Merge remote branch 'origin/master' into glsl2
[mesa.git] / src / mesa / drivers /
2010-07-27 Eric AnholtMerge remote branch 'origin/master' into glsl2
2010-07-26 Eric Anholti965: Fix reversed naming of the operations in compute...
2010-07-26 Eric Anholti965: Clean up a few magic numbers to use brw_defines...
2010-07-26 Eric Anholti965: Use MIN2, MAX2 instead of rolling our own.
2010-07-26 Eric Anholti965: Fold the "is arithmetic" bit of 965 opcodes into...
2010-07-26 Eric Anholti965: Remove some duped register size/count definitions
2010-07-26 Eric Anholti965: Move the GRF-to-MRF optimizations to brw_optimize.c.
2010-07-26 Benjamin Segoviai965: Improve (i.e. remove) some grf-to-mrf unnecessary...
2010-07-26 Eric Anholti965: Allow VS MOVs to use immediate constants.
2010-07-23 Eric Anholti965: Cleanly fail programs with unsupported array...
2010-07-23 Eric Anholti965: Add support for VS relative addressing of tempora...
2010-07-22 Eric Anholti965: Respect VS/VP point size result when enabled.
2010-07-22 Eric Anholti965: Fix the disasm output for da16 src widths.
2010-07-22 Eric Anholti965: Avoid extra MOV in VS indirect register reads.
2010-07-22 Eric Anholti965: Fix up VS temporary array access for fixed index...
2010-07-22 Henri Verbeetr600: Flip point sprite coordinates when rendering...
2010-07-22 Eric Anholti965: In the VS, multiply the address reg by the approp...
2010-07-22 Eric Anholti965: Clean up brw_dp_READ_4_vs() now that it has fewer...
2010-07-22 Eric Anholti965: Support relative addressed VS constant reads...
2010-07-22 Eric Anholti965: Fix the DP read msg_control definitions other...
2010-07-22 Eric Anholti965: Clean up dead code from the VS get_constant/get_r...
2010-07-22 Eric Anholti956: Set the execution size correctly for scratch...
2010-07-22 Eric Anholti965: Set the GEM domain flags for the scratch space.
2010-07-22 Eric Anholti965: Use the pretty define for 4-oword DP reads.
2010-07-22 Eric Anholti965: Set the send commit bit on register spills as...
2010-07-22 Eric Anholti965: Add disasm for dataport reads (register unspilling).
2010-07-21 Carl Worthi965: Remove an unused variable.
2010-07-20 Vinson Leeradeon: Remove unnecessary header.
2010-07-20 Brian Paulmesa: call ctx->Driver.ChooseTextureFormat() only when...
2010-07-20 Kristian Høgsbergglx: Remove support for MESA_swap_frame_usage
2010-07-20 Kristian Høgsbergglx: Drop support for GLX_MESA_allocate_memory
2010-07-20 Eric Anholti965: Mostly fix glsl-max-varyings.
2010-07-20 Eric Anholti965: Clean up message register setup in emit_vertex_wr...
2010-07-20 Eric Anholti965: Reduce repeated calculation of the attribute...
2010-07-20 Eric Anholti965: Clarify the nr_regs calculation in brw_clip.c
2010-07-20 Eric Anholti965: Don't set up VUE space for the disabled user...
2010-07-19 Eric Anholti915: Ask the compiler to flatten out all the if statem...
2010-07-15 Alex Deucherr600: fix typo in r700 assembler
2010-07-15 Henri Verbeetradeon: Also flush if it's not the current context...
2010-07-15 Alex Deucherradeon: allow driconf vblank settings with dri2
2010-07-14 Zack RusinMerge branch 'mesa-2d-registers'
2010-07-14 Marek Olšákr300/compiler: fix swizzling in the transformation...
2010-07-13 Marek Olšákr300/compiler: implement the Abs source operand modifie...
2010-07-13 Marek Olšákr300/compiler: emulate SIN/COS/SCS in r3xx-r4xx vertex...
2010-07-12 Maciej CencoraMerge branch 'master' of git://anongit.freedesktop...
2010-07-12 Vinson Leer600: Fix include recursion.
2010-07-12 Maciej Cencoraradeon: fix some wine d3d9 tests
2010-07-11 Maciej Cencoraradeon: lower texture memory consumption is some cases
2010-07-11 Maciej Cencoraradeon: fix teximage migration failure in rare case
2010-07-11 Maciej Cencorar300c: Fix vertex data setup for named buffer objects...
