespace
2015-11-24 Ian Romanickmeta: Don't pollute the buffer object namespace in...
2015-11-24 Ian Romanickmeta: Use internal functions for buffer object and...
2015-11-24 Ian Romanickmeta: Track VBO using gl_buffer_object instead of GL...
2015-11-24 Ian Romanickmeta: Partially convert _mesa_meta_DrawTex to DSA
2015-11-24 Ian Romanickmeta: Don't pollute the buffer object namespace in...
2015-11-24 Ian Romanickmeta: Use internal functions for buffer object and...
2015-11-24 Ian Romanickmeta: Use DSA functions for VBOs in _mesa_meta_setup_ve...
2015-11-24 Ian Romanickmeta: Track VBO using gl_buffer_object instead of GL...
2015-11-24 Ian Romanickmeta: Don't leave the VBO bound after _mesa_meta_setup_...
2015-11-24 Ian Romanicki965: Use _mesa_NamedBufferSubData for users of _mesa_m...
2015-11-24 Ian Romanickmeta: Use _mesa_NamedBufferData and _mesa_NamedBufferSu...
2015-11-24 Ian Romanickmeta: Use DSA functions for PBO in create_texture_for_pbo
2015-11-24 Ian Romanicki965: Don't pollute the buffer object namespace in...
2015-11-24 Ian Romanicki965: Use internal functions for buffer object access
2015-11-24 Ian Romanicki965: Use DSA functions for VBOs in brw_meta_fast_clear
2015-11-24 Ian Romanicki965: Pass brw_context instead of gl_context to brw_dra...
2015-11-24 Kenneth GraunkeRevert "i965: Combine assembly annotations if possible."
2015-11-24 Matt Turneri965: Clean up #includes in the compiler.
2015-11-24 Matt Turneri965: Move brw_new_shader and brw_link_shader prototype...
2015-11-24 Matt Turneri965: Compile brw_cs_fill_local_id_payload() as C.
2015-11-24 Matt Turneri965: Move MRF macros from brw_inst.h to brw_eu.h.
2015-11-24 Matt Turneri965: Drop #include of main/glheader.h.
2015-11-24 Matt Turneri965: Push down inclusion of brw_program.h.
2015-11-24 Matt Turneri965: Mark functions called from C as extern "C".
2015-11-24 Matt Turneri965: Push down inclusion of vbo/vbo.h.
2015-11-24 Matt Turneri965: Remove duplicate #includes.
2015-11-24 Matt Turneri965: Remove unneeded forward declarations.
2015-11-24 Matt Turneri965: Mark count_trailing_one_bits() static.
2015-11-24 Matt Turneri965: Remove useless gen6_blorp.h/gen7_blorp.h headers.
2015-11-24 Matt Turneri965: Prevent implicit upcasts to brw_reg.
2015-11-24 Matt Turneri965: Use scope operator to ensure brw_reg is interpret...
2015-11-24 Matt Turneri965: Use implicit backend_reg copy-constructor.
2015-11-24 Matt Turneri965: Add and use backend_reg::equals().
2015-11-24 Rob Clarkutil: move brw_env_var_as_boolean() to util
2015-11-23 Jason Ekstrandi965: Use NIR for lowering texture swizzle
2015-11-23 Jason Ekstrandi965: Use nir_lower_tex for texture coordinate lowering
2015-11-23 Jason Ekstrandi965/fs: Stomp the texture return type to UINT32 for...
2015-11-23 Jason Ekstrandnir/lower_tex: Report progress
2015-11-23 Jason Ekstrandi965: Move postprocess_nir to codegen time
2015-11-23 Jason Ekstrandi965/nir: Split shader optimization and lowering into...
2015-11-23 Jason Ekstrandi965: Use ull immediates in brw_inst_bits
2015-11-23 Neil Robertsi965: Handle lum, intensity and missing components...
2015-11-23 Jason Ekstrandnir: s/nir_type_unsigned/nir_type_uint
2015-11-23 Connor Abbotti965/fs: add stride restrictions for copy propagation
2015-11-23 Connor Abbotti965/fs: don't propagate cmod when the exec sizes differ
2015-11-23 Connor Abbotti965/fs: respect force_sechalf/force_writemask_all...
2015-11-23 Connor Abbotti965: fix 64-bit immediates in brw_inst(_set)_bits
2015-11-23 Connor Abbotti965/fs: print non-1 strides when dumping instructions
2015-11-22 Kenneth Graunkei965: Fix num_uniforms count for scalar GS.
2015-11-21 Matt Turneri965: Test that nonrepresentable floats cannot be conve...
2015-11-21 Matt Turneri965: Use ldexpf() in VF float test set up.
2015-11-21 Matt Turneri965/vec4: Initialize nir_inputs with src_reg().
2015-11-21 Matt Turneri965/fs: Add support for gl_HelperInvocation system...
2015-11-21 Matt Turneri965: Add brw_imm_uv().
2015-11-21 Matt Turneri965: Don't bother setting regioning on immediates.
2015-11-20 Ben Widawskyi965/gen9: Support fast clears for 32b float
2015-11-20 Ben WidawskyRevert "i965/gen9: Enable rep clears on gen9"
2015-11-20 Ben WidawskyRevert "i965/gen9: Disable MCS for 1x color surfaces"
2015-11-20 Ben Widawskyi965/meta/gen9: Individually fast clear color attachments
2015-11-20 Ben Widawskyi965/skl: skip fast clears for certain surface formats
2015-11-20 Ben Widawskyi965: Add lossless compression to surface format table
2015-11-20 Ben Widawskyi965/skl: Add fast color clear infrastructure
2015-11-20 François Tigeotxmlconfig: Add support for DragonFly
2015-11-20 Ian Romanicki965: Enable EXT_shader_samples_identical
2015-11-20 Ian Romanicki965/vec4: Handle nir_tex_src_ms_index more like the...
2015-11-20 Ian Romanicknir: Add nir_texop_samples_identical opcode
2015-11-20 Rob Clarknir: add nir_var_all enum
2015-11-19 Matt Turneri965: Drop IMM fs_reg/src_reg -> brw_reg conversions.
2015-11-19 Matt Turneri965/vec4: Replace src_reg(imm) constructors with brw_i...
2015-11-19 Matt Turneri965/fs: Use brw_imm_uw().
2015-11-19 Matt Turneri965/fs: Replace fs_reg(imm) constructors with brw_imm_*().
2015-11-19 Matt Turneri965: Make brw_imm_vf4() take 8-bit restricted floats.
2015-11-18 Kenneth Graunkei965: Allow indirect GS input indexing in the scalar...
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