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mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.
[mesa.git]
/
src
/
mesa
/
main
/
shaderobj.c
2013-04-24
Kenneth Graunke
mesa: Add "OR COPYRIGHT HOLDERS" to license text discla...
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2013-04-24
Kenneth Graunke
mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license...
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2013-04-17
Brian Paul
mesa: remove #include "mfeatures.h" from numerous sourc...
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2012-11-27
Matt Turner
mesa: Set transform feedback's default buffer mode...
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2012-09-15
Oliver McFadden
mesa: remove FEATURE_ARB_shader_objects and related...
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2012-09-06
Matt Turner
Remove useless checks for NULL before freeing
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2012-06-12
Brian Paul
mesa: move variable declaration out of loop to fix...
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2012-06-12
Antoine Labour
mesa: Free uniforms correclty.
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2012-04-13
Dave Airlie
mesa: add support for ARB_blend_func_extended (v4)
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2012-01-18
Eric Anholt
mesa: Fix leak of uniform storage records on shader...
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2012-01-05
Eric Anholt
mesa: Remove the dead Varyings list in the program.
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2011-11-08
Ian Romanick
linker: Use app-specified fragment data location during...
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2011-11-07
Ian Romanick
Delete code made dead by previous uniform related patches
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2011-11-07
Ian Romanick
mesa: Rewrite the way uniforms are tracked and handled
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2011-10-07
Ian Romanick
mesa: Use gl_shader_program::_LinkedShaders instead...
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2011-10-07
Ian Romanick
mesa: Use gl_shader_program::_LinkedShaders instead...
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2011-10-07
Ian Romanick
mesa: Use gl_shader_program::_LinkedShaders instead...
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2011-10-04
Ian Romanick
mesa: Remove unused gl_shader_program::Attributes
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2011-10-04
Ian Romanick
mesa: Add gl_shader_program::AttributeBindings
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2011-08-27
Stéphane Marchesin
Merge branch 'master' of git://anongit.freedesktop...
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2011-08-04
Bryan Cain
Merge branch 'glsl-to-tgsi'
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2011-08-02
Ian Romanick
mesa: Ensure that gl_shader_program::InfoLog is never...
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2011-03-19
Christian König
Merge remote branch 'origin/master' into pipe-video
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2011-03-17
Kenneth Graunke
mesa: Remove the CompileShader driver hook; it's just...
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2011-03-11
Eric Anholt
mesa: Don't try to remove an internal shader_program...
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2011-02-24
Christian König
Merge remote branch 'origin/master' into pipe-video
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2011-01-31
Kenneth Graunke
Convert everything from the talloc API to the ralloc...
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2011-01-15
Brian Paul
Merge branch 'draw-instanced'
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2011-01-10
Christian König
Merge remote branch 'vdpau/pipe-video' into pipe-video
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2011-01-08
Christian König
Merge remote branch 'origin/master' into pipe-video
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2011-01-07
Vinson Lee
mesa: Directly include mfeatures.h in files that perfor...
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2011-01-06
Vinson Lee
mesa: Include mtypes.h in files that use gl_context...
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2010-12-19
Christoph Bumiller
Merge remote branch 'origin/master' into nvc0-new
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2010-12-11
Christian König
Merge remote branch 'origin/master' into pipe-video
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2010-11-23
Brian Paul
mesa: replace #defines with new gl_shader_type enum
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2010-10-28
Christian König
Merge branch 'master' of ssh://git.freedesktop.org...
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2010-10-26
Thomas Balling Sør...
Merge branch 'pipe-video' of git://anongit.freedesktop...
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2010-10-26
Thomas Balling Sør...
Merge branch 'master' into pipe-video
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2010-10-20
Keith Whitwell
Merge branch 'llvm-cliptest-viewport'
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2010-10-18
Keith Whitwell
Merge remote branch 'origin/master' into lp-setup-llvm
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2010-10-15
Ian Romanick
glsl: Slightly change the semantic of _LinkedShaders
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2010-10-13
Kristian Høgsberg
Drop GLcontext typedef and use struct gl_context instead
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2010-10-12
Christian König
Merge branch 'master' of ssh://git.freedesktop.org...
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2010-10-05
Thomas Balling Sør...
Merge branch 'master' into pipe-video
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2010-09-15
Christoph Bumiller
Merge remote branch 'origin/nv50-compiler'
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2010-09-02
Vinson Lee
mesa: Fix printf-like warnings.
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2010-09-02
Christoph Bumiller
Merge remote branch 'origin/master' into nv50-compiler
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2010-08-27
Brian Paul
mesa: move null ptr check (fdo bug 29843)
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2010-08-27
Brian Paul
mesa: fix double-underscore naming
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2010-08-26
Eric Anholt
i965: Start building 965 FS backend.
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2010-08-18
Eric Anholt
mesa: Free linked shaders when deleting the shader...
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2010-08-17
Ian Romanick
Merge branch 'glsl2'
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2010-08-14
Ian Romanick
Merge branch 'master' into glsl2
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2010-08-14
Eric Anholt
glsl2: Move ir_to_mesa handling to driver CompileShader...
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2010-07-27
Eric Anholt
Merge remote branch 'origin/master' into glsl2
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2010-07-02
Brian Paul
mesa: add geometry shader fields to gl_shader_program
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2010-06-29
Zack Rusin
mesa: initial support for ARB_geometry_shader4
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2010-06-28
Jakob Bornecrantz
Merge branch 'gallium-drm-driver-drescriptor'
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2010-06-26
Vinson Lee
mesa: Remove unnecessary header.
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2010-06-24
Brian Paul
Merge branch 'shader-file-reorg'
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2010-06-11
Brian Paul
mesa: rename src/mesa/shader/ to src/mesa/program/
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2010-06-11
Brian Paul
mesa: refactor shader api / object code
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