Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / mesa / main / draw_validate.c
2020-07-17 Erik Faye-Lundmesa: treat Color._AdvancedBlendMode as enum
2020-07-17 Erik Faye-Lundmesa: do not use bitfields for advanced-blend state
2020-04-21 Dylan Bakerremove final imports.h and imports.c bits
2020-04-06 Marek Olšákmesa: remove no longer needed _mesa_is_bufferobj function
2020-03-27 Marek OlšákMove compiler.h and imports.h/c from src/mesa/main...
2019-02-18 Ilia Mirkinmesa: add explicit enable for EXT_float_blend, and...
2018-11-21 Mathias Fröhlichmesa: Rename gl_vertex_array_object::_Enabled -> Enabled.
2018-07-24 Marek Olšákmesa: allow indirect draws with the default VAO and...
2018-06-29 Timothy Arcerimesa: make valid_draw_indirect_multi() accessible exter...
2018-06-05 Mathias Fröhlichmesa: Make sure that imm draws are flushed before other...
2018-04-23 Timothy Arcerimesa: rename api_validate.{c,h} -> draw_validate.{c,h}