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mesa: Allow setting GL_TEXTURE_MAX_LEVEL to 0 with GL_TEXTURE_RECTANGLE.
[mesa.git]
/
src
/
mesa
/
main
/
shaderimage.c
2014-01-27
Mark Mueller
mesa: Fix Type A _INT formats to MESA_FORMAT naming...
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2014-01-27
Mark Mueller
mesa: Fix MESA_FORMAT names containg SIGNED
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2014-01-27
Mark Mueller
mesa: Change many Type P MESA_FORMATs to meet naming...
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2014-01-27
Mark Mueller
mesa: Change many Type A MESA_FORMATs to meet naming...
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2014-01-27
Mark Mueller
mesa: Rename 4 color component unsigned byte MESA_FORMATs
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2014-01-27
Mark Mueller
mesa: change gl_format to mesa_format
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2014-01-15
Francisco Jerez
mesa: Validate image units when the texture state changes.
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2014-01-15
Francisco Jerez
mesa: Implement the GL entry points defined by ARB_shad...
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