mesa: implement clamping controls (ARB_color_buffer_float)
[mesa.git] / src / mesa / main / uniforms.c
2011-03-11 Eric Anholtmesa: Add gl_MESAFogParamsOptimized for our special...
2011-03-11 Eric Anholtmesa: Add a builtin uniform for the ATI_envmap_bumpmap...
2011-02-01 Ian Romanickmesa: glGetUniform only returns a single element of...
2011-01-15 Brian PaulMerge branch 'draw-instanced'
2011-01-07 Jian Zhaomesa: fix an error in uniform arrays in row calculating.
2011-01-07 Vinson Leemesa: Directly include mfeatures.h in files that perfor...
2011-01-06 Vinson Leemesa: Include mtypes.h in files that use gl_context...
2010-11-22 Keith WhitwellMerge branch 'lp-offset-twoside'
2010-10-29 Chia-I WuMerge branch 'glapi-reorg'
2010-10-29 Brian Paulmesa: add glGetUniformuiv(), plug in uint glUniform...
2010-10-27 Ian Romanickmesa: Track an ActiveProgram distinct from CurrentProgram
2010-10-20 Keith WhitwellMerge branch 'llvm-cliptest-viewport'
2010-10-18 Keith WhitwellMerge remote branch 'origin/master' into lp-setup-llvm
2010-10-13 Kristian HøgsbergDrop GLcontext typedef and use struct gl_context instead
2010-09-30 Eric Anholtmesa: Don't reference a W component in setting up a...
2010-09-28 Eric Anholtmesa: Move the list of builtin uniform info from ir_to_...
2010-09-02 Christoph BumillerMerge remote branch 'origin/master' into nv50-compiler
2010-08-24 Eric Anholtglsl: Set up uniform initializers by walking the shader...
2010-07-27 Eric AnholtMerge remote branch 'origin/master' into glsl2
2010-07-14 Zack RusinMerge branch 'mesa-2d-registers'
2010-07-10 Zack Rusinmesa: make uniform work with geometry shaders
2010-07-03 Chia-I Wumesa: Fix OpenGL ES-only builds.
2010-06-29 Zack Rusinmesa: initial support for ARB_geometry_shader4
2010-06-28 Jakob BornecrantzMerge branch 'gallium-drm-driver-drescriptor'
2010-06-24 Brian PaulMerge branch 'shader-file-reorg'
2010-06-11 Brian Paulmesa: rename src/mesa/shader/ to src/mesa/program/
2010-06-11 Brian Paulmesa: move uniforms.c to main/