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gallium: add new texture buffer object capability
[mesa.git]
/
src
/
mesa
/
main
/
mtypes.h
2012-12-06
Paul Berry
glsl: Record in gl_shader_program whether the program...
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2012-12-06
Paul Berry
glsl: Record in gl_shader whether the shader uses GLSL ES.
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2012-12-06
Paul Berry
mesa: Add ARB_ES3_compatibility flag.
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2012-12-06
Jordan Justen
mesa: validate that sync objects were created by mesa
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2012-11-30
Brian Paul
mesa: pass context parameter to gl_renderbuffer::Delete()
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2012-11-29
Paul Berry
mesa: Rename API_OPENGL to API_OPENGL_COMPAT.
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2012-11-12
Marek Olšák
mesa: add MaxNumLevels to gl_texture_image, remove...
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2012-11-08
Dave Airlie
mesa: add fbo/texture support for ARB_texture_cube_map_...
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2012-11-08
Dave Airlie
mesa: add ARB_texture_cube_map_array extension bits
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2012-10-31
Marek Olšák
mesa: remove NV_read_buffer extension enable flag
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2012-10-31
Marek Olšák
mesa: remove SGIS_texture_lod extension enable flag
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2012-10-31
Marek Olšák
mesa: remove NV_texgen_reflection extension enable...
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2012-10-31
Marek Olšák
mesa: remove NV_light_max_exponent extension enable...
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2012-10-31
Marek Olšák
mesa: remove IBM_rasterpos_clip extension enable flag
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2012-10-31
Marek Olšák
mesa: remove IBM_multimode_draw_arrays extension enable...
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2012-10-31
Marek Olšák
mesa: remove APPLE_packed_pixels extension enable flag
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2012-10-31
Marek Olšák
mesa: remove EXT_separate_specular_color extension...
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2012-10-31
Marek Olšák
mesa: remove EXT_rescale_normal extension enable flag
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2012-10-31
Marek Olšák
mesa: remove EXT_packed_pixels extension enable flag
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2012-10-31
Marek Olšák
mesa: remove EXT_draw_range_elements extension enable...
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2012-10-31
Marek Olšák
mesa: remove EXT_compiled_vertex_array extension enable...
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2012-10-31
Marek Olšák
mesa: remove ARB_window_pos extension enable flag
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2012-10-31
Marek Olšák
mesa: remove ARB_transpose_matrix extension enable...
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2012-10-31
Marek Olšák
mesa: remove ARB_copy_buffer extension enable flag
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2012-10-31
Marek Olšák
mesa: implement ARB_map_buffer_alignment
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2012-10-29
Brian Paul
mesa: use GLuint for more gl_constants fields
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2012-10-16
Kenneth Graunke
mesa: Remove remnants of PROGRAM_VARYING.
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2012-10-16
Kenneth Graunke
mesa: Remove support for named parameters.
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2012-10-16
Kenneth Graunke
mesa: Remove yet more remnants of NV_fragment_program.
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2012-10-16
Kenneth Graunke
mesa: Remove the gl_program::Resident flag.
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2012-10-16
Kenneth Graunke
mesa: Remove the EmitNVTempInitialization shader compil...
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2012-10-15
Eric Anholt
mesa: Remove miscellaneous remains of NV_vertex_program.
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2012-10-15
Eric Anholt
mesa: Remove support for NV_vertex_program's attribute...
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2012-10-15
Eric Anholt
mesa: Remove support for NV_vertex_program's special...
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2012-10-15
Eric Anholt
mesa: Remove support for NV_vertex_program's tracked...
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2012-10-10
José Fonseca
mesa: Avoid C99 indexed initializers.
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2012-10-10
Imre Deak
mesa: glGet: use the build time generated hash tables
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2012-10-10
Imre Deak
mesa: glGet: fix parameter lookup for apps using multip...
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2012-10-05
Brian Paul
mesa: remove unused gl_context::DriverCtx field
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2012-10-01
Oliver McFadden
intel: add support for ANGLE_texture_compression_dxt.
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2012-08-29
Ian Romanick
mesa: Enable GL_{ARB,APPLE}_vertex_array_object in...
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2012-08-26
Eric Anholt
mesa: Add constants for the GL_QUERY_COUNTER_BITS per...
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2012-08-14
Ian Romanick
mesa: Kill GL_ARB_shadow_ambient with fire
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2012-08-07
Eric Anholt
mesa: Replace VersionMajor/VersionMinor with a Version...
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2012-08-01
Pauli Nieminen
mesa: Make ARB_sampler_objects mandatory
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2012-08-01
Pauli Nieminen
mesa: Move DepthMode to texture object
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2012-07-30
Jordan Justen
mesa: add API_OPENGL_CORE api
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2012-07-20
Eric Anholt
glsl: Merge the lists of uniform blocks into the linked...
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2012-07-20
Eric Anholt
glsl: Translate the AST for uniform blocks into some...
