i965: Implement "Static Vertex Count" geometry shader optimization.
[mesa.git] / src / mesa / drivers /
2015-09-26 Kenneth Graunkei965: Implement "Static Vertex Count" geometry shader...
2015-09-26 Kenneth Graunkei965: Move GS_THREAD_END mlen calculations out of the...
2015-09-26 Kenneth Graunkei965: Simplify handling of VUE map changes.
2015-09-26 Kenneth Graunkei965/gs: Remove the dependency on the VS VUE map.
2015-09-26 Kenneth Graunkei965: Don't re-layout varyings for separate shader...
2015-09-26 Kenneth Graunkei965/vue: Make assign_vue_map() take an explicit slot.
2015-09-26 Kenneth Graunkei965: Initialize unused VUE map slots to BRW_VARYING_SL...
2015-09-26 Kenneth Graunkei965: Fix BRW_VARYING_SLOT_PAD handling in the scalar...
2015-09-25 Samuel Iglesias... i965: Enable ARB_shader_storage_buffer_object extension...
2015-09-25 Iago Toral Quirogai965/nir/vec4: Implement nir_intrinsic_ssbo_atomic_*
2015-09-25 Iago Toral Quirogai965/nir/fs: Implement nir_intrinsic_ssbo_atomic_*
2015-09-25 Iago Toral Quirogai965/nir/vec4: Implement nir_intrinsic_load_ssbo
2015-09-25 Iago Toral Quirogai965/nir/fs: Implement nir_intrinsic_load_ssbo
2015-09-25 Iago Toral Quirogai965/nir/vec4: Implement nir_intrinsic_store_ssbo
2015-09-25 Iago Toral Quirogai965/nir/fs: Implement nir_intrinsic_store_ssbo
2015-09-25 Francisco Jerezi965/vec4: Import surface message builder functions.
2015-09-25 Francisco Jerezi965/vec4: Import helpers to convert vectors into array...
2015-09-25 Francisco Jerezi965/vec4: Introduce VEC4 IR builder.
2015-09-25 Samuel Iglesias... i965/wm: surfaces should have the API buffer size,...
2015-09-25 Samuel Iglesias... i965/wm: emit null buffer surfaces when null buffers...
2015-09-25 Samuel Iglesias... i965/fs/nir: implement nir_intrinsic_get_buffer_size
2015-09-25 Samuel Iglesias... i965/fs: Implement FS_OPCODE_GET_BUFFER_SIZE
2015-09-25 Samuel Iglesias... i965/vec4/nir: implement nir_intrinsic_get_buffer_size
2015-09-25 Samuel Iglesias... i965/vec4: Implement VS_OPCODE_GET_BUFFER_SIZE
2015-09-25 Samuel Iglesias... glsl: Add parser/compiler support for unsized array...
2015-09-25 Iago Toral Quirogai965/fs: Do not split buffer variables
2015-09-25 Iago Toral Quirogai965: handle visiting of ir_var_shader_storage variables
2015-09-25 Iago Toral Quirogai965: Upload Shader Storage Buffer Object surfaces
2015-09-25 Iago Toral Quirogai965: Set MaxShaderStorageBuffers for compute shaders
2015-09-25 Samuel Iglesias... i965: set ARB_shader_storage_buffer_object related...
2015-09-25 Iago Toral Quirogai965: Implement DriverFlags.NewShaderStorageBuffer
2015-09-25 Iago Toral Quirogai965: Use 64-byte offset alignment for shader storage...
2015-09-25 Jordan Justeni965/cs: Implement DispatchComputeIndirect support
2015-09-24 Alejandro Piñeiroi965/vec4: check swizzle before discarding a uniform...
2015-09-24 Kristian Høgsberg... i965: Respect stride and subreg_offset for ATTR registers
2015-09-24 Brian Paulmesa: rework Driver.CopyImageSubData() and related...
2015-09-23 Ilia Mirkini965: add ARB_texture_barrier support
2015-09-23 Kenneth Graunkei965/gs: Fix extra level of indentation left by the...
2015-09-23 Kenneth Graunkei965/gs: Use new NIR intrinsics.
2015-09-23 Ville Syrjäläi915: Make hw_prim[] const
2015-09-23 Ian Romanickmesa: Remove unused HAVE_TRI_STRIP_1 defines
2015-09-23 Ian Romanickt_dd_dmatmp: Remove HAVE_QUADS support
2015-09-23 Ian Romanickt_dd_dmatmp: Remove HAVE_QUAD_STRIPS support
2015-09-23 Ian Romanickt_dd_dmatmp: Make "count" actually be the count
2015-09-23 Antia Puentesi965/vec4: Don't coalesce regs in Gen6 MATH ops if...
2015-09-23 Matt Turneri965/vec4: Detect and delete useless MOVs.
