mesa/es: Validate blend function enums in Mesa code rather than the ES wrapper
[mesa.git] / src / mesa / main / ff_fragment_shader.cpp
2012-08-25 Kenneth Graunkemesa: Use a new, more specific hook for shader uniform...
2012-08-01 Pauli Nieminenmesa/ff_shader: Fix sampler state reading
2012-05-23 Ian Romanickmesa: Use initializers to configure samplers
2012-04-19 Marek Olšákmesa: add _NEW_VARYING_VP_INPUTS for gl_context::varyin...
2012-04-14 Eric Anholtglsl: Add a helper for generating temporary variables...
2012-04-14 Eric Anholtglsl: Add a helper for ir_builder to make dereferences...
2012-04-14 Eric Anholtglsl: Make a little tracking class for emitting IR...
2012-04-14 Eric Anholtglsl: Add common swizzles to ir_builder.
2012-04-14 Eric Anholtglsl: Let ir_builder expressions take un-dereferenced...
2012-04-13 Eric Anholtglsl: Create an ir_builder helper for hand-generating IR.
2012-04-09 Eric Anholtff_fragment_shader: Remove some dead fields.
2012-01-12 Brian Paulmesa: fix ir_variable declaration
2012-01-12 Brian Paulmesa: remove _mesa_ffs(), implement ffs() for non-GNU...
2012-01-11 Ian Romanicklinker: Calculate the sampler to texture target mapping...
2012-01-11 Ian Romanickmesa: Use static buffer for uniform name
2012-01-11 Ian Romanickmesa: Use uniform interfaces in fixed-function fragment...
2012-01-04 Ian Romanickff_fragment_shader: Don't generate swizzles for scalar...
2011-11-29 Mathias Fröhlichmesa: Make gl_program::InputsRead 64 bits.
2011-11-28 Brian Paulmesa: fix frag shader generation for alpha test with...
2011-11-03 Chia-I Wumesa: add support for GL_OES_EGL_image_external
2011-11-03 Chia-I Wumesa, i965: prepare for more than 8 texture targets
2011-10-26 Eric Anholtglsl: Rename remaining internal builtins from gl_MESA...
2011-10-26 Ian Romanickglsl: Add uniform_locations_assigned parameter to do_de...
2011-10-18 Eric Anholtmesa: Convert fixed function fragment program generator...
2011-10-18 Eric Anholtff_fragment_shader: Use FRAG_RESULT_COLOR to write...
2011-10-07 Ian Romanickmesa: Use gl_shader_program::_LinkedShaders instead...
2011-08-27 Stéphane MarchesinMerge branch 'master' of git://anongit.freedesktop...
2011-08-04 Bryan CainMerge branch 'glsl-to-tgsi'
2011-08-01 Bryan Cainmesa: support boolean and integer-based parameters...
2011-07-29 Eric Anholtmesa: Fix ff fragment shader inputs calculation when...
2011-04-23 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-04-22 Ian Romanickmesa: Kill gl_fragment_program::FogOption with fire
2011-04-22 Ian Romanickmesa: Fix bugs in ff fragment shader fog handling
2011-04-12 Brian PaulMerge branch 'arb_sampler_objects'
2011-04-10 Brian Paulmesa: move sampler state into new gl_sampler_object...
2011-03-29 Marek Olšákmesa: implement clamping controls (ARB_color_buffer_float)
2011-03-19 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-03-12 Eric AnholtRevert "mesa: Convert fixed function fragment program...
2011-03-11 Eric Anholtmesa: Convert fixed function fragment program generator...
2011-03-11 Eric Anholtmesa: Move texenvprogram.c to ff_fragment_shader.cpp.