Convert everything from the talloc API to the ralloc API.
[mesa.git] / src / mesa / main / shaderobj.c
2011-01-31 Kenneth GraunkeConvert everything from the talloc API to the ralloc...
2011-01-15 Brian PaulMerge branch 'draw-instanced'
2011-01-07 Vinson Leemesa: Directly include mfeatures.h in files that perfor...
2011-01-06 Vinson Leemesa: Include mtypes.h in files that use gl_context...
2010-12-19 Christoph BumillerMerge remote branch 'origin/master' into nvc0-new
2010-11-23 Brian Paulmesa: replace #defines with new gl_shader_type enum
2010-10-20 Keith WhitwellMerge branch 'llvm-cliptest-viewport'
2010-10-18 Keith WhitwellMerge remote branch 'origin/master' into lp-setup-llvm
2010-10-15 Ian Romanickglsl: Slightly change the semantic of _LinkedShaders
2010-10-13 Kristian HøgsbergDrop GLcontext typedef and use struct gl_context instead
2010-09-15 Christoph BumillerMerge remote branch 'origin/nv50-compiler'
2010-09-02 Vinson Leemesa: Fix printf-like warnings.
2010-09-02 Christoph BumillerMerge remote branch 'origin/master' into nv50-compiler
2010-08-27 Brian Paulmesa: move null ptr check (fdo bug 29843)
2010-08-27 Brian Paulmesa: fix double-underscore naming
2010-08-26 Eric Anholti965: Start building 965 FS backend.
2010-08-18 Eric Anholtmesa: Free linked shaders when deleting the shader...
2010-08-17 Ian RomanickMerge branch 'glsl2'
2010-08-14 Ian RomanickMerge branch 'master' into glsl2
2010-08-14 Eric Anholtglsl2: Move ir_to_mesa handling to driver CompileShader...
2010-07-27 Eric AnholtMerge remote branch 'origin/master' into glsl2
2010-07-02 Brian Paulmesa: add geometry shader fields to gl_shader_program
2010-06-29 Zack Rusinmesa: initial support for ARB_geometry_shader4
2010-06-28 Jakob BornecrantzMerge branch 'gallium-drm-driver-drescriptor'
2010-06-26 Vinson Leemesa: Remove unnecessary header.
2010-06-24 Brian PaulMerge branch 'shader-file-reorg'
2010-06-11 Brian Paulmesa: rename src/mesa/shader/ to src/mesa/program/
2010-06-11 Brian Paulmesa: refactor shader api / object code