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misc updates to match latest device driver changes
[mesa.git]
/
src
/
mesa
/
main
/
teximage.c
2001-01-23
Brian Paul
fixed glTexSubImage error check bug #128775
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2000-12-26
Keith Whitwell
Major rework of tnl module
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2000-12-14
Brian Paul
Renamed texture object _P to _MaxLevel and _M to _MaxLa...
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2000-12-09
Brian Paul
adjust texture size for convolution in glCopyTex[Sub...
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2000-12-08
Brian Paul
more detailed texture error messages
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2000-11-22
Jouk Jansen
Committing in .
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2000-11-21
Brian Paul
call RENDER_START/FINISH in read_color_image()
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2000-11-19
Brian Paul
Replaced Texture.CurrentD[] with separate Texture.Curre...
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2000-11-13
Brian Paul
fixed another texImage mistake in _mesa_GetTexImage()
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2000-11-10
Brian Paul
restored call to _mesa_select_tex_image() in _mesa_GetT...
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2000-11-07
Brian Paul
adjust x/y/zoffset parameters to fill_texture_image...
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2000-11-05
Keith Whitwell
- Changes for new software rasterizer modules
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2000-10-31
Keith Whitwell
Moved the software rasterizer to a new directory.
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2000-10-30
Brian Paul
Removed UPDATE_IMAGE_TRANSFER_STATE, use _NEW_PIXEL...
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2000-10-30
Keith Whitwell
Replace the flags Mesa was using for ctx->NewState...
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2000-10-29
Brian Paul
more minor header file re-org (moved CONST, ASSERT...
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2000-10-29
Brian Paul
More GLchan color channel changes.
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2000-10-28
Brian Paul
Basic work to support deep color channels:
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2000-10-16
Brian Paul
added _mesa_get_teximages_from_driver()
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2000-09-28
Brian Paul
new params for SpecificCompressedTexFormat() (Bill...
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2000-09-07
Brian Paul
added device driver function for texture proxy testing
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2000-09-06
Brian Paul
oops- forgot convolution for glGetTexImage. Done now.
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2000-09-05
Brian Paul
passing proxy targets to glGetTexImage() should generat...
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2000-09-05
Brian Paul
use clear_proxy_teximage() instead of MEMSET()
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2000-09-05
Brian Paul
Fixed bug in fill_texture_image(). Clean-up in _mesaGe...
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2000-09-02
Brian Paul
finished convolution
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2000-09-01
Brian Paul
destBytesPerRow was uninitialized in make_texture_image()
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2000-08-31
Brian Paul
convolution for glTexImage[123]D now works
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2000-08-30
Brian Paul
more convolution work
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2000-08-29
Brian Paul
finished compressed texture support (Bill White)
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2000-08-21
Brian Paul
implemented new ImageTransferState bitmask
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2000-06-28
Brian Paul
fixed two proxy texture typos
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2000-06-15
Brian Paul
revamped glCopyTexSubImage1/2/3D() to be more like...
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2000-06-06
Brian Paul
more work on GL_ARB_texture_compression
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2000-05-30
Brian Paul
more work on GL_ARB_texture_cube_map
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2000-05-26
Brian Paul
more work on GL_ARB_texture_cube_map
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2000-05-24
Brian Paul
more work on GL_ARB_texture_compression
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2000-05-23
Brian Paul
initial work for GL_ARB_texture_compression
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2000-05-23
Brian Paul
more texture cube work, misc code clean-up
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2000-05-23
Brian Paul
more work on GL_ARB_texture_cube_map
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2000-05-22
Brian Paul
initial code for GL_ARB_texture_cube_map
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2000-03-30
Brian Paul
improved PrintTexture debug function
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2000-03-29
Brian Paul
changes for single-copy textures
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2000-03-27
Brian Paul
put _mesa prefix on some functions
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2000-03-24
Brian Paul
fixed a Driver.TexImage call typo, misc clean-up
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2000-03-23
Brian Paul
replaced decode_internal_format() with _mesa_base_tex_f...
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2000-03-22
Brian Paul
lots of changes for single-copy texture image DD interface
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2000-03-21
Brian Paul
changed imaging functions to _mesa_ prefix
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2000-03-21
Brian Paul
clean-up of texture image construction
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2000-03-20
Brian Paul
added new_texture_image()
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2000-03-20
Brian Paul
added device driver functions for CopyTexImage, CopyTex...
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2000-03-19
Brian Paul
fixed compiler warnings on BeOS R4
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2000-03-01
Brian Paul
inserted static const in make_null_texture()
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2000-02-21
Brian Paul
fixed minor bug in copytexsubimage_error_check()
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2000-02-12
Brian Paul
now using dynamically allocated api dispatch tables
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2000-01-31
Brian Paul
added _mesa_TexImage3DEXT()
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1999-11-25
Brian Paul
replaced Driver.SetBuffer() with SetDrawBuffer() and...
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1999-11-24
Brian Paul
added support for separate read/draw buffers per context
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1999-11-11
Brian Paul
first big check-in of new Mesa 3.3 code
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1999-11-08
Brian Paul
clean-up of header includes (Daryll)
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1999-11-05
Brian Paul
clean-up to reduce MSVC warnings
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1999-11-03
Brian Paul
new texture image processing
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1999-10-22
Brian Paul
applied Jonn Carmack's patch for faster glTexSubImage2D...
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1999-10-21
Brian Paul
silenced ininitialized var warnings
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1999-10-19
Brian Paul
fixed a number of error-test bugs
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1999-10-17
Brian Paul
negative offsets to TexSubImage w/ texture borders...
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1999-10-13
Brian Paul
removed GL_ prefix from memory macros
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1999-10-10
Brian Paul
now using GL_MALLOC, GL_FREE
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1999-10-08
Keith Whitwell
Fixed includes & added a few hooks for the DRI.
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1999-08-19
jtg
Initial revision
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