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2012-07-19
Paul Berry
mesa: Add UsesDFdy to struct gl_fragment_program.
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2012-07-12
Marek Olšák
mesa: add ARB_transform_feedback_instanced extension...
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2012-07-12
Marek Olšák
mesa: implement glGet queries and error handling for...
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2012-07-12
Marek Olšák
glsl: implement ARB_transform_feedback3 in the linker
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2012-06-29
Brian Paul
mesa: remove some unused gl_dlist_state fields
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2012-06-28
Marek Olšák
mesa: rename MaxTransformFeedbackSeparateAttribs to...
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2012-06-27
Brian Paul
mesa: move TEXGEN defines closer to gl_texgen struct
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2012-06-27
Brian Paul
mesa: rename ColorMaterialBitmask to _ColorMaterialBitmask
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2012-06-27
Brian Paul
mesa: re-order, update comments on lighting-related...
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2012-06-25
Paul Berry
glsl: Add IsCentroid bitfield to gl_fragment_program.
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2012-06-21
Eric Anholt
mesa: Add indexed binding points for uniform buffer...
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2012-06-21
Eric Anholt
mesa: Add support for the GL_UNIFORM_BUFFER general...
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2012-06-21
Eric Anholt
mesa: Add state and getters for the GL_ARB_uniform_buff...
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2012-06-19
Fredrik Höglund
mesa: Add support for GL_ARB_base_instance
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2012-06-18
Kristian Høgsberg
gles2: Add GL_NV_read_buffer extension
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2012-06-07
Olivier Galibert
glsl: Scaffolding for ARB_shader_bit_encoding.
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2012-05-23
Eric Anholt
mesa: Keep a computed value for dual source blend func...
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2012-05-19
Brian Paul
mesa: add GLSL_REPORT_ERRORS debug flag
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2012-05-17
Jordan Justen
mesa: add PrimitiveRestartInSoftware to gl_context...
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2012-05-11
Brian Paul
mesa: add DEBUG_INCOMPLETE_TEXTURE, DEBUG_INCOMPLETE_FB...
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2012-05-11
Brian Paul
mesa: define DEBUG_SILENT flag, use in output_if_debug()
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2012-05-11
Marek Olšák
Merge branch 'gallium-userbuf'
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2012-05-08
Marek Olšák
mesa: add gl_context::NewDriverState and use it for...
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2012-05-08
Marek Olšák
mesa: move gl_client_array*[] from vbo_draw_func into...
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2012-04-20
Brian Paul
mesa: move gl_array_attrib::NewState to gl_array_object...
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2012-04-19
Marek Olšák
mesa: add _NEW_VARYING_VP_INPUTS for gl_context::varyin...
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2012-04-19
Marek Olšák
mesa,vbo: properly detect when vertex arrays need to...
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2012-04-13
Dave Airlie
mesa: add support for ARB_blend_func_extended (v4)
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2012-04-09
Eric Anholt
mesa: Track a gl_format for the texture buffer format.
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2012-03-20
Brian Paul
mesa: add integer texture completeness check
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2012-03-20
Brian Paul
mesa: rework texture completeness testing
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2012-03-12
Brian Paul
mesa: renumber remaining DD_ constants
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2012-03-12
Brian Paul
mesa: remove unused DD_TRI_CULL_FRONT_BACK
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2012-03-12
Brian Paul
mesa: remove unused DD_FLATSHADE
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2012-03-12
Brian Paul
mesa: remove unused DD_TRI_TWOSTENCIL
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2012-03-12
Brian Paul
mesa: remove _DD_NEW_x flags
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2012-03-12
Brian Paul
mesa: define _MESA_NEW_SEPARATE_SPECULAR
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2012-03-10
nobled
mesa: add struct for managing client debug namespaces
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2012-03-10
nobled
mesa: add yet more context fields for GL_ARB_debug_output
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2012-03-10
nobled
mesa: add message-toggle booleans for GL_ARB_debug_output
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2012-03-10
nobled
mesa: add infrastructure for GL_ARB_debug_output
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2012-02-29
Mathias Fröhlich
mesa: Push the shine table into the tnl module.
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2012-02-29
Mathias Fröhlich
mesa: Remove gl_light_attrib::_Flags.
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2012-02-29
Mathias Fröhlich
mesa: Remove _CosCutoffNeg from light state.
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2012-02-29
Brian Paul
mesa: reorder things in mtypes.h
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2012-02-15
Brian Paul
mesa: fix _mesa_get_fallback_texture() to handle all...
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2012-02-10
Brian Paul
mesa: remove unused gl_shared_state::DriverData field
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2012-02-10
Brian Paul
mesa: remove unused gl_pixelmap::Map8[] array
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2012-02-10
Brian Paul
mesa: remove gl_light::_SpotExpTable field
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2012-02-10
Brian Paul
mesa: fix comment typo
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2012-02-02
Ian Romanick
mesa: Set the gl_array_object::ARBsemantics flag at...
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