mesa: split bind_buffer_range_uniform_buffer() in two
[mesa.git] / src / mesa / main / marshal.c
2017-04-13 Samuel Pitoisetmesa: remove unused _mesa_unmarshal_BindBufferBase()
2017-04-02 Timothy Arcerimesa: disable glthread when DEBUG_OUTPUT_SYNCHRONOUS...
2017-03-27 Brian Paulmesa: simplify code around 'variable_data' in marshal.c
2017-03-25 Timothy Arcerimesa/glthread: add custom marshalling for ClearBufferfv()
2017-03-24 Timothy Arcerimesa/marshal: add custom BufferData/BufferSubData marsh...
2017-03-16 Timothy Arcerimesa: fix glthread marshal build issues on platforms...
2017-03-16 Eric Anholtmesa: Track the current vertex/element array buffers...
2017-03-16 Paul Berrymesa: Custom thread marshalling for Flush.
2017-03-16 Paul Berrymesa: Custom thread marshalling for ShaderSource.