2015-09-23 Jason Ekstrandi965/vec4: Add support for fdph_replicated
2015-09-23 Chris Forbesi965: Add defines for tessellation stages
2015-09-22 Alejandro Piñeiroi965/vec4: refactor brw_vec4_copy_propagation.
2015-09-22 Tapani Pällii965: fix textureGrad for cubemaps
2015-09-21 Jason Ekstrandi965: Clean up GLSL compiler option setup
2015-09-21 Ben Widawskyi965/skl: Use larger URB size where available.
2015-09-21 Kenneth Graunkei965: Fix MRF register number assertions for compr4.
2015-09-21 Iago Toral Quirogai965/vec4: Use MRF registers 21-23 for spilling in...
2015-09-21 Iago Toral Quirogai965/fs: Use MRF registers 21-23 for spilling in gen6
2015-09-21 Iago Toral Quirogai965: Turn BRW_MAX_MRF into a macro that accepts a...
2015-09-21 Iago Toral Quirogai965: Move MRF register asserts out of brw_reg.h
2015-09-21 Iago Toral Quirogai965: Maximum allowed size of SEND messages is 15 ...
2015-09-20 Eduardo Lima Mitevi965/vec4/nir: Remove all "this->" snippets
2015-09-20 Marcin Ślusarzdri/common: fix gbm-symbols-check regression
2015-09-19 Marcin Ślusarzdri/common: use sysconfdir when looking for drirc
2015-09-19 Rob Clarknir/lower_tex: support projector lowering per sampler...
2015-09-19 Rob Clarknir: rename nir_lower_tex_projector
2015-09-18 Alejandro Piñeiroi965/vec4: Change types as needed to propagate source...
2015-09-18 Iago Toral Quirogai965/fs: Fix comparison between signed and unsigned...
2015-09-17 Jason Ekstrandi965/vec4: Use nir_move_vec_src_uses_to_dest
2015-09-15 Jordan Justeni965/fs: The barrier send uses only 1 payload register
2015-09-15 Jason Ekstrandi965/vec4: Use the replicated fdot instruction in NIR
2015-09-15 Jason Ekstrandi965/vec4_nir: Use partial SSA form rather than full...
2015-09-15 Jason Ekstrandi965/fs: Add a very basic validation pass
2015-09-15 Jason Ekstrandi965/fs_surface_builder: Only apply predicate to compon...
2015-09-15 Jason Ekstrandi965/fs: Only read output_components many components...
2015-09-15 Jason Ekstrandi965/fs: Set output_components for lowered clip distanc...
2015-09-14 Kristian Høgsberg... i965: Move perf_debug code to brw_codegen_*_prog()
2015-09-14 Kristian Høgsberg... i965: Move brw_fs_precompile() to brw_wm.c
2015-09-14 Kristian Høgsberg... i965: Move compute shader code around
2015-09-14 Anuj Phogatmeta: Abort meta pbo path if TexSubImage need signed...
2015-09-14 Antia Puentesi965/vec4_nir: Load constants as integers
2015-09-14 Antia Puentesi965/vec4: Fix saturation errors when coalescing registers
2015-09-13 Jordan Justeni965/nir: Support gl_WorkGroupID variable
2015-09-13 Jordan Justeni965/cs: Initialize gl_WorkGroupID variable from payload
2015-09-13 Jordan Justeni965/nir: Support gl_LocalInvocationID variable
2015-09-13 Jordan Justeni965/cs: Initialize gl_LocalInvocationID from payload
2015-09-13 Jordan Justeni965/cs: Initialize gl_LocalInvocationID in push consta...
2015-09-13 Jordan Justeni965/cs: Reserve local invocation id in payload regs
2015-09-12 Jason Ekstrandi965/vec4: Don't reswizzle hardware registers
2015-09-12 Jason Ekstrandi965/emit: Add assertions for accumulator restrictions
2015-09-11 Alejandro Piñeiroi965/vec4: check writemask when bailing out at register...
2015-09-11 Kenneth Graunkei965: Use hash tables for brw_fs_vector_splitting().
2015-09-11 Ian Romanickmeta: Use result of texture coordinate clamping operation
2015-09-11 Ian Romanickmeta: Always bind the texture
2015-09-11 Ian Romanicki915, i965: Silence unused parameter warnings in intel_...
2015-09-11 Ian Romanicki915: Silence unused parameter warning in intel_miptree...
2015-09-11 Ian Romanicki915, i965: Silence unused parameter warnings in intel_...
2015-09-11 Ian Romanicki915: Silence unused parameter warnings
2015-09-11 Ian Romanicki915: Remove prototype for nonexistent brw_miptree_layout
2015-09-11 Ian Romanicki965: Make intel_miptree_map_raw static
2015-09-11 Ian Romanicki915, i965: Silence unused parameter warnings in intel_...
2015-09-11 Ian Romanicki965: Silence unused parameter warnings in intel_mipmap...
2015-09-11 Ian Romanicki965: Silence unused parameter warnings in intel_fbo.c
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