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main: Require that the texture exists in framebuffer_texture
[mesa.git]
/
src
/
mesa
/
main
/
fbobject.c
2015-05-14
Fredrik Höglund
main: Require that the texture exists in framebuffer_te...
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2015-05-14
Laura Ekstrand
main: Fix the indentation in framebuffer_texture
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2015-05-14
Laura Ekstrand
main: Add entry point for NamedFramebufferRenderbuffer.
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2015-05-14
Laura Ekstrand
main: Rename framebuffer renderbuffer software fallback.
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2015-05-14
Laura Ekstrand
main: Add utility function _mesa_lookup_renderbuffer_err.
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2015-05-14
Laura Ekstrand
main: Add glCreateFramebuffers.
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2015-05-14
Laura Ekstrand
main: Add utility function _mesa_lookup_framebuffer_err.
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2015-04-23
Dave Airlie
mesa: finish implementing ARB_texture_stencil8 (v5)
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2015-04-01
Martin Peres
mesa/fbo: lock ctx->Shared->Mutex when allocating rende...
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2015-04-01
Martin Peres
mesa/fbo: do not assign a value that is never read...
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2015-03-25
Martin Peres
main: Added entry points for NamedRenderbufferStorage...
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2015-03-25
Martin Peres
main: Added entry point for glGetNamedRenderbufferParam...
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2015-03-25
Martin Peres
main: Added entry point for glCreateRenderbuffers
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2015-03-25
Martin Peres
main: replace tabs by 8 spaces in fbobject.c
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2015-02-23
Matt Turner
mesa: Use assert() instead of ASSERT wrapper.
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2015-02-13
Tapani Pälli
mesa: fix OES_texture_float texture render target behavior
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2015-02-08
James Legg
mesa: Make renderbuffer FBO attachments not layered
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2015-02-03
Samuel Iglesias...
mesa: fix error value in GetFramebufferAttachmentParame...
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2015-01-21
Jan Vesely
mesa: Fix some signed-unsigned comparison warnings
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2015-01-13
Mike Mason
mesa: Enable GL_RGB/GL_RGBA in GLES3 glGetInternalformativ
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2015-01-13
Iago Toral Quiroga
mesa: Fix error reporting for some cases of incomplete...
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2015-01-13
Eduardo Lima Mitev
mesa: Returns a GL_INVALID_VALUE error if num of fbos...
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2015-01-13
Eduardo Lima Mitev
mesa: Returns a GL_INVALID_VALUE error if num of fbos...
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2015-01-13
Samuel Iglesias...
main: fix return GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVE...
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2015-01-13
Iago Toral Quiroga
mesa: Depth and stencil attachments must be the same...
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2015-01-05
Brian Paul
mesa: remove unused ctx parameter for _mesa_select_tex_...
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2014-12-09
Eduardo Lima Mitev
mesa: Enables GL_RGB and GL_RGBA unsized internal forma...
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2014-12-09
Eduardo Lima Mitev
mesa: Considers GL_DEPTH_STENCIL_ATTACHMENT a valid...
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2014-12-06
Matt Turner
mesa: Add a source parameter to _mesa_gl_debug.
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2014-09-24
Brian Paul
mesa: remove EXT suffix from FBO error messages
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2014-05-23
James Legg
mesa: Fix unbinding GL_DEPTH_STENCIL_ATTACHMENT
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2014-05-08
Kenneth Graunke
mesa: Fix MaxNumLayers for 1D array textures.
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2014-04-21
Brian Paul
mesa: move declaration before code
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2014-04-21
Anuj Phogat
mesa: Add an error condition in glGetFramebufferAttachm...
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2014-04-17
Samuel Iglesias...
mesa: fix check for dummy renderbuffer in _mesa_Framebu...
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2014-03-26
Brian Paul
mesa: fix indentation, formatting, etc in fbobject.c
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2014-03-24
Eric Anholt
mesa: Stop skipping the FinishRenderTexture calls for...
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2014-03-24
Chris Forbes
mesa: Generate FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMEN...
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2014-03-15
Marek Olšák
mesa: mark GL_RGB9_E5 as not color-renderable
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2014-03-03
Brian Paul
mesa: switch to c11 mutex functions
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2014-02-02
Brian Paul
mesa: make several FBO functions static
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2014-02-02
Brian Paul
mesa: move glGenerateMipmap() code into new genmipmap...
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2014-02-02
Brian Paul
mesa: move glBlitFramebuffer code into new blit.c file
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2014-02-02
Brian Paul
mesa: add some comments about mipmap generation
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2014-01-27
Mark Mueller
mesa: Change many Type P MESA_FORMATs to meet naming...
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2014-01-27
Mark Mueller
mesa: Change many Type A MESA_FORMATs to meet naming...
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2014-01-27
Mark Mueller
mesa: change gl_format to mesa_format
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2014-01-27
Ian Romanick
mesa: Clean up bad code formatting left from previous...
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2014-01-27
Ian Romanick
mesa: GL_EXT_framebuffer_blit is not optional
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2014-01-23
Brian Paul
mesa: initialize "is_layered" variable to silence warning
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2014-01-10
Paul Berry
i965: Fix clears of layered framebuffers with mismatche...
