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reindent, doxygen-style comments
[mesa.git]
/
src
/
mesa
/
main
/
framebuffer.c
2006-10-16
Brian Paul
Set _NEW_BUFFERS in _mesa_resize_framebuffer(). This...
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2006-09-11
Brian Paul
init accum buffer fields in _mesa_update_framebuffer_vi...
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2006-06-21
Alan Hourihane
Check for a valid context
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2006-06-19
Alan Hourihane
If DrawBuffer isn't set, return immediately
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2006-05-20
Brian Paul
Added _mesa_dereference_framebuffer() to encapsulate...
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2006-05-19
Brian Paul
remove an assertion
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2006-04-20
Brian Paul
some tentative code for _mesa_update_framebuffer_visual()
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2006-04-06
Brian Paul
do additional checking for setting up depth/stencil...
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2006-04-05
Brian Paul
Silence minor compiler warnings (-Wextra).
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2006-03-30
Brian Paul
comments regarding assertions
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2006-03-26
Brian Paul
merge from texman branch
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2006-03-25
Brian Paul
fix issue in _mesa_free_framebuffer_data()
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2006-03-24
Brian Paul
added some missing formats in _mesa_source/dest_buffer_...
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2006-03-20
Brian Paul
added _mesa_source/dest_buffer_exists() function to...
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2005-11-16
Brian Paul
additional comments about GL_DEPTH_STENCIL buffers
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2005-11-16
Brian Paul
Support for combined depth/stencil renderbuffers (GL_EX...
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2005-11-15
Brian Paul
check for ctx==NULL, bug 4087
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2005-10-21
Brian Paul
fix GLX server resize/crash when resizing windows
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2005-10-08
Brian Paul
Fix some issues with state updates and renderbuffers...
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2005-10-04
Brian Paul
change initialization of renderbuffer DepthBits
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2005-10-03
Brian Paul
disable a warning
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2005-09-28
Brian Paul
check for framebuffer completeness, code clean-up
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2005-09-23
Brian Paul
remove printf
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2005-09-23
Brian Paul
Replace gl_framebuffer's _ColorReadBufferMask with...
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2005-09-22
Brian Paul
Replace gl_renderbuffer.ComponentSizes[] with separate...
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2005-09-15
Brian Paul
Replace GLuint with GLbitfield where appropriate. ...
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2005-09-13
Brian Paul
Move _mesa_add_soft_renderbuffers() from framebuffer...
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2005-09-03
Brian Paul
Remove last remnants of pre-renderbuffer code.
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2005-08-31
Brian Paul
Just additional comments.
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2005-05-04
Brian Paul
Major check-in of changes for GL_EXT_framebuffer_object...
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