use FetchTexelf() in GetTexImage() to return float textures correctly
[mesa.git] / src / mesa / glapi / glprocs.h
2004-01-27 Ian RomanickAdded support for EXT_blend_equation_separate / ATI_ble...
2003-11-24 Brian Paulgenerate the OpenGL 1.5 entrypoints
2003-08-22 Ian RomanickAdded support for GL_IBM_multimode_draw_arrays.
2003-06-13 Brian PaulImplemented GL_ARB_occlusion_query (not 100% finalized).
2003-06-10 Brian Paulmoved from main/ to glapi/