2014-01-21 |
Matt Turner | mesa: rename PreferDP4 to OptimizeForAOS. |
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2014-01-20 |
Ian Romanick | mesa: Add varying slot for viewport index |
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2014-01-20 |
Courtney Goeltzenl... | mesa: Convert gl_context::Viewport to gl_context::Viewp... |
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2014-01-20 |
Courtney Goeltzenl... | mesa: Converty gl_viewport_attrib::X, ::Y, ::Width... |
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2014-01-20 |
Courtney Goeltzenl... | mesa: Convert gl_viewport_attrib::Near and ::Far to... |
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2014-01-20 |
Courtney Goeltzenl... | mesa: Update gl_scissor_attrib to support ARB_viewport_... |
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2014-01-20 |
Ian Romanick | mesa: Add new constants related to GL_ARB_viewport_array |
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2014-01-20 |
Courtney Goeltzenl... | mesa: Add extension tracking bit for ARB_viewport_array |
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2014-01-15 |
Francisco Jerez | mesa: Add ARB_shader_image_load_store to the extension... |
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2014-01-15 |
Francisco Jerez | mesa: Add state data structures required for ARB_shader... |
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2014-01-10 |
Paul Berry | i965: Fix clears of layered framebuffers with mismatche... |
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2014-01-09 |
Paul Berry | mesa: replace ctx->Const.{Vertex,Fragment,Geomtery... |
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2014-01-08 |
Paul Berry | mesa: Store gl_shader_stage enum in gl_shader objects. |
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2014-01-08 |
Paul Berry | mesa: Move declaration of gl_shader_stage earlier in... |
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2014-01-08 |
Paul Berry | mesa: Clean up nomenclature for pipeline stages. |
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2014-01-06 |
Maxence Le Doré | glsl: Add extension tracking for AMD_shader_trinary_minmax |
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2013-12-21 |
Ian Romanick | mesa: GL_EXT_packed_depth_stencil is not optional |
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2013-12-17 |
Paul Berry | main: Move MESA_SHADER_TYPES outside of gl_shader_type... |
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2013-12-14 |
Chris Forbes | mesa: add SYSTEM_VALUE_SAMPLE_MASK_IN |
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2013-12-13 |
Courtney Goeltzenl... | mesa: update texture object for ARB_texture_view |
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2013-12-13 |
Courtney Goeltzenl... | mesa: Tracking for ARB_texture_view extension |
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2013-12-07 |
Chris Forbes | mesa: add IsSample bitfield to gl_fragment_program |
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2013-12-05 |
Ian Romanick | mesa: Use a single enable for GL_EXT_texture_array... |
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2013-12-01 |
Kenneth Graunke | glsl: Simplify the built-in function linking code. |
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2013-11-25 |
Chris Forbes | mesa: Add binding point for indirect buffer |
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2013-11-25 |
Chris Forbes | mesa: Add extension scaffolding for ARB_draw_indirect |
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2013-11-22 |
Paul Berry | mesa: Track number of layers in layered framebuffers. |
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2013-11-18 |
Kenneth Graunke | mesa: Track whether a performance monitor has ever... |
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2013-11-18 |
Kenneth Graunke | mesa: Store the performance monitor object's name. |
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2013-11-15 |
Eric Anholt | mesa: Dynamically allocate the storage for program... |
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2013-11-15 |
Eric Anholt | mesa: Remove PROGRAM_ENV_PARAM enum. |
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2013-11-15 |
Eric Anholt | mesa: Remove PROGRAM_LOCAL_PARAM enum. |
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2013-11-12 |
Brian Paul | mesa: add comment for struct gl_vertex_buffer_binding |
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2013-11-08 |
Ian Romanick | mesa: Add gl_shared_state::ShareGroupReset and gl_conte... |
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2013-11-08 |
Ian Romanick | mesa: Remove gl_context::ResetStatus |
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2013-11-07 |
Chris Forbes | mesa: Add extension scaffolding for ARB_vertex_type_10f... |
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2013-11-07 |
Fredrik Höglund | mesa: Add ARB_vertex_attrib_binding |
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2013-11-07 |
Fredrik Höglund | mesa: Rename gl_array_object::VertexAttrib to _VertexAttrib |
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2013-11-07 |
Fredrik Höglund | mesa: Restore gl_array_object::NewArray |
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2013-11-01 |
Anuj Phogat | glsl: Add new builtins required by GL_ARB_sample_shading |
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2013-11-01 |
Anuj Phogat | mesa: Add new functions and enums required by GL_ARB_sa... |
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2013-11-01 |
Anuj Phogat | mesa: Add infrastructure for GL_ARB_sample_shading |
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2013-10-31 |
Kenneth Graunke | mesa: Add a new GetTransformFeedbackVertexCount() drive... |
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2013-10-29 |
Francisco Jerez | mesa: Add support for ARB_shader_atomic_counters. |
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2013-10-26 |
Christian König | implement NV_vdpau_interop v7 |
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2013-10-25 |
Paul Berry | glsl: Move UsesClipDistance from gl_{vertex,geometry... |
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2013-10-25 |
Paul Berry | glsl/gs: Fix transform feedback of gl_ClipDistance. |
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2013-10-21 |
Rico Schüller | mesa: Add infrastructure for GL_ARB_texture_mirror_clam... |
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2013-10-05 |
Chris Forbes | mesa: add plumbing for GL_ARB_texture_query_levels |
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2013-10-02 |
Chris Forbes | glsl: flag shaders which use gather4 at all |