2010-07-11 Vinson Leer600: Remove unnecessary headers.
2010-07-10 Vinson Leer600: Fix GCC 'implication declaration of function...
2010-07-10 Vinson Leer600: Remove unnecessary header.
2010-07-10 Vinson Leer600: Fix include recursion.
2010-07-10 Vinson Leeglslcompiler: Fix GCC warn_unused_result warning.
2010-07-09 Vinson Leeglslcompiler: Fix memory leaks on error paths.
2010-07-09 Vinson Leeglslcompiler: Remove unnecessary headers.
2010-07-09 Vinson Leemesa: Move [UN]CLAMPED_FLOAT_TO_UBYTE from imports...
2010-07-09 Tom Stellardr300/compiler: Add a register rename pass.
2010-07-09 Tom Stellardr300/compiler: Fix scheduling of TEX instructions.
2010-07-08 Vinson Leeglslcompiler: Fix build.
2010-07-08 Eric Anholti965: Add disasm for SEND mlen/rlen on Sandybridge.
2010-07-08 Zhenyu Wangi965: Add 'wait' instruction support
2010-07-08 Eric Anholti965: Fix disasm of a SEND's mlen and rlen on Ironlake.
2010-07-08 Zhenyu Wangi965: Add decode for Sandybridge DP write messages.
2010-07-08 Zhenyu Wangi965: Add definitions for Sandybridge DP write/read...
2010-07-08 Eric Anholtintel: Update intel_decode.c from intel-gpu-tools.
2010-07-07 Andre Maasikasr600: workaround 3 comp GL_SHORT vertex attribute forma...
2010-07-06 Tom Stellardr300/compiler: Implement KILP opcode.
2010-07-03 Tom Stellardr300/compiler: Fix loop unrolling
2010-07-03 Tom Stellardr300/compiler: Use hardware flow control instructions...
2010-07-03 Tom Stellardr300/compiler: Don't continue copy propagation inside...
2010-07-03 Tom Stellardr300/compiler: Print debug info for flow control instru...
2010-07-03 Tom Stellardr300/compiler: Enable hardware IF statements for r500...
2010-07-03 Tom Stellardr300/compiler: In the peephole optimizer, ELSE should...
2010-07-03 Tom Stellardr300/compiler: Correctly calculate the max number of...
2010-07-03 Tom Stellardr300/compiler: Handle loops in deadcode analysis.
2010-07-03 Brian Paulosmesa: remove old renderbuffer before adding new
2010-07-03 Eric Anholti965: Add support for the DP2 opcode, which we use...
2010-07-01 Eric Anholti965: Add support for OPCODE_SSG.
2010-06-29 Zack Rusinmesa: initial support for ARB_geometry_shader4
2010-06-28 Jakob BornecrantzMerge branch 'gallium-drm-driver-drescriptor'
2010-06-25 Eric Anholtglsl2: Replace the GLSL compiler with the glsl2 project.
2010-06-24 Eric AnholtMerge branch 'glsl2-head' into glsl2
2010-06-24 Brian PaulMerge branch 'shader-file-reorg'
2010-06-23 Marek Olšákr300/compiler: allow 1024 instructions in r5xx vertex...
2010-06-23 Marek Olšákr300/compiler: allow 32 temporaries in vertex shaders
2010-06-23 Marek Olšákr300/compiler: emulate loops in vertex shaders
2010-06-19 Will DysonRevert "Fix image_matches_texture_obj() MaxLevel check"
2010-06-19 Eric Anholtintel: Finalize the miptree before mapping it for fallb...
2010-06-19 Eric Anholti965: Fix the name of aa_coverage_slope in the improved...
2010-06-17 Vinson Leeintel: Remove unnecessary headers.
2010-06-16 Henri Verbeetr600: GL_COORD_REPLACE state is only relevant when...
2010-06-16 Marcr600: fix warnings
2010-06-16 Dan Nicholsonosmesa: always build standalone for internal symbols
2010-06-15 Vinson Leei965: Remove unnecessary header.
2010-06-14 Eric Anholti965: Fix surface state dumping with INTEL_DEBUG=batch.
2010-06-14 Zhenyu Wangi965: correct the gen6 line stipple enable define.
2010-06-14 Eric Anholtintel: Remove long-dead comment about releasing texture...
2010-06-13 Eric Anholti965: Fix gen6 front cull mode.
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