Changes for multitexture > 3, code clean-ups.
[mesa.git] / src / mesa / main / context.c
2000-10-20 Brian PaulChanges for multitexture > 3, code clean-ups.
2000-10-09 Brian Paulif depthBits == 0, set DepthMask = 2^16 to fix per...
2000-09-28 Brian Paulremoved ctx->Texture.Enabled, use ctx->Texture.ReallyEn...
2000-09-26 Brian PaulFirst batch of OpenGL SI related changes:
2000-09-26 Brian PaulReplaced preprocessor symbol GL_MESA_TRACE with MESA_TRACE.
2000-09-17 Brian Paulnew comments, misc clean-up
2000-09-15 Brian Pauladded GL_MESA_trace support
2000-09-14 Brian Paulexplicitly init some texture vars
2000-09-12 Brian Paulinit mutex
2000-09-08 Brian Paulchanged gl_frame_buffer Xmax and Ymax to be exclusive...
2000-09-07 Brian PaulRemoved ctx->Driver.LogicOp().
2000-09-05 Brian Pauladded tracing facility from Loki
2000-08-29 Brian Pauldon't free ctx inside _mesa_initialize_context() if...
2000-08-21 Brian Paulimplemented new ImageTransferState bitmask
2000-07-19 Brian Paulinitialize GenBit[STRQ] in init_texture_unit()
2000-07-14 Brian Paultest for MESA_DEBUG = silent in gl_error(), misc clean-up
2000-06-30 Brian Paulinitialize some color table scale/bias factors
2000-06-29 Brian Pauladded GL_TABLE_TOO_LARGE to gl_error()
2000-06-28 Brian Pauladded code to initialize shininess tables
2000-06-27 Brian Paulinitialize TextureStack matrices
2000-06-27 Brian Pauladded aligned memory allocations (Gareth Hughes)
2000-06-27 Brian Pauladded GL_EXT_texture_env_combine (Holger Waechtler)
2000-06-27 Brian Paulinit Point.UserSize
2000-05-26 Brian Paulmore work on GL_ARB_texture_cube_map
2000-05-24 Brian Paulchanged allocation/initialization of API dispatch tables
2000-05-23 Brian Paulregister recent GL extensions for libGL compatibility
2000-05-23 Brian Paulinitial work for GL_ARB_texture_compression
2000-05-22 Brian Paulinitial code for GL_ARB_texture_cube_map
2000-05-18 Brian Pauladded Kevin's 32bpp Z buffer fix
2000-05-07 Brian PaulErr, initial code for GL_EXT_convolution, not histogram
2000-05-07 Brian Paulinitial code for GL_EXT_histogram extension
2000-05-04 Brian Paulremoved software alpha flag from GLvisual struct
2000-04-22 Brian Pauladded _mesa_initialize_buffer/visual()
2000-04-17 Brian Pauldynamically allocate color table data, uses less memory
2000-04-12 Brian Paulmore GL_SGI_color_table extension work
2000-04-11 Brian Paulinitial work on GL_SGI_color_table extension
2000-04-10 Brian Paulfixed GL_PGI_misc_hints identifiers
2000-04-08 Brian Pauladded GL_SGI_color_matrix extension
2000-04-07 Brian Pauladded GL_SGIX/SGIS_pixel_texture extension
2000-04-07 Brian Paulinitial histogram and min/max work
2000-04-04 Brian Paulmore GL_HP_occlusion_test work
2000-03-31 Brian Pauladded _mesa_create/destroy_visual()
2000-03-27 Brian Paulput _mesa prefix on some functions
2000-03-22 Brian Pauladded code to die on FP exceptions if DEBEG env var...
2000-03-19 Brian Paulremoved debug printf
2000-03-19 Brian Paulfixed compiler warnings on BeOS R4
2000-03-17 Brian Paulremoved old Depth buffer pointer var
2000-03-11 Brian Paulinitial implementation of GL_HP_occlusion_test extension
2000-03-06 Brian Paulfixed off-by-one errors in matrix stack setup/cleanup
2000-03-03 Brian Paulruntime selectable depth buffer depth
2000-02-12 Brian Paulnow using dynamically allocated api dispatch tables
2000-02-03 Brian Pauladded point/line size limits to gl_constants struct
2000-02-03 Brian Pauladded Const.SubPixelBits
2000-02-02 Brian Paulchanged _gl prefix to _mesa_ on fog functions
2000-02-02 Brian Pauldon't include dispatch.h
2000-02-02 Brian Paulmoved state functions to state.c
2000-01-31 Brian Pauladded mutexes for thread safety
2000-01-28 Brian Paulrenamed _glapi_CurrentContext to _glapi_Context
2000-01-28 Brian Paulenable/disable no-context warnings depending on MESA_DEBUG
2000-01-24 Brian Paulprefixed hash functions with _mesa_
2000-01-18 Brian Paulrenamed CURRENT_INPUT to _mesa_CurrentInput
2000-01-17 Brian Pauladded X86-optimized message for MESA_INFO
2000-01-14 Brian Pauladded gl_initialize_context_data(), gl_free_context_dat...
1999-12-17 Brian Paulprint thread safety info if MESA_INFO set
1999-12-17 Brian Paulfurther simplification of thread-related code, misc...
1999-12-17 Brian Paulfixed thread problems
1999-12-10 Brian Paulchanges in hardware depth buffer support
1999-12-04 Brian Paulminor stencil-related changes
1999-12-02 Brian Paultest for null newCtx before newCtx->FirstTimeCurrent
1999-11-30 Brian Paulprint debug info in gl_make_current() if MESA_INFO...
1999-11-24 Brian Pauladded support for separate read/draw buffers per context
1999-11-19 Brian Paulrenamed struct gl_palette as struct gl_color_table
1999-11-19 Brian Paulupdates for Mesa 3.3
1999-11-15 Brian Paulfixed several texture state bugs found with objbug...
1999-11-11 Brian Paulfirst big check-in of new Mesa 3.3 code
1999-11-08 Brian Paulclean-up of header includes (Daryll)
1999-10-30 Brian Paulpixel pack/unpack ImageHeight and SkipImages was not...
1999-10-19 Keith WhitwellChanges to reduce the memory footprint of display lists
1999-10-13 Brian Paulremoved GL_ prefix from memory macros
1999-10-10 Brian Paulnow using GL_MALLOC, GL_FREE
1999-10-10 Brian Paulfixed dumb typo
1999-10-10 Brian Pauladded memory macros
1999-10-09 Brian Paultexture units now share default texture objects
1999-10-08 Keith WhitwellFixed includes & added a few hooks for the DRI.
1999-09-19 Keith WhitwellCleaning up
1999-09-18 Keith WhitwellLarge patch:
1999-09-11 Brian Pauladded GL_EXT_get_proc_address
1999-09-07 Brian Paulremoved TexCoordUnit from GLcontext, use Array.ActiveTe...
1999-09-04 Keith Whitwellfix for mga depthbuffer resize
1999-09-02 Keith Whitwellfixed GL_FRONT_AND_BACK cull bug
1999-08-29 Keith Whitwellnew files to support vertex-based geometry
1999-08-26 Keith Whitwellvarious pipeline bugs
1999-08-19 jtgInitial revision