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2013-10-02 |
Maxence Le Dore | mesa: add texture gather changes |
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2013-09-27 |
Vinson Lee | mesa: Include stdint.h in mtypes.h for uint32_t symbol. |
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2013-09-26 |
Kenneth Graunke | mesa: Add core support for the GL_AMD_performance_monit... |
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2013-09-24 |
Dylan Noblesmith | mesa: remove stale comment |
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2013-09-19 |
Ian Romanick | mesa: Remove gl_constants::MaxVaryingComponents |
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2013-09-19 |
Ian Romanick | mesa: Track per-stage shader input and output limits... |
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2013-09-13 |
Ian Romanick | mesa: Rename MESA_shader_integer_mix to EXT_shader_inte... |
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2013-09-12 |
Kenneth Graunke | mesa: Track the vertex program active at BeginTransform... |
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2013-09-11 |
Paul Berry | glsl: During linking, record whether a GS uses EndPrimi... |
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2013-09-09 |
Matt Turner | glsl: Implement MESA_shader_integer_mix extension. |
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2013-09-04 |
Timothy Arceri | mesa: Remap debug type and severity |
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2013-09-04 |
Timothy Arceri | mesa: Implement GL_DEBUG_OUTPUT |
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2013-09-04 |
Timothy Arceri | mesa: add debug Label field to several data structures |
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2013-09-04 |
Timothy Arceri | mesa: Implement glPushDebugGroup and glPopDebugGroup |
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2013-09-04 |
Timothy Arceri | mesa: Add some constants and state variables for KHR_de... |
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2013-09-03 |
Kenneth Graunke | mesa: Rename gl_context::swtnl_im to vbo_context; use... |
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2013-08-23 |
Paul Berry | glsl: Refactor handling of gl_ClipDistance/gl_ClipVerte... |
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2013-08-02 |
Matt Turner | mesa: Update comments to match newer specs. |
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2013-08-02 |
Eric Anholt | glsl: Export the compiler's GS layout qualifiers to... |
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2013-08-02 |
Paul Berry | mesa: Copy linked program data for GS. |
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2013-08-02 |
Paul Berry | mesa: Refactor copying of linked program data. |
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2013-08-02 |
Bryan Cain | glsl: support compilation of geometry shaders |
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2013-08-01 |
Corey Richardson | De-tab and align comments in gl_texture_object |
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2013-07-30 |
Marek Olšák | mesa,glsl,st/dri: add a new driconf option force_glsl_v... |
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2013-07-30 |
Marek Olšák | mesa: add MESA_GLSL debug flag to dump shaders on compi... |
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2013-07-18 |
Vinson Lee | mesa: Remove commas at end of enumerator lists. |
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2013-07-12 |
Brian Paul | mesa: update glext.h to version 20130708 |
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2013-07-12 |
Brian Paul | mesa: whitespace, formatting, 80-column wrapping |
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2013-07-02 |
Marek Olšák | mesa,glsl,gallium: remove GLSLSkipStrictMaxVaryingLimit... |
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2013-07-02 |
Marek Olšák | mesa: renumber shader indices according to their placem... |
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2013-06-28 |
Ian Romanick | mesa: GL_EXT_shadow_funcs is not optional with GL_ARB_s... |
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2013-06-28 |
Ian Romanick | mesa: GL_ARB_texture_storage_multisample is not optiona... |
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2013-06-28 |
Ian Romanick | mesa: GL_ARB_texture_storage is not optional |
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2013-06-28 |
Ian Romanick | mesa: GL_ARB_shading_language_100 is not optional |
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2013-06-28 |
Ian Romanick | mesa: GL_ARB_shader_objects is not optional |
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2013-06-28 |
Ian Romanick | mesa: GL_NV_blend_square is not optional |
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2013-06-28 |
Ian Romanick | mesa: GL_EXT_fog_coord is not optional |
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2013-06-28 |
Ian Romanick | mesa: GL_EXT_secondary_color is not optional |
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2013-06-28 |
Ian Romanick | mesa: GL_EXT_framebuffer_object is not optional |
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2013-06-28 |
Ian Romanick | mesa: Remove GL_MESA_resize_buffers |
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2013-06-28 |
Ian Romanick | mesa: Remove GL_EXT_clip_volume_hint |
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2013-06-26 |
Eric Anholt | mesa: Remove the Initialized field from framebuffers. |
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2013-06-14 |
Todd Previte | mesa: Add infrastructure for ARB_shading_language_420pack. |
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2013-06-12 |
Ian Romanick | glsl: Add gl_shader_program::UniformLocationBaseScale |
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2013-06-06 |
Eric Anholt | glsl: Fix uniform buffer object counting. |
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2013-06-05 |
Rico Schüller | mesa: remove outdated version lines in comments |
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2013-05-30 |
Anuj Phogat | mesa: Implement ext_framebuffer_multisample_blit_scaled... |
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2013-05-29 |
Kenneth Graunke | mesa: Delete the ctx->Array._RestartIndex derived state. |
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2013-05-28 |
Marek Olšák | mesa: fix GLSL program objects with more than 16 sample... |
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2013-05-28 |
Marek Olšák | mesa: declare UniformBufferBindings as an array with... |
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