Merge remote-tracking branch 'mesa-public/master' into vulkan
[mesa.git] / src / mesa / main / mtypes.h
2015-06-24 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-06-18 Ilia Mirkinmesa: add GL_PROGRAM_PIPELINE support in KHR_debug...
2015-06-17 Kevin Rogovinmesa: function for testing if current frag-shader has...
2015-06-17 Kevin Rogovinmesa: add helper functions for geometry of gl_framebuffer
2015-06-17 Kevin Rogovinmesa: Define infrastructure for ARB_framebuffer_no_atta...
2015-06-16 Marek Olšákmesa: remove unused variables from gl_program
2015-06-09 Francisco Jerezmesa: Drop include of simple_list.h from mtypes.h.
2015-06-05 Marek Olšákmesa: remove unused gl_config::colorIndexMode
2015-06-05 Marek Olšákmesa: remove useless gl_compute_program_state::Current
2015-06-05 Marek Olšákmesa: remove unused geometry shader variables
2015-06-04 Martin Peresmesa: reference built-in uniforms into gl_uniform_storage
2015-05-28 Ian RomanickRevert "mesa: Add an extension flag for ARB_direct_stat...
2015-05-25 Jason Ekstrandvk/compiler: Fix up the binding hack and make it work...
2015-05-16 Jason EkstrandMerge remote-tracking branch 'fdo-personal/wip/nir...
2015-05-14 Fredrik Höglundmesa: Add an extension flag for ARB_direct_state_access
2015-05-09 Kristian HøgsbergAdd vulkan driver for BDW
2015-05-08 Fredrik Höglundmesa: Keep track of the last looked-up VAO
2015-05-08 Dave Airliemesa/vbo: add support for 64-bit vertex attributes...
2015-05-08 Dave Airlieglsl: track which program inputs are doubles
2015-05-08 Dave Airliemesa: add ARB_vertex_attrib_64bit to extensions. (v2)
2015-05-04 Francisco Jerezglsl: Keep track of the early_fragment_tests flag in...
2015-04-22 Jason Ekstrandmesa: remove the gl_sl_pragmas structure
2015-04-16 Tapani Pällimesa/glsl: build list of program resources during linking
2015-04-14 Marius Predutmain: replace __FUNCTION__ with __func__
2015-04-11 Kenneth Graunkei965: Create NIR during LinkShader() and ProgramStringN...
2015-04-10 Kenneth Graunkenir: Move gl_shader_stage enum from mtypes.h to shader_...
2015-04-05 Mathias Froehlichmesa: Remove the _WindowMap from gl_viewport_attrib.
2015-04-01 Eric Anholtmesa: Make a shared header for 3D pipeline enum / ...
2015-03-30 Brian Paulglsl: allow ForceGLSLVersion to override #version direc...
2015-03-22 Jose Fonsecaglsl: Avoid GLboolean vs bool arithmetic MSVC warnings.
2015-03-20 Dave Airliemesa: reorder gl_light_attrib
2015-03-20 Dave Airliemesa: reorder gl_framebuffer
2015-03-20 Dave Airliemesa: fix hole in vertex_array_object
2015-03-20 Dave Airliemesa: repack gl_texture_attrib.
2015-03-20 Dave Airliemesa: reduce gl_colorbuffer_attrib and gl_fog_attrib
2015-03-20 Dave Airliemesa: reorder gl_image_unit
2015-03-20 Dave Airliemesa: reorder gl_program, gl_shader, gl_shader_program
2015-03-20 Dave Airliemesa: reorder gl_transform_feedback_object
2015-03-20 Dave Airliemesa: reorder gl_array_attrib
2015-03-20 Dave Airliemesa: reorder gl_client_array
2015-03-20 Dave Airliemesa: reorder gl_texture_unit
2015-03-20 Dave Airliemesa: reorder gl_point_attrib
2015-03-20 Dave Airliemesa: reorder gl_multisample_attrib
2015-03-09 Kenneth Graunkenir: Try to make sense of the nir_shader_compiler_optio...
2015-03-05 Brian Paulmesa: include c11/threads.h in mtypes.h
2015-02-20 Matt Turnermesa: Have configure define NDEBUG, not mtypes.h.
2015-02-19 Dave Airliemesa: add ARB_gpu_shader_fp64 extension info (v2)
2015-02-18 Eric Anholtnir: Add a nir_shader_compiler_options struct pointed...
2015-02-18 Ben Widawskymesa: Add support for the ARB_pipeline_statistics_query...
2015-02-18 Fabian Bielermesa: Add ARB_tessellation_shader to extension table.
