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mesa: Allow setting GL_TEXTURE_MAX_LEVEL to 0 with GL_TEXTURE_RECTANGLE.
[mesa.git]
/
src
/
mesa
/
main
/
uniforms.c
2010-10-12
Christian König
Merge branch 'master' of ssh://git.freedesktop.org...
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2010-10-05
Thomas Balling Sør...
Merge branch 'master' into pipe-video
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2010-09-30
Eric Anholt
mesa: Don't reference a W component in setting up a...
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2010-09-28
Eric Anholt
mesa: Move the list of builtin uniform info from ir_to_...
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2010-09-02
Christoph Bumiller
Merge remote branch 'origin/master' into nv50-compiler
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2010-08-24
Eric Anholt
glsl: Set up uniform initializers by walking the shader...
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2010-07-27
Eric Anholt
Merge remote branch 'origin/master' into glsl2
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2010-07-14
Zack Rusin
Merge branch 'mesa-2d-registers'
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2010-07-10
Zack Rusin
mesa: make uniform work with geometry shaders
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2010-07-03
Chia-I Wu
mesa: Fix OpenGL ES-only builds.
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2010-06-29
Zack Rusin
mesa: initial support for ARB_geometry_shader4
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2010-06-28
Jakob Bornecrantz
Merge branch 'gallium-drm-driver-drescriptor'
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2010-06-24
Brian Paul
Merge branch 'shader-file-reorg'
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2010-06-11
Brian Paul
mesa: rename src/mesa/shader/ to src/mesa/program/
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2010-06-11
Brian Paul
mesa: move uniforms.c to main/
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