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2014-01-10
Paul Berry
main: check texture target when validating layered...
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2014-01-09
Brian Paul
mesa: add missing SNORM formats in _mesa_base_fbo_format()
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2013-12-21
Ian Romanick
mesa: Clean up bad code formatting left from previous...
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2013-12-21
Ian Romanick
mesa: GL_EXT_packed_depth_stencil is not optional
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2013-11-23
Marek Olšák
mesa: initialize gl_renderbuffer::Depth in core
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2013-11-22
Paul Berry
mesa: Implement GL_FRAMEBUFFER_ATTACHMENT_LAYERED query.
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2013-11-22
Paul Berry
mesa: Fix texture target validation for glFramebufferTe...
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2013-11-22
Paul Berry
mesa: Track number of layers in layered framebuffers.
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2013-10-14
Constantin Baranov
mesa: Add missing switch break in invalidate_framebuffe...
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2013-08-14
Ian Romanick
mesa: Use _mesa_detach_renderbuffer when deleting a...
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2013-08-14
Ian Romanick
mesa: Make detach_renderbuffer available outside fbobject.c
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2013-08-06
Ian Romanick
mesa: Generate a renderbuffer wrapper even if the textu...
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2013-08-06
Ian Romanick
mesa: Validate the layer selection of an array texture too
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2013-08-06
Ian Romanick
mesa: Don't call driver RenderTexture for invalid zoffset
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2013-08-06
Ian Romanick
mesa: Don't call driver RenderTexture for really broken...
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2013-08-06
Ian Romanick
mesa: Remove stray debug printfs in attachment complete...
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2013-08-06
Ian Romanick
mesa: Treat glBindFramebuffer and glBindFramebufferEXT...
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2013-08-06
Ian Romanick
mesa: Treat glBindRenderbuffer and glBindRenderbufferEX...
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2013-08-02
Paul Berry
main: Allow for the possibility of GL 3.2 without ARB_g...
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2013-07-29
Matt Turner
mesa: Return GL_FRAMEBUFFER_UNDEFINED if the winsys...
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2013-07-19
Tomasz Lis
mesa: Dispatch ARB_framebuffer_object and EXT_framebuff...
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2013-06-28
Ian Romanick
mesa: GL_EXT_framebuffer_object is not optional
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2013-06-07
Eric Anholt
mesa: Report core FBO incompleteness cases through...
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2013-06-05
Rico Schüller
mesa: remove outdated version lines in comments
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2013-05-30
Anuj Phogat
mesa: Implement ext_framebuffer_multisample_blit_scaled...
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2013-05-17
Eric Anholt
mesa: Make FinishRenderTexture just take the renderbuff...
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2013-05-17
Eric Anholt
mesa: Track the TexImage being rendered to in the gl_re...
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2013-05-17
Eric Anholt
mesa: Make gl_renderbuffers backed by EGL images use...
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2013-05-06
Eric Anholt
mesa: Make Mesa core set up wrapped texture renderbuffe...
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2013-05-06
Eric Anholt
mesa: Make core Mesa allocate the texture renderbuffer...
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2013-05-01
Jordan Justen
mesa: implement glFramebufferTexture
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2013-05-01
Jordan Justen
mesa: add Layered field to framebuffers
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2013-05-01
Jordan Justen
mesa: add renderbuffer attachment Layered field
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2013-04-24
Kenneth Graunke
mesa: Restore 78-column wrapping of license text in...
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2013-04-24
Kenneth Graunke
mesa: Add "OR COPYRIGHT HOLDERS" to license text discla...
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2013-04-24
Kenneth Graunke
mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license...
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2013-04-24
Marek Olšák
mesa: don't set _NEW_BUFFERS in GenerateMipmap and...
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2013-04-17
Brian Paul
mesa: remove #include "mfeatures.h" from numerous sourc...
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2013-04-06
Marek Olšák
mesa: don't set _ClampFragmentColor to TRUE if it has...
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2013-04-06
Marek Olšák
mesa: refactor clamping controls, get rid of _ClampRead...
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2013-03-26
Chris Forbes
mesa: only check sample count if we actually wanted...
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2013-03-24
Chris Forbes
mesa: helper for checking renderbuffer sample count
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2013-03-23
Marek Olšák
mesa: add helper func for checking combined depthstenci...
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2013-03-14
Anuj Phogat
mesa: Fix FB blitting in case of zero size src or dst...
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2013-03-01
Chris Forbes
mesa: support multisample textures in framebuffer compl...
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2013-03-01
Chris Forbes
mesa: add texobj support for ARB_texture_multisample
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2013-02-20
Tapani Pälli
gles2: a stub implementation for GL_EXT_discard_framebuffer
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2013-01-22
Ian Romanick
mesa/es3: Apply stricter multisample blit rules for...
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2013-01-22
Ian Romanick
mesa/es3: Disallow FRAMEBUFFER_ATTACHMENT_COMPONENT_TYP...
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