2015-02-17 Marek Olšákmesa: implement GL_AMD_pinned_memory
2015-02-03 Ilia Mirkinmesa: add support for GL_EXT_polygon_offset_clamp
2015-01-29 Kalyan KondapallyMesa: Add support for GL_OES_texture_*float* extensions.
2015-01-29 Eric Anholtmesa: Move simple_list.h to src/util.
2015-01-19 Micah Fedkemesa: Add ARB_shader_precision infrastructure
2014-12-09 Iago Toral Quirogamesa: Recompute LegalTypesMask if the GL API has changed
2014-12-08 Abdiel Janulgueglsl: Don't optimize min/max into saturate when EmitNoS...
2014-11-07 Kenneth Graunkeglsl: Add infrastructure for "hidden" uniforms.
2014-10-30 Chia-I Wumesa: protect the debug state with a mutex
2014-10-28 Neil Robertsmesa: Add support for the GL_KHR_context_flush_control...
2014-10-24 Mathias Fröhlichmesa: Implement ARB_clip_control.
2014-10-20 Brian Paulmesa: fix 'feeedback' typo in comment
2014-10-20 Tapani Pällimesa: validate sampler uniforms during gluniform calls
2014-10-16 Chris Forbesmesa: Mark buffer objects that are used as atomic count...
2014-10-16 Chris Forbesmesa: Mark buffer objects that are used as TexBOs
2014-10-16 Chris Forbesmesa: Add usage history bitfield to buffer objects
2014-10-01 Anuj Phogatmesa: Add new variables in gl_context to store sample...
2014-09-30 Ian Romanickglsl: Add context-level controls for whether temporarie...
2014-09-30 Eric Anholtmesa: Drop the always-software-primitive-restart paths.
2014-09-24 Marek Olšákmesa: don't set ES versions to GLSLVersion in _mesa_ini...
2014-09-19 Kenneth Graunkemesa: Delete VAO _MaxElement code and index buffer...
2014-09-10 Ian Romanickglsl: Add a lowering pass for gl_VertexID
2014-09-10 Ian Romanickmesa: Add SYSTEM_VALUE_BASE_VERTEX
2014-09-10 Ian Romanickmesa: Add SYSTEM_VALUE_VERTEX_ID_ZERO_BASE
2014-09-10 Ian Romanickmesa: Document SYSTEM_VALUE_VERTEX_ID and SYSTEM_VALUE_...
2014-09-02 Paul Berrymain/cs: Add gl_context::ComputeProgram
2014-09-02 Jordan Justenmesa: Convert NewDriverState to 64-bits
2014-08-30 Kenneth Graunkemesa: Delete ctx->GeometryProgram.Cache.
2014-08-28 Timothy Arcerimesa: implement GL_MAX_VERTEX_ATTRIB_STRIDE
2014-08-19 Tobias Klausmannmesa: add ARB_conditional_render_inverted flags
2014-08-15 Ilia Mirkinmesa: add ARB_derivative_control extension bit
2014-08-12 Neil Robertsmesa: Add the GL_ARB_texture_compression_bptc extension
2014-08-11 Marek Olšákmesa: move ShaderCompilerOptions into gl_constants
2014-08-11 Jason Ekstrandmesa: Add GL API support for ARB_copy_image
2014-08-07 Ian Romanickmesa: Group gl_system_value values by the stage where...
2014-08-05 Brian Paulmesa: make vertex array type error checking a little...
2014-07-23 Ilia Mirkinmesa/main: add ARB_clear_texture entrypoints
2014-07-17 Marek Olšákglsl: add a mechanism to allow #extension directives...
2014-07-11 Marek Olšákmesa: fix crash in st/mesa after deleting a VAO
2014-07-03 Ilia Mirkinmesa: add support for AMD_vertex_shader_viewport_index
2014-07-01 Brian Paulmesa: update comment for UniformBufferSize to indicate...
2014-06-30 Jason EkstrandRemove the ATI_envmap_bumpmap extension
2014-06-30 Iago Toral Quirogamesa: Enable simultaneous queries on different streams.
2014-06-30 Iago Toral Quirogamesa: Include stream information in indexed queries.
2014-06-30 Iago Toral Quirogaglsl: Store info about geometry shaders that emit verti...
2014-06-30 Iago Toral Quirogamesa: add StreamId information to transform feedback...
2014-06-23 Iago Toral Quirogamesa: Make Geom.UsesEndPrimitive a bool instead of...
2014-06-22 Chris Forbesmesa: Add extension plumbing for ARB_fragment_layer_vie...
2014-06-16 Tapani Pällimesa: add new enum MAX_UNIFORM_LOCATIONS
2014-06-16 Tapani Pällimesa: add enable bit for ARB_explicit_uniform_location
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