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added a number of debugging tests to be sure drivers handle texture images correctly
[mesa.git]
/
src
/
mesa
/
main
/
texobj.c
2001-01-29
Keith Whitwell
Removed knowledge of swrast Clear/Bitmap/Accum/Draw...
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2000-12-26
Keith Whitwell
Major rework of tnl module
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2000-12-14
Brian Paul
Renamed texture object _P to _MaxLevel and _M to _MaxLa...
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2000-11-22
Jouk Jansen
Committing in .
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2000-11-19
Brian Paul
Replaced Texture.CurrentD[] with separate Texture.Curre...
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2000-11-11
Brian Paul
init WrapR to GL_REPEAT mode
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2000-11-05
Keith Whitwell
- Changes for new software rasterizer modules
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2000-10-30
Keith Whitwell
Replace the flags Mesa was using for ctx->NewState...
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2000-10-29
Brian Paul
more minor header file re-org (moved CONST, ASSERT...
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2000-10-24
Brian Paul
added incomplete() debug function/macro
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2000-10-24
Brian Paul
signal NEW_TEXTURING if there's a Driver.BindTexture...
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2000-09-12
Brian Paul
init mutex
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2000-08-03
Brian Paul
added NULL parameter checking to API functions
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2000-08-02
Brian Paul
fixed return val bug in glAreTexturesResident()
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2000-08-02
Brian Paul
initialize texture priorities to 1.0, clean-up of _mesa...
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2000-06-12
Brian Paul
GL_TEXTURE_BASE_LEVEL wasn't working correctly
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2000-05-30
Brian Paul
more work on GL_ARB_texture_cube_map
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2000-05-26
Brian Paul
more work on GL_ARB_texture_cube_map
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2000-05-23
Brian Paul
more texture cube work, misc code clean-up
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2000-05-23
Brian Paul
more work on GL_ARB_texture_cube_map
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2000-04-17
Brian Paul
dynamically allocate color table data, uses less memory
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2000-03-29
Brian Paul
changes for single-copy textures
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2000-03-27
Brian Paul
put _mesa prefix on some functions
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2000-03-21
Brian Paul
added more locking
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2000-02-12
Brian Paul
fixed reference count but in DeleteTextures()
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2000-01-31
Brian Paul
added mutexes for thread safety
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2000-01-24
Brian Paul
replaced HashLookup() with _mesa_HashLookup()
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2000-01-24
Brian Paul
prefixed hash functions with _mesa_
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1999-12-01
Brian Paul
gl_BindTexture was broken when target==GL_TEXTURE_3D
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1999-11-12
Kendall Bennett
. Updates to get X86, MXX and 3DNow assembler code...
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1999-11-11
Brian Paul
first big check-in of new Mesa 3.3 code
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1999-11-05
Brian Paul
clean-up to reduce MSVC warnings
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1999-10-13
Brian Paul
removed GL_ prefix from memory macros
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1999-10-10
Brian Paul
now using GL_MALLOC, GL_FREE
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1999-10-09
Brian Paul
texture units now share default texture objects
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1999-10-08
Keith Whitwell
Fixed includes & added a few hooks for the DRI.
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1999-09-30
Keith Whitwell
more hooks for mga driver, including an immediate fastpath
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1999-08-19
jtg
Initial revision
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