new texture compression infrastructure
[mesa.git] / src / mesa / main / texobj.c
2002-06-29 Brian PaulApplied Matt Sealey's patch to remove/isolate all stdio...
2002-06-17 Brian PaulPort glXCopyContext bug from 4.0 branch.
2002-06-15 Brian PaulImplemented GL_NV_texture_rectangle extension.
2002-06-15 Brian PaulAdded ctx parameter to _mesa_debug()
2002-06-13 Brian Paulmore removal of fprintf() calls
2002-02-15 Brian PaulFinished up GL_ARB_depth_texture and GL_ARB_shadow.
2001-12-04 Brian Paulprototype implementation of GL_ARB_depth_texture, GL_AR...
2001-07-27 Brian Paulcheck if deleting _Current texobj in _mesa_DeleteTextur...
2001-06-13 Brian PaulAllow different max texture sizes for 1/2D, 3D and...
2001-04-25 Brian Paulfixed a potential tex obj reference count problem invol...
2001-04-20 Brian Paulimproved a glBindTexture error message
2001-03-28 Brian Pauluse Image[i]->TexFormat to check for mipmap consistency
2001-03-18 Gareth Hughes- Port 3.4 texture utils, texture format work to 3...
2001-03-12 Gareth HughesConsistent copyright info (version number, date) across...
2001-03-08 Brian PaulMore g++ warning fixes. Fixes for CHAN_BITS==16, it...
2001-03-03 Brian Paullots of gl_*() to _mesa_*() namespace clean-up
2001-02-26 Brian Paultiny change to a gl_problem() call
2001-02-20 Brian PaulImplemented GL_SGIX_shadow and GL_SGIX_shadow_texture.
2001-02-17 Brian PaulChanged FetchTexel() function pointer arguments.
2001-01-29 Keith WhitwellRemoved knowledge of swrast Clear/Bitmap/Accum/Draw...
2000-12-26 Keith WhitwellMajor rework of tnl module
2000-12-14 Brian PaulRenamed texture object _P to _MaxLevel and _M to _MaxLa...
2000-11-22 Jouk Jansen Committing in .
2000-11-19 Brian PaulReplaced Texture.CurrentD[] with separate Texture.Curre...
2000-11-11 Brian Paulinit WrapR to GL_REPEAT mode
2000-11-05 Keith Whitwell- Changes for new software rasterizer modules
2000-10-30 Keith WhitwellReplace the flags Mesa was using for ctx->NewState...
2000-10-29 Brian Paulmore minor header file re-org (moved CONST, ASSERT...
2000-10-24 Brian Pauladded incomplete() debug function/macro
2000-10-24 Brian Paulsignal NEW_TEXTURING if there's a Driver.BindTexture...
2000-09-12 Brian Paulinit mutex
2000-08-03 Brian Pauladded NULL parameter checking to API functions
2000-08-02 Brian Paulfixed return val bug in glAreTexturesResident()
2000-08-02 Brian Paulinitialize texture priorities to 1.0, clean-up of _mesa...
2000-06-12 Brian PaulGL_TEXTURE_BASE_LEVEL wasn't working correctly
2000-05-30 Brian Paulmore work on GL_ARB_texture_cube_map
2000-05-26 Brian Paulmore work on GL_ARB_texture_cube_map
2000-05-23 Brian Paulmore texture cube work, misc code clean-up
2000-05-23 Brian Paulmore work on GL_ARB_texture_cube_map
2000-04-17 Brian Pauldynamically allocate color table data, uses less memory
2000-03-29 Brian Paulchanges for single-copy textures
2000-03-27 Brian Paulput _mesa prefix on some functions
2000-03-21 Brian Pauladded more locking
2000-02-12 Brian Paulfixed reference count but in DeleteTextures()
2000-01-31 Brian Pauladded mutexes for thread safety
2000-01-24 Brian Paulreplaced HashLookup() with _mesa_HashLookup()
2000-01-24 Brian Paulprefixed hash functions with _mesa_
1999-12-01 Brian Paulgl_BindTexture was broken when target==GL_TEXTURE_3D
1999-11-12 Kendall Bennett . Updates to get X86, MXX and 3DNow assembler code...
1999-11-11 Brian Paulfirst big check-in of new Mesa 3.3 code
1999-11-05 Brian Paulclean-up to reduce MSVC warnings
1999-10-13 Brian Paulremoved GL_ prefix from memory macros
1999-10-10 Brian Paulnow using GL_MALLOC, GL_FREE
1999-10-09 Brian Paultexture units now share default texture objects
1999-10-08 Keith WhitwellFixed includes & added a few hooks for the DRI.
1999-09-30 Keith Whitwellmore hooks for mga driver, including an immediate fastpath
1999-08-19 jtgInitial revision