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fixed back fxMesaGetCurrentContext to match MakeCurrent
[mesa.git]
/
src
/
mesa
/
main
/
nvfragparse.c
2004-01-14
Brian Paul
added blurb about NVIDIA extensions
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2003-08-31
Brian Paul
Moved some shared vertex/fragment program code into...
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2003-08-30
Karl Schultz
Silence compiler warnings about implicit casts or conve...
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2003-08-29
Brian Paul
fix minor warnings with casts
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2003-08-17
Brian Paul
Re-org of register files for vertex/fragment programs...
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2003-07-21
Brian Paul
Initial implementation of GL_MESA_program_debug - a...
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2003-07-17
Keith Whitwell
Merge Jose's documentation and core Mesa changes from...
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2003-05-10
Brian Paul
fix scalar literal parsing glitches
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2003-04-11
Brian Paul
Some groundwork for GL_ARB_vertex/fragment_program.
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2003-04-08
Brian Paul
fix some problems parsing scalar source arguments
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2003-04-08
Brian Paul
Added ctx->Texture._EnabledCoordUnits bitfield.
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2003-04-07
Brian Paul
scalar source reg can be a scalar or vector literal
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2003-04-07
Brian Paul
minor parser fixes, program print-out fixes
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2003-04-05
Brian Paul
fragment program named constants and named program...
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2003-04-01
Brian Paul
_mesa_realloc() fix
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2003-03-19
Brian Paul
Rewrite of fragment program named parameters, constants...
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2003-03-15
Brian Paul
Fix up some fragment program texture enable issues.
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2003-03-14
Brian Paul
Clean-up of parser error handling/reporting.
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2003-03-01
Brian Paul
Killed mmath.[ch]. Moved low-level functions/assembly...
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2003-02-26
Brian Paul
More clean-ups. Parse scalar/vector literals and defin...
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2003-02-25
Brian Paul
s/Parse_SwizzleSrcReg/Parse_VectorSrc/. Parse +/-...
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2003-02-25
Brian Paul
assorted clean-ups and improvements
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2003-02-23
Brian Paul
use _mesa_find_line_column()
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2003-02-23
Brian Paul
silence warning with a cast
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2003-02-23
Brian Paul
parser clean-ups
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2003-02-17
Brian Paul
Implement parsing of texture instructions and prototype...
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2003-02-16
Brian Paul
more work on DEFINE/DECLARATION statements, symbol...
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2003-02-08
Brian Paul
replace _mesa_strtof() with _mesa_strtod()
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2003-01-19
Brian Paul
add some casts
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2003-01-14
Brian Paul
First batch of code for GL_NV_fragment